Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JuanJ_FF
Amaterasu
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 85L
1,666 Elo+
Party 1
Fenrir
Fenrir
noble-drill5
Fenrir
Level 46
God Stats
7W - 8L
1,262 SR
Queue Stats
243W - 253L
1,333 Elo+
Party 4
Cthulhu
Cthulhu
olya_kesyur
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 74L
1,311 Elo+
Party 4
Team Averages
Level 79
1,452 SR
1,462 Elo+

VS

Team Averages
Level 91
1,488 SR
1,280 Elo+
Vamana
Vamana
Lovely_Poisons
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,166 Elo+
Party 2
Aphrodite
Aphrodite
Palminox
Aphrodite
Level 129
God Stats
1W - 6L
1,396 SR
Queue Stats
587W - 578L
1,396 Elo+
Party 3
Atlas
Atlas
Silvercryme
Atlas
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,007 Elo+
Party 2
Neith
Neith
kot-walczacy
Neith
Level 122
God Stats
96W - 104L
1,490 SR
Queue Stats
509W - 540L
1,443 Elo+
Solo
Loki
Loki
morro87
Loki
Level 147
God Stats
15W - 14L
1,556 SR
Queue Stats
493W - 505L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 3 / 1
5,910
591
5,204
6,120
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
9
3 / 4 / 0
5,532
553
5,136
7,863
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
JuanJ_FF
Amaterasu
10
3 / 0 / 0
5,578
558
3,795
6,999
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
9
0 / 2 / 4
5,573
557
1,807
9,262
3,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
olya_kesyur
Cthulhu
9
1 / 2 / 4
5,709
571
2,506
9,091
4,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,566
457
2,883
5,868
3,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Palminox
Aphrodite
9
0 / 1 / 4
5,556
556
5,793
6,371
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 6
5,300
530
1,511
6,511
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,257
526
4,373
8,076
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
morro87
Loki
11
9 / 2 / 0
7,018
702
6,384
7,143
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
10
11
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
1
1.17
W
Artemis
 
Artemis
3
4
0
0.75
W
Amaterasu
JuanJ_FF
Amaterasu
3
0
0
3
L
0
3
0
0
L
Aphrodite
Palminox
Aphrodite
0
1
4
2
L
0
2
6
1.5
L
1
2
0
0.5
L
Loki
morro87
Loki
9
2
0
4.5
W
Fenrir
0
2
4
1
W
Cthulhu
olya_kesyur
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
20,944
39,335
Taken
33,969
15,142
Mitigated
15,469
12,978
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,204
1,873
109
1,453
6,120
1,896
132
2,936
3,184
33,573
0
W
Artemis
 
Artemis
5,136
3,017
135
1,741
7,863
2,407
787
562
7,301
0
34,530
W
Amaterasu
JuanJ_FF
Amaterasu
3,795
1,572
0
3,750
6,999
3,177
0
0
6,999
0
29,821
L
2,883
1,963
0
512
5,868
3,295
129
0
5,868
0
18,906
L
Aphrodite
Palminox
Aphrodite
5,793
362
342
4,406
6,371
2,362
0
2,816
3,335
36,649
0
L
1,511
37
0
1,135
6,511
4,840
0
2,358
4,075
7,171
0
L
4,373
1,543
0
2,064
8,076
2,561
360
714
7,360
0
37,939
L
Loki
morro87
Loki
6,384
2,048
0
1,198
7,143
2,411
0
1,464
5,621
0
39,969
W
Fenrir
1,807
453
0
1,786
9,262
3,326
0
2,015
7,247
0
32,776
W
Cthulhu
olya_kesyur
Cthulhu
2,506
531
1,252
2,752
9,091
4,336
156
1,791
7,300
20,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
27,697
246
Minions Killed
217
0
Camps Cleared
0
891,403
Distance Traveled
970,372
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,910
591
55
6
0
158,684
0
W
Artemis
5,532
553
57
6
0
161,106
1
W
Amaterasu
5,578
558
40
4
0
168,716
0
L
Vamana
4,566
457
20
2
0
195,421
0
L
Aphrodite
5,556
556
71
7
0
184,690
2
L
Atlas
5,300
530
6
1
0
193,067
0
L
Neith
5,257
526
64
6
0
179,595
0
L
Loki
7,018
702
56
6
0
217,599
1
W
Fenrir
5,573
557
61
6
0
214,124
0
W
Cthulhu
5,709
571
33
3
0
188,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role