Player Matchup

Fenrir
Fenrir
LastDeahT
Fenrir
Level 129
God Stats
11W - 10L
1,440 SR
Queue Stats
887W - 878L
1,426 Elo+
Solo
King Arthur
King Arthur
MR BOOMBASTICx
King Arthur
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 57L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
SK0RCHO
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,376 Elo+
Solo
Yemoja
Yemoja
Spirituz Sancti
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,233 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TRILLA99
Ah Muzen Cab
Level 117
God Stats
4W - 7L
1,500 SR
Queue Stats
696W - 661L
1,512 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,376 Elo+

VS

Team Averages
Level 79
1,415 SR
1,338 Elo+
Nox
Nox
JESSABEAST
Nox
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,383 Elo+
Solo
Thor
Thor
K1NG_NOVAA
Thor
Level 59
God Stats
0W - 2L
1,247 SR
Queue Stats
77W - 94L
1,399 Elo+
Party 2
Thanatos
Thanatos
ManManJAE
Thanatos
Level 136
God Stats
0W - 2L
1,280 SR
Queue Stats
34W - 35L
1,359 Elo+
Solo
Hel
Hel
Nana8342
Hel
Level 23
God Stats
1W - 2L
1,333 SR
Queue Stats
80W - 125L
1,261 Elo+
Solo
Zhong Kui
Zhong Kui
QueenNova1011
Zhong Kui
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
64W - 116L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LastDeahT
Fenrir
16
6 / 3 / 17
9,211
768
8,369
19,757
7,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MR BOOMBASTICx
King Arthur
14
2 / 4 / 20
8,402
700
7,654
13,060
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SK0RCHO
Ah Puch
18
8 / 2 / 15
9,969
831
14,601
14,264
6,500
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 16
8,498
708
4,326
9,950
4,902
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ah Muzen Cab
TRILLA99
Ah Muzen Cab
18
8 / 0 / 15
10,173
848
18,911
9,117
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,342
695
10,525
9,280
4,588
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 4
7,524
627
12,937
13,494
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
ManManJAE
Thanatos
16
6 / 7 / 1
8,813
734
15,319
12,941
6,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 7
8,269
689
8,944
11,582
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
QueenNova1011
Zhong Kui
16
1 / 5 / 5
8,453
704
6,515
13,409
15,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
26
Kills
11
11
Deaths
26
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
2
7
4
0.57
W
Fenrir
LastDeahT
Fenrir
6
3
17
4.83
W
King Arthur
MR BOOMBASTICx
King Arthur
2
4
20
3
L
Thanatos
ManManJAE
Thanatos
6
7
1
0.93
L
1
3
7
1.5
L
Zhong Kui
QueenNova1011
Zhong Kui
1
5
5
0.7
W
Ah Puch
SK0RCHO
Ah Puch
8
2
15
7.75
W
2
2
16
5
W
Ah Muzen Cab
TRILLA99
Ah Muzen Cab
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
54,240
66,148
Taken
60,706
37,691
Mitigated
40,399
29,345
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,525
511
1,908
1,587
9,280
4,588
0
3,233
5,815
23,229
0
L
12,937
2,873
398
2,085
13,494
5,657
0
3,193
10,165
0
17,695
W
Fenrir
LastDeahT
Fenrir
8,369
2,149
2,788
7,650
19,757
7,967
52
4,719
15,038
0
10,492
W
King Arthur
MR BOOMBASTICx
King Arthur
7,654
1,028
631
1,849
13,060
13,922
0
6,244
6,816
745
12,628
L
Thanatos
ManManJAE
Thanatos
15,319
4,677
666
4,645
12,941
6,351
0
3,573
9,147
0
22,829
L
8,944
1,244
1,747
3,520
11,582
8,704
0
4,930
6,604
21,086
0
L
Zhong Kui
QueenNova1011
Zhong Kui
6,515
1,161
545
2,828
13,409
15,099
0
4,555
8,447
18,237
0
W
Ah Puch
SK0RCHO
Ah Puch
14,601
2,023
1,465
4,178
14,264
6,500
288
7,679
6,585
26,056
0
W
4,326
1,956
5,923
2,048
9,950
4,902
403
3,644
6,306
7,906
0
W
Ah Muzen Cab
TRILLA99
Ah Muzen Cab
18,911
5,619
1,531
1,282
9,117
4,400
0
3,698
5,419
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
41,401
133
Minions Killed
165
0
Camps Cleared
0
1,069,585
Distance Traveled
955,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,342
695
47
4
0
207,081
0
L
Thor
7,524
627
8
1
0
199,379
0
W
Fenrir
9,211
768
8
1
0
228,406
0
W
King Arthur
8,402
700
10
1
0
215,077
0
L
Thanatos
8,813
734
25
2
0
195,175
0
L
Hel
8,269
689
28
2
0
194,189
0
L
Zhong Kui
8,453
704
57
5
0
159,722
0
W
Ah Puch
9,969
831
39
3
0
215,279
0
W
Yemoja
8,498
708
9
1
0
167,972
0
W
Ah Muzen Cab
10,173
848
67
6
0
242,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role