Player Matchup

Aphrodite
Aphrodite
Affinity Muffin
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,537 Elo+
Solo
Bastet
Bastet
Caiceedo
Bastet
Level 99
God Stats
4W - 4L
1,599 SR
Queue Stats
40W - 55L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
LifelikeTrain83
Danzaburou
Level 109
God Stats
4W - 3L
1,267 SR
Queue Stats
187W - 185L
1,400 Elo+
Solo
Hera
Hera
Nyoh_AR
Hera
Level 101
God Stats
61W - 47L
1,593 SR
Queue Stats
353W - 380L
1,406 Elo+
Party 2
Janus
Janus
TacosDeSuadero_8
Janus
Level 127
God Stats
2W - 3L
1,721 SR
Queue Stats
580W - 528L
1,500 Elo+
Solo
Team Averages
Level 112
1,536 SR
1,454 Elo+

VS

Team Averages
Level 90
1,452 SR
1,440 Elo+
Bacchus
Bacchus
Malls256
Bacchus
Level 84
God Stats
18W - 13L
1,565 SR
Queue Stats
51W - 58L
1,409 Elo+
Party 1
Zeus
Zeus
PBJahm
Zeus
Level 124
God Stats
1W - 3L
1,149 SR
Queue Stats
192W - 185L
1,451 Elo+
Party 1
Chang'e
Chang'e
YT_jelopop
Chang'e
Level 80
God Stats
12W - 9L
1,578 SR
Queue Stats
169W - 169L
1,447 Elo+
Party 1
Surtr
Surtr
YooNateDawg
Surtr
Level 34
God Stats
3W - 4L
1,425 SR
Queue Stats
48W - 59L
1,410 Elo+
Party 1
Mercury
Mercury
wakebake24_7_365
Mercury
Level 127
God Stats
16W - 13L
1,541 SR
Queue Stats
683W - 626L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Affinity Muffin
Aphrodite
13
0 / 7 / 1
9,070
432
6,010
20,970
22,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
Caiceedo
Bastet
15
1 / 3 / 3
9,533
454
6,285
17,942
8,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LifelikeTrain83
Danzaburou
12
0 / 9 / 1
8,563
408
8,823
17,386
9,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Nyoh_AR
Hera
18
5 / 3 / 2
12,118
577
14,133
12,151
5,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 1 / 2
10,143
483
12,220
9,961
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Malls256
Bacchus
13
1 / 0 / 13
9,453
450
6,237
14,723
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
PBJahm
Zeus
17
9 / 0 / 9
10,936
521
20,937
8,590
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
YT_jelopop
Chang'e
17
4 / 2 / 4
10,930
520
12,015
16,656
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 4
10,470
499
7,512
17,103
13,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 1 / 4
12,356
588
13,539
19,582
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
23
23
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Affinity Muffin
Aphrodite
0
7
1
0.07
L
Bastet
Caiceedo
Bastet
1
3
3
0.83
L
Danzaburou
LifelikeTrain83
Danzaburou
0
9
1
0.06
W
Bacchus
Malls256
Bacchus
1
0
13
7.5
L
Hera
Nyoh_AR
Hera
5
3
2
2
W
Zeus
PBJahm
Zeus
9
0
9
13.5
L
2
1
2
3
W
Chang'e
YT_jelopop
Chang'e
4
2
4
3
W
2
5
4
0.8
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,471
Damage
60,240
78,410
Taken
76,654
51,007
Mitigated
55,100
21,686
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Affinity Muffin
Aphrodite
6,010
1,069
2,938
6,574
20,970
22,860
52
14,848
5,326
41,647
0
L
Bastet
Caiceedo
Bastet
6,285
1,837
0
4,743
17,942
8,826
127
3,384
14,386
0
64,660
L
Danzaburou
LifelikeTrain83
Danzaburou
8,823
3,955
0
1,740
17,386
9,108
383
11,532
5,490
0
45,581
W
Bacchus
Malls256
Bacchus
6,237
690
0
3,409
14,723
21,540
241
5,866
8,719
19,167
0
L
Hera
Nyoh_AR
Hera
14,133
4,014
0
4,329
12,151
5,478
714
2,090
10,001
93,809
0
W
Zeus
PBJahm
Zeus
20,937
3,539
0
3,787
8,590
3,470
382
2,679
5,871
83,368
0
L
12,220
110
0
1,362
9,961
4,735
112
6,020
3,825
100,738
0
W
Chang'e
YT_jelopop
Chang'e
12,015
783
1,352
10,195
16,656
8,215
445
7,194
9,214
90,975
0
W
7,512
1,253
0
1,182
17,103
13,483
25
9,480
7,623
778
70,092
W
13,539
8,088
0
3,960
19,582
8,392
50
7,305
12,160
0
149,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
54,145
538
Minions Killed
583
0
Camps Cleared
0
1,990,803
Distance Traveled
2,139,809
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,070
432
53
3
0
382,164
0
L
Bastet
9,533
454
77
4
0
387,397
8
L
Danzaburou
8,563
408
84
4
0
398,075
0
W
Bacchus
9,453
450
24
1
0
381,656
6
L
Hera
12,118
577
167
8
0
402,056
0
W
Zeus
10,936
521
121
6
0
405,231
0
L
Janus
10,143
483
157
7
0
421,111
3
W
Chang'e
10,930
520
155
7
0
426,056
0
W
Surtr
10,470
499
102
5
0
400,458
2
W
Mercury
12,356
588
181
9
0
526,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role