Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NicolasOtamendi
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 20L
1,699 Elo+
Party 1
Tyr
Tyr
Skullred97
Tyr
Level 159
God Stats
0W - 1L
1,495 SR
Queue Stats
18W - 11L
1,621 Elo+
Party 1
Nemesis
Nemesis
lDarkGhostl
Nemesis
Level 156
God Stats
0W - 1L
1,247 SR
Queue Stats
31W - 17L
1,588 Elo+
Party 1
Team Averages
Level 139
1,448 SR
1,582 Elo+

VS

Team Averages
Level 141
1,497 SR
1,509 Elo+
Ganesha
Ganesha
Chinocapuchinok
Ganesha
Level 162
God Stats
1W - 1L
1,269 SR
Queue Stats
371W - 377L
1,481 Elo+
Solo
Charybdis
Charybdis
Jovem_Viciado_Br
Charybdis
Level 221
God Stats
6W - 10L
1,487 SR
Queue Stats
399W - 367L
1,557 Elo+
Solo
Ravana
Ravana
SoulNathan
Ravana
Level 142
God Stats
15W - 8L
1,705 SR
Queue Stats
262W - 266L
1,525 Elo+
Solo
Hel
Hel
Vitinhobs06
Hel
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,403 Elo+
Solo
Hades
Hades
Zinorax
Hades
Level 114
God Stats
20W - 17L
1,524 SR
Queue Stats
625W - 637L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 3 / 1
5,691
569
4,953
6,599
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
 
Jing Wei
9
0 / 1 / 0
5,303
530
3,174
6,763
2,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 0
5,273
527
3,394
10,898
6,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,521
552
2,952
10,495
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
lDarkGhostl
Nemesis
9
0 / 1 / 0
5,278
528
2,409
9,025
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,566
557
2,924
9,204
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
10
3 / 0 / 1
6,218
622
7,844
5,404
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
SoulNathan
Ravana
11
4 / 1 / 1
6,404
640
6,724
5,921
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,700
570
4,781
5,555
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Zinorax
Hades
11
0 / 0 / 0
6,228
623
5,695
5,856
3,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
Jing Wei
 
Jing Wei
0
1
0
0
W
0
0
3
1.5
W
Charybdis
3
0
1
3.5
L
1
2
0
0.5
L
0
0
0
0
W
Ravana
SoulNathan
Ravana
4
1
1
4.5
W
0
1
3
1.5
W
Hades
Zinorax
Hades
0
0
0
0
L
Nemesis
lDarkGhostl
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
27,968
43,780
Taken
31,940
20,191
Mitigated
17,104
12,965
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,953
524
0
891
6,599
2,580
0
2,840
3,759
43,575
0
L
Jing Wei
 
Jing Wei
3,174
2,635
0
1,899
6,763
2,141
0
663
6,100
0
42,897
W
2,924
247
0
2,833
9,204
6,830
0
1,399
7,586
17,188
0
W
Charybdis
7,844
3,416
0
3,843
5,404
1,764
0
77
5,273
0
51,389
L
3,394
870
1,252
2,459
10,898
6,003
0
3,147
7,751
0
12,764
L
2,952
473
0
5,132
10,495
6,470
0
5,026
5,469
0
42,175
W
Ravana
SoulNathan
Ravana
6,724
2,754
0
544
5,921
2,679
0
1,030
4,770
0
45,605
W
4,781
97
2,723
3,437
5,555
2,119
0
1,904
3,502
45,044
0
W
Hades
Zinorax
Hades
5,695
1,541
0
4,270
5,856
3,712
0
0
5,856
48,248
0
L
Nemesis
lDarkGhostl
Nemesis
2,409
891
0
1,332
9,025
2,997
0
1,724
7,301
0
35,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
30,116
314
Minions Killed
362
0
Camps Cleared
0
1,097,272
Distance Traveled
1,059,095
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,691
569
89
9
0
203,176
0
L
Jing Wei
5,303
530
74
7
0
206,534
4
W
Ganesha
5,566
557
1
0
0
204,860
0
W
Charybdis
6,218
622
108
11
0
196,553
5
L
Fenrir
5,273
527
18
2
0
224,540
2
L
Tyr
5,521
552
71
7
0
219,964
2
W
Ravana
6,404
640
77
8
0
248,951
0
W
Hel
5,700
570
86
9
0
224,422
2
W
Hades
6,228
623
90
9
0
184,309
0
L
Nemesis
5,278
528
62
6
0
243,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role