Player Matchup

Athena
Athena
DarthMeza
Athena
Level 68
God Stats
7W - 5L
1,555 SR
Queue Stats
118W - 134L
1,306 Elo+
Solo
Artemis
Artemis
Dominiko 3x
Artemis
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 115L
1,409 Elo+
Solo
Hel
Hel
RestInFlames16
Hel
Level 60
God Stats
15W - 15L
1,500 SR
Queue Stats
253W - 268L
1,449 Elo+
Solo
Team Averages
Level 58
1,518 SR
1,388 Elo+

VS

Team Averages
Level 59
1,497 SR
1,248 Elo+
Neith
Neith
Chellyjellly
Neith
Level 79
God Stats
27W - 30L
1,437 SR
Queue Stats
236W - 233L
1,385 Elo+
Solo
Hera
Hera
FewerRhyme42500
Hera
Level 52
God Stats
23W - 13L
1,968 SR
Queue Stats
614W - 627L
1,360 Elo+
Solo
Bellona
Bellona
L3GITXxDIMOND
Bellona
Level 47
God Stats
4W - 10L
1,085 SR
Queue Stats
4W - 13L
997 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DarthMeza
Athena
13
0 / 1 / 9
8,560
713
6,449
17,916
19,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Dominiko 3x
Artemis
16
10 / 0 / 1
10,761
897
17,308
9,757
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 9
8,878
740
7,653
13,991
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,780
648
11,181
11,912
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 0
8,367
697
15,991
9,936
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
0 / 3 / 2
7,617
635
5,652
14,171
7,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Athena
DarthMeza
Athena
0
1
9
4.5
W
Artemis
Dominiko 3x
Artemis
10
0
1
10.5
L
3
5
0
0.6
L
Bellona
0
3
2
0.33
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
32,824
41,664
Taken
36,019
31,027
Mitigated
16,875
19,205
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,181
4,172
0
3,372
11,912
5,049
46
4,322
7,590
0
30,717
W
Athena
DarthMeza
Athena
6,449
537
387
1,330
17,916
19,531
312
4,682
13,234
21,050
0
W
Artemis
Dominiko 3x
Artemis
17,308
8,418
0
3,259
9,757
5,190
2,025
4,264
5,493
0
61,097
L
15,991
4,222
0
420
9,936
3,892
276
4,449
5,487
35,886
0
L
Bellona
5,652
821
0
2,507
14,171
7,934
0
5,401
8,770
0
24,769
W
7,653
1,119
6,084
8,145
13,991
6,306
1,012
7,095
6,896
26,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
23,764
153
Minions Killed
127
0
Camps Cleared
0
716,950
Distance Traveled
610,595
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,780
648
51
4
0
187,732
0
W
Athena
8,560
713
36
3
0
263,185
2
W
Artemis
10,761
897
67
6
0
231,851
0
L
Hera
8,367
697
44
4
0
195,771
0
L
Bellona
7,617
635
32
3
0
227,092
1
W
Hel
8,878
740
50
4
0
221,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role