Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
FinnedBook086
Surtr
Level 68
God Stats
6W - 1L
1,700 SR
Queue Stats
67W - 47L
1,802 Elo+
Solo
Medusa
Medusa
Kountrieboi
Medusa
Level 92
God Stats
14W - 21L
1,461 SR
Queue Stats
27W - 40L
1,419 Elo+
Party 1
Chang'e
Chang'e
Lowwdogg1
Chang'e
Level 105
God Stats
10W - 7L
1,746 SR
Queue Stats
123W - 127L
1,336 Elo+
Solo
Anubis
Anubis
iamstevenn
Anubis
Level 103
God Stats
3W - 1L
1,727 SR
Queue Stats
5W - 2L
1,648 Elo+
Solo
Team Averages
Level 104
1,627 SR
1,541 Elo+

VS

Team Averages
Level 80
1,442 SR
1,436 Elo+
Thor
Thor
IGWra1th
Thor
Level 65
God Stats
0W - 3L
1,298 SR
Queue Stats
164W - 144L
1,370 Elo+
Solo
Artio
Artio
NormanFnRockwell
Artio
Level 82
God Stats
16W - 15L
1,507 SR
Queue Stats
419W - 456L
1,424 Elo+
Solo
Surtr
Surtr
SacredTrash310
Surtr
Level 97
God Stats
6W - 9L
1,438 SR
Queue Stats
55W - 67L
1,413 Elo+
Solo
Discordia
Discordia
flantos4
Discordia
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,501 Elo+
Solo
Neith
Neith
shaundaxo
Neith
Level 72
God Stats
4W - 5L
1,466 SR
Queue Stats
352W - 341L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 4
7,232
1,205
6,580
4,981
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 4
6,731
1,122
5,513
6,304
3,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
12
1 / 0 / 6
6,723
1,121
3,973
5,281
2,428
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Lowwdogg1
Chang'e
12
0 / 0 / 10
6,772
1,129
6,665
5,811
2,236
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
iamstevenn
Anubis
12
7 / 0 / 3
8,062
1,344
9,084
4,026
2,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

401

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 3 / 0
6,024
1,004
4,478
6,754
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,788
965
968
4,511
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
6,071
1,012
5,228
9,884
5,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
flantos4
Discordia
11
0 / 4 / 0
6,140
1,023
6,709
6,392
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
shaundaxo
Neith
11
0 / 3 / 0
6,072
1,012
5,370
8,135
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
13
Kills
0
0
Deaths
13
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
W
1
0
4
3
L
Thor
0
3
0
0
W
Medusa
1
0
6
4
W
Chang'e
Lowwdogg1
Chang'e
0
0
10
5
L
0
0
0
0
L
0
3
0
0
L
Discordia
flantos4
Discordia
0
4
0
0
W
Anubis
iamstevenn
Anubis
7
0
3
8.5
L
Neith
shaundaxo
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
22,753
26,403
Taken
35,676
12,429
Mitigated
15,490
8,163
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,580
963
0
293
4,981
2,246
0
1,039
3,942
0
12,032
W
5,513
2,665
151
932
6,304
3,311
0
1,818
4,486
446
19,061
L
Thor
4,478
548
0
0
6,754
2,145
0
3,143
3,611
0
10,627
W
Medusa
3,973
2,090
0
0
5,281
2,428
0
1,841
3,440
0
12,102
W
Chang'e
Lowwdogg1
Chang'e
6,665
1,219
2,398
2,551
5,811
2,236
0
1,989
3,822
18,942
0
L
968
45
0
385
4,511
3,049
0
2,286
2,225
3,951
0
L
5,228
1,692
91
1,200
9,884
5,718
0
5,016
4,868
297
15,851
L
Discordia
flantos4
Discordia
6,709
216
0
134
6,392
1,912
0
3,071
3,321
21,900
0
W
Anubis
iamstevenn
Anubis
9,084
141
0
1,838
4,026
2,208
0
1,111
2,915
18,342
0
L
Neith
shaundaxo
Neith
5,370
1,314
0
480
8,135
2,666
0
2,374
5,761
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
30,095
127
Minions Killed
98
5
Camps Cleared
3
604,939
Distance Traveled
514,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,232
1,205
12
2
0
137,948
0
W
Surtr
6,731
1,122
30
5
5
112,492
0
L
Thor
6,024
1,004
20
3
0
113,141
0
W
Medusa
6,723
1,121
21
4
0
127,962
0
W
Chang'e
6,772
1,129
26
4
0
119,610
0
L
Artio
5,788
965
1
0
0
95,836
0
L
Surtr
6,071
1,012
29
5
1
91,756
0
L
Discordia
6,140
1,023
30
5
1
106,086
0
W
Anubis
8,062
1,344
38
6
0
106,927
0
L
Neith
6,072
1,012
18
3
1
107,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role