Player Matchup

Ra
Ra
HaremMC69
Ra
Level 69
God Stats
2W - 2L
1,608 SR
Queue Stats
59W - 71L
1,506 Elo+
Party 1
Ymir
Ymir
LoadingMonke
Ymir
Level 79
God Stats
2W - 10L
1,277 SR
Queue Stats
2W - 13L
1,217 Elo+
Party 1
Ravana
Ravana
cHUCkNOrRis5852
Ravana
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 15L
1,529 Elo+
Party 2
Fenrir
Fenrir
joaquinkch
Fenrir
Level 98
God Stats
1W - 3L
1,375 SR
Queue Stats
58W - 72L
1,501 Elo+
Party 1
Hachiman
Hachiman
mrsteelurkill
Hachiman
Level 144
God Stats
1W - 1L
1,718 SR
Queue Stats
26W - 8L
1,488 Elo+
Party 2
Team Averages
Level 103
1,496 SR
1,448 Elo+

VS

Team Averages
Level 104
1,558 SR
1,518 Elo+
Ganesha
Ganesha
DoomsdayKitchen
Ganesha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 197L
1,483 Elo+
Solo
Thanatos
Thanatos
GelJoe2594
Thanatos
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
184W - 166L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MainAccountPerm
Tsukuyomi
Level 65
God Stats
6W - 6L
1,485 SR
Queue Stats
105W - 111L
1,513 Elo+
Solo
Anubis
Anubis
Nullmodo
Anubis
Level 135
God Stats
2W - 3L
1,670 SR
Queue Stats
62W - 54L
1,562 Elo+
Solo
Jing Wei
Jing Wei
lStaalk
Jing Wei
Level 41
God Stats
3W - 4L
1,636 SR
Queue Stats
76W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,234
543
8,131
10,818
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 4
7,443
438
2,278
11,607
7,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
13 / 4 / 3
10,658
627
15,377
15,862
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
joaquinkch
Fenrir
11
0 / 5 / 2
7,336
432
3,131
12,190
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
mrsteelurkill
Hachiman
15
1 / 2 / 7
9,052
532
10,783
13,682
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 11
9,201
541
6,004
17,378
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
GelJoe2594
Thanatos
15
5 / 7 / 6
9,647
567
8,497
17,075
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MainAccountPerm
Tsukuyomi
18
6 / 0 / 2
12,081
711
10,522
7,147
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Nullmodo
Anubis
16
7 / 3 / 4
10,170
598
15,394
12,753
6,894
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
lStaalk
Jing Wei
16
1 / 3 / 0
9,381
552
5,348
10,148
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
19
19
Deaths
17
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
W
Thanatos
GelJoe2594
Thanatos
5
7
6
1.14
L
3
4
4
1.25
L
0
4
4
0.5
W
Tsukuyomi
MainAccountPerm
Tsukuyomi
6
0
2
7
W
Anubis
Nullmodo
Anubis
7
3
4
3
L
13
4
3
3.63
L
Fenrir
joaquinkch
Fenrir
0
5
2
0.2
W
Jing Wei
lStaalk
Jing Wei
1
3
0
0.33
L
Hachiman
mrsteelurkill
Hachiman
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
45,765
64,159
Taken
64,501
26,633
Mitigated
38,683
14,002
Healing
27,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,004
1,170
402
4,447
17,378
17,040
227
4,495
12,468
40,163
0
W
Thanatos
GelJoe2594
Thanatos
8,497
4,046
0
10,581
17,075
7,881
939
978
16,023
0
53,415
L
8,131
529
204
1,522
10,818
3,386
0
5,730
5,088
73,430
0
L
2,278
404
78
1,218
11,607
7,464
0
6,509
5,098
22,850
0
W
Tsukuyomi
MainAccountPerm
Tsukuyomi
10,522
2,583
0
2,973
7,147
3,149
230
925
6,098
0
107,276
W
Anubis
Nullmodo
Anubis
15,394
545
134
5,438
12,753
6,894
1,323
3,012
9,603
95,901
0
L
15,377
5,198
0
3,006
15,862
5,619
0
4,014
11,848
0
73,824
L
Fenrir
joaquinkch
Fenrir
3,131
289
0
1,810
12,190
5,028
0
1,805
10,385
0
39,903
W
Jing Wei
lStaalk
Jing Wei
5,348
4,199
0
3,562
10,148
3,719
1,559
248
9,900
0
75,660
L
Hachiman
mrsteelurkill
Hachiman
10,783
7,458
0
6,164
13,682
5,136
694
3,340
10,342
0
88,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
50,480
468
Minions Killed
557
0
Camps Cleared
0
1,566,451
Distance Traveled
1,733,003
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,201
541
11
1
0
333,429
9
W
Thanatos
9,647
567
79
5
0
366,565
5
L
Ra
9,234
543
148
9
0
330,789
4
L
Ymir
7,443
438
34
2
0
260,458
0
W
Tsukuyomi
12,081
711
165
10
0
392,987
5
W
Anubis
10,170
598
161
9
0
316,385
1
L
Ravana
10,658
627
89
5
0
379,582
3
L
Fenrir
7,336
432
76
4
0
274,067
0
W
Jing Wei
9,381
552
141
8
0
323,637
0
L
Hachiman
9,052
532
121
7
0
321,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role