Player Matchup

Loki
Loki
Adxan
Loki
Level 165
God Stats
158W - 84L
1,793 SR
Queue Stats
310W - 269L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
SpiritualBoot08
Cabrakan
Level 124
God Stats
15W - 10L
1,826 SR
Queue Stats
858W - 832L
1,539 Elo+
Solo
Thor
Thor
ZODIAC_KAL-EL_
Thor
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,622 Elo+
Party 1
Aphrodite
Aphrodite
baelethxo
Aphrodite
Level 164
God Stats
322W - 161L
1,666 SR
Queue Stats
631W - 372L
1,589 Elo+
Party 1
Charybdis
Charybdis
robot_salvaje075
Charybdis
Level 126
God Stats
26W - 12L
1,475 SR
Queue Stats
1,089W - 1,158L
1,577 Elo+
Solo
Team Averages
Level 124
1,652 SR
1,581 Elo+

VS

Team Averages
Level 122
1,558 SR
1,542 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SleptGengar
Guan Yu
Level 62
God Stats
5W - 2L
1,735 SR
Queue Stats
190W - 166L
1,533 Elo+
Solo
Atlas
Atlas
SpaceDonut2006
Atlas
Level 128
God Stats
1W - 3L
1,430 SR
Queue Stats
139W - 129L
1,604 Elo+
Solo
Ne Zha
Ne Zha
TheMaxJax
Ne Zha
Level 103
God Stats
5W - 5L
1,626 SR
Queue Stats
174W - 168L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Adxan
Loki
13
6 / 1 / 4
8,169
1,362
8,130
4,698
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
12
0 / 3 / 7
6,562
1,094
2,637
9,282
7,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 4
7,411
1,235
7,271
4,106
1,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
baelethxo
Aphrodite
13
1 / 0 / 10
7,215
1,203
5,284
2,073
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
12
0 / 0 / 7
6,849
1,142
4,871
4,688
1,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

353

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 3 / 2
7,070
1,178
3,254
4,517
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
 
Xbalanque
11
1 / 0 / 1
6,134
1,022
2,056
1,522
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SleptGengar
Guan Yu
12
1 / 3 / 4
6,657
1,110
6,001
8,219
10,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 5
6,713
1,119
5,939
8,299
7,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
TheMaxJax
Ne Zha
11
1 / 4 / 4
6,592
1,099
4,885
7,629
3,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
11
Kills
5
5
Deaths
11
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
2
1
L
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Loki
Adxan
Loki
6
1
4
8
L
Guan Yu
SleptGengar
Guan Yu
1
3
4
1
L
0
1
5
2.5
W
Cabrakan
0
3
7
1.17
L
Ne Zha
TheMaxJax
Ne Zha
1
4
4
0.75
W
4
1
4
6
W
Aphrodite
baelethxo
Aphrodite
1
0
10
6
W
Charybdis
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
22,135
24,847
Taken
30,186
14,221
Mitigated
24,221
6,129
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,254
274
471
356
4,517
1,873
0
1,467
2,968
23,302
0
L
Xbalanque
 
Xbalanque
2,056
1,263
0
304
1,522
498
0
307
1,215
0
4,470
W
Loki
Adxan
Loki
8,130
2,661
0
27
4,698
1,871
0
2,133
2,565
0
20,021
L
Guan Yu
SleptGengar
Guan Yu
6,001
505
529
750
8,219
10,523
0
2,046
6,035
621
13,736
L
5,939
2,247
777
587
8,299
7,712
0
2,349
5,656
11,622
0
W
Cabrakan
2,637
327
0
1,516
9,282
7,638
0
3,797
5,485
7,180
0
L
Ne Zha
TheMaxJax
Ne Zha
4,885
1,498
0
736
7,629
3,615
0
1,642
5,829
0
12,892
W
7,271
1,168
0
258
4,106
1,954
0
2,098
2,008
0
19,166
W
Aphrodite
baelethxo
Aphrodite
5,284
420
2,113
1,497
2,073
1,211
0
850
1,223
13,520
0
W
Charybdis
4,871
2,633
0
718
4,688
1,547
0
936
3,752
0
23,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
33,166
128
Minions Killed
115
9
Camps Cleared
3
601,436
Distance Traveled
523,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,070
1,178
54
9
1
115,286
0
L
Xbalanque
6,134
1,022
5
1
0
34,373
0
W
Loki
8,169
1,362
30
5
0
124,033
0
L
Guan Yu
6,657
1,110
27
5
1
131,202
0
L
Atlas
6,713
1,119
14
2
1
122,803
0
W
Cabrakan
6,562
1,094
7
1
1
100,826
0
L
Ne Zha
6,592
1,099
15
3
0
119,596
0
W
Thor
7,411
1,235
30
5
2
124,273
0
W
Aphrodite
7,215
1,203
20
3
1
136,177
0
W
Charybdis
6,849
1,142
41
7
5
116,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role