Player Matchup

Artemis
Artemis
Cheztix
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ConnorGunn99
Anubis
Level 64
God Stats
28W - 12L
1,279 SR
Queue Stats
144W - 135L
1,418 Elo+
Party 1
Bacchus
Bacchus
TTV_Opt1c_zombie
Bacchus
Level 104
God Stats
5W - 6L
1,456 SR
Queue Stats
206W - 208L
1,364 Elo+
Party 1
Shiva
Shiva
Valkken7502
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
ecksbeats
Baron Samedi
Level 144
God Stats
19W - 23L
1,556 SR
Queue Stats
226W - 245L
1,423 Elo+
Solo
Team Averages
Level 76
1,458 SR
1,423 Elo+

VS

Team Averages
Level 75
1,407 SR
1,454 Elo+
Cernunnos
Cernunnos
FaZe_Montse409
Cernunnos
Level 87
God Stats
2W - 1L
1,405 SR
Queue Stats
16W - 19L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Ghost_lecron18
Sun Wukong
Level 57
God Stats
2W - 3L
1,265 SR
Queue Stats
35W - 31L
1,480 Elo+
Party 3
Tiamat
Tiamat
ItazVUOTO
Tiamat
Level 49
God Stats
5W - 1L
1,460 SR
Queue Stats
40W - 35L
1,484 Elo+
Solo
Mercury
Mercury
juanmagod_38
Mercury
Level 20
God Stats
2W - 2L
1,398 SR
Queue Stats
20W - 24L
1,400 Elo+
Party 3
Susano
Susano
shira1985
Susano
Level 164
God Stats
11W - 4L
1,509 SR
Queue Stats
517W - 509L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cheztix
Artemis
3
0 / 2 / 0
3,086
514
630
2,358
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
7
0 / 1 / 0
3,908
651
701
2,901
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 0
3,752
625
671
3,300
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,035
673
3,565
4,528
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ecksbeats
Baron Samedi
6
0 / 1 / 0
3,567
595
1,802
3,037
1,648
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FaZe_Montse409
Cernunnos
7
0 / 0 / 3
4,291
715
1,548
3,016
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Ghost_lecron18
Sun Wukong
7
0 / 1 / 0
4,207
701
2,039
5,516
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ItazVUOTO
Tiamat
7
0 / 0 / 0
3,736
623
1,056
1,827
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
juanmagod_38
Mercury
6
0 / 0 / 1
3,664
611
266
3,467
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
shira1985
Susano
7
5 / 0 / 0
4,648
775
3,436
3,761
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cheztix
Artemis
0
2
0
0
L
Anubis
0
1
0
0
W
Cernunnos
FaZe_Montse409
Cernunnos
0
0
3
1.5
W
Sun Wukong
Ghost_lecron18
Sun Wukong
0
1
0
0
W
Tiamat
ItazVUOTO
Tiamat
0
0
0
0
L
0
1
0
0
L
1
0
0
1
L
Baron Samedi
ecksbeats
Baron Samedi
0
1
0
0
W
Mercury
juanmagod_38
Mercury
0
0
1
0.5
W
Susano
shira1985
Susano
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,369
Damage
8,345
16,124
Taken
17,587
6,725
Mitigated
6,206
4,793
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cheztix
Artemis
630
240
0
180
2,358
675
0
0
2,358
0
3,641
L
Anubis
701
51
0
1,500
2,901
943
0
166
2,631
26,620
0
W
Cernunnos
FaZe_Montse409
Cernunnos
1,548
499
0
1,631
3,016
961
569
1,110
1,906
0
21,491
W
Sun Wukong
Ghost_lecron18
Sun Wukong
2,039
638
0
1,063
5,516
2,620
0
0
5,516
0
24,933
W
Tiamat
ItazVUOTO
Tiamat
1,056
41
0
926
1,827
656
0
756
1,023
17,889
0
L
671
104
0
700
3,300
1,850
0
653
2,553
16,812
0
L
3,565
1,118
0
956
4,528
1,609
0
0
4,528
0
21,274
L
Baron Samedi
ecksbeats
Baron Samedi
1,802
116
212
1,245
3,037
1,648
0
29
2,998
10,511
0
W
Mercury
juanmagod_38
Mercury
266
266
84
290
3,467
894
0
127
3,340
0
11,673
W
Susano
shira1985
Susano
3,436
841
0
500
3,761
1,075
0
1,105
2,628
0
16,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,348
Gold Earned
20,546
154
Minions Killed
177
0
Camps Cleared
0
567,142
Distance Traveled
623,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,086
514
8
1
0
76,086
0
L
Anubis
3,908
651
58
10
0
121,844
0
W
Cernunnos
4,291
715
26
4
0
77,276
0
W
Sun Wukong
4,207
701
51
9
0
125,637
2
W
Tiamat
3,736
623
45
8
0
125,757
2
L
Bacchus
3,752
625
47
8
0
126,954
0
L
Shiva
4,035
673
28
5
0
122,723
0
L
Baron Samedi
3,567
595
13
2
0
119,535
0
W
Mercury
3,664
611
26
4
0
141,851
0
W
Susano
4,648
775
29
5
0
153,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role