Player Matchup

Janus
Janus
DizZyAtosis
Janus
Level 64
God Stats
29W - 27L
1,519 SR
Queue Stats
74W - 88L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
IV Sawyer
Cu Chulainn
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 59L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
x Mauxo x
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,518 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,467 Elo+

VS

Team Averages
Level 75
1,471 SR
1,425 Elo+
Zhong Kui
Zhong Kui
CelestialDe
Zhong Kui
Level 119
God Stats
22W - 17L
1,619 SR
Queue Stats
218W - 219L
1,444 Elo+
Party 2
Izanami
Izanami
KingVon3780
Izanami
Level 16
God Stats
0W - 2L
1,248 SR
Queue Stats
15W - 17L
1,353 Elo+
Party 2
Mulan
Mulan
Tatus_leo84
Mulan
Level 89
God Stats
64W - 65L
1,546 SR
Queue Stats
87W - 100L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,444
844
10,246
6,072
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
IV Sawyer
Cu Chulainn
12
4 / 1 / 5
7,663
766
10,241
10,800
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
x Mauxo x
Xbalanque
12
5 / 0 / 6
7,921
792
7,831
7,207
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CelestialDe
Zhong Kui
9
0 / 4 / 0
6,199
620
9,757
11,784
7,605
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KingVon3780
Izanami
11
1 / 2 / 0
6,901
690
2,332
9,759
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,247
625
5,292
12,281
7,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CelestialDe
Zhong Kui
0
4
0
0
W
3
0
6
6
W
Cu Chulainn
IV Sawyer
Cu Chulainn
4
1
5
6.5
L
Izanami
KingVon3780
Izanami
1
2
0
0.5
L
0
6
1
0.08
W
Xbalanque
x Mauxo x
Xbalanque
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
17,381
24,079
Taken
33,824
16,367
Mitigated
18,853
6,250
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CelestialDe
Zhong Kui
9,757
679
0
2,994
11,784
7,605
0
3,753
7,701
28,533
0
W
10,246
687
150
1,875
6,072
2,486
1,049
1,785
4,287
42,606
0
W
Cu Chulainn
IV Sawyer
Cu Chulainn
10,241
2,616
0
1,763
10,800
10,764
521
4,311
6,489
0
18,607
L
Izanami
KingVon3780
Izanami
2,332
1,669
0
812
9,759
3,745
200
2,189
7,441
0
17,136
L
5,292
385
0
3,317
12,281
7,503
0
4,381
7,500
0
19,133
W
Xbalanque
x Mauxo x
Xbalanque
7,831
3,742
0
2,462
7,207
3,117
1,875
3,766
3,441
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
19,347
115
Minions Killed
110
0
Camps Cleared
0
552,684
Distance Traveled
515,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,199
620
48
5
0
167,958
0
W
Janus
8,444
844
75
8
0
200,219
0
W
Cu Chulainn
7,663
766
14
1
0
183,683
0
L
Izanami
6,901
690
36
4
0
172,539
0
L
Mulan
6,247
625
26
3
0
174,566
0
W
Xbalanque
7,921
792
26
3
0
168,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role