Player Matchup

Bellona
Bellona
Brraaazyy
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,141 Elo+
Party 2
Anhur
Anhur
IAmBigDaddyC
Anhur
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 119L
1,186 Elo+
Party 2
Vulcan
Vulcan
Stoopid__Italian
Vulcan
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 181L
1,141 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,156 Elo+

VS

Team Averages
Level 21
1,528 SR
1,213 Elo+
Guan Yu
Guan Yu
ANSOSE
Guan Yu
Level 16
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 21L
1,255 Elo+
Party 1
Anubis
Anubis
BySkull_YT
Anubis
Level 37
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 34L
1,255 Elo+
Party 1
Hades
Hades
Jorgems_4
Hades
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brraaazyy
Bellona
13
1 / 6 / 6
9,427
589
7,642
20,837
19,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 3 / 4
10,242
640
6,393
12,422
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 4
10,918
682
14,055
10,164
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANSOSE
Guan Yu
17
6 / 2 / 6
12,159
760
9,668
14,352
18,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
BySkull_YT
Anubis
17
4 / 3 / 8
11,743
734
20,029
14,549
8,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Jorgems_4
Hades
16
3 / 3 / 7
10,700
669
9,036
11,301
6,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
13
13
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANSOSE
Guan Yu
6
2
6
4.5
L
Bellona
Brraaazyy
Bellona
1
6
6
0.67
W
Anubis
BySkull_YT
Anubis
4
3
8
2.67
L
3
3
4
1.67
W
Hades
Jorgems_4
Hades
3
3
7
2.17
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
38,733
43,423
Taken
40,202
26,870
Mitigated
33,676
3,135
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANSOSE
Guan Yu
9,668
883
1,446
6,370
14,352
18,873
509
4,413
9,004
0
51,838
L
Bellona
Brraaazyy
Bellona
7,642
1,456
0
1,571
20,837
19,976
0
14,710
5,716
0
21,304
W
Anubis
BySkull_YT
Anubis
20,029
1,534
319
5,983
14,549
8,564
1,413
5,961
8,588
76,954
0
L
6,393
3,218
0
1,304
12,422
3,648
702
8,724
3,413
0
20,792
W
Hades
Jorgems_4
Hades
9,036
2,467
374
3,381
11,301
6,239
1,485
4,504
6,797
23,443
0
L
14,055
4,548
0
260
10,164
3,246
784
5,631
4,095
52,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
34,602
146
Minions Killed
181
0
Camps Cleared
0
793,595
Distance Traveled
779,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,159
760
63
4
0
286,439
0
L
Bellona
9,427
589
15
1
0
244,936
0
W
Anubis
11,743
734
91
6
0
245,583
0
L
Anhur
10,242
640
44
3
0
275,269
0
W
Hades
10,700
669
27
2
0
247,330
0
L
Vulcan
10,918
682
87
5
0
273,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role