Player Matchup

Bacchus
Bacchus
BurntWeet
Bacchus
Level 128
God Stats
7W - 2L
1,810 SR
Queue Stats
341W - 346L
1,441 Elo+
Party 1
Cerberus
Cerberus
DeathKnight12
Cerberus
Level 69
God Stats
7W - 5L
1,229 SR
Queue Stats
437W - 437L
1,400 Elo+
Party 1
Baba Yaga
Baba Yaga
GrizzlyAd4ms91
Baba Yaga
Level 128
God Stats
2W - 3L
1,512 SR
Queue Stats
180W - 181L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rigmas15
Morgan Le Fay
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 260L
1,472 Elo+
Solo
Ishtar
Ishtar
TonyTwoSweaters
Ishtar
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 138L
1,495 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,458 Elo+

VS

Team Averages
Level 104
1,649 SR
1,480 Elo+
Hercules
Hercules
DadBeastManDog
Hercules
Level 158
God Stats
0W - 2L
1,313 SR
Queue Stats
174W - 204L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Murder875
Morgan Le Fay
Level 68
God Stats
4W - 2L
1,896 SR
Queue Stats
292W - 362L
1,482 Elo+
Solo
Cliodhna
Cliodhna
WickedSanity885
Cliodhna
Level 138
God Stats
5W - 7L
1,589 SR
Queue Stats
322W - 319L
1,544 Elo+
Solo
Hou Yi
Hou Yi
WolfyOfValhalla
Hou Yi
Level 119
God Stats
1W - 2L
1,715 SR
Queue Stats
50W - 92L
1,444 Elo+
Solo
Mulan
Mulan
rembt
Mulan
Level 37
God Stats
1W - 1L
1,732 SR
Queue Stats
18W - 21L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurntWeet
Bacchus
18
7 / 5 / 15
10,697
764
18,595
23,848
45,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
DeathKnight12
Cerberus
18
5 / 5 / 15
11,526
823
11,925
28,216
36,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
GrizzlyAd4ms91
Baba Yaga
17
4 / 4 / 15
10,512
751
21,735
18,077
10,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Rigmas15
Morgan Le Fay
19
10 / 4 / 13
12,020
859
22,732
16,607
9,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 16
11,118
794
14,913
12,781
6,815
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
7 / 3 / 11
10,586
756
9,491
27,550
26,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Murder875
Morgan Le Fay
13
0 / 8 / 11
8,461
604
12,286
16,624
6,388
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
18
8 / 9 / 7
11,264
805
18,730
20,787
9,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 9
9,908
708
11,352
14,002
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
rembt
Mulan
18
6 / 7 / 7
10,675
763
15,238
18,341
9,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
68
30
Kills
23
23
Deaths
31
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BurntWeet
Bacchus
7
5
15
2.9
L
Hercules
7
3
11
4.17
W
Cerberus
DeathKnight12
Cerberus
5
5
15
2.5
W
Baba Yaga
GrizzlyAd4ms91
Baba Yaga
4
4
15
2.88
L
Morgan Le Fay
Murder875
Morgan Le Fay
0
8
11
0.69
W
Morgan Le Fay
Rigmas15
Morgan Le Fay
10
4
13
4.13
W
4
5
16
2.4
L
Cliodhna
8
9
7
1.28
L
2
4
9
1.63
L
Mulan
rembt
Mulan
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,900
Damage
67,097
99,529
Taken
97,304
108,546
Mitigated
58,565
31,629
Healing
34,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BurntWeet
Bacchus
18,595
1,653
1,196
5,063
23,848
45,419
698
3,684
19,594
26,436
998
L
Hercules
9,491
1,470
670
13,909
27,550
26,696
0
20,177
7,373
0
14,861
W
Cerberus
DeathKnight12
Cerberus
11,925
324
894
10,761
28,216
36,778
397
2,194
25,715
16,115
1,496
W
Baba Yaga
GrizzlyAd4ms91
Baba Yaga
21,735
1,244
1,979
5,646
18,077
10,094
747
908
17,055
39,674
0
L
Morgan Le Fay
Murder875
Morgan Le Fay
12,286
880
573
3,134
16,624
6,388
0
13,510
3,114
18,918
0
W
Morgan Le Fay
Rigmas15
Morgan Le Fay
22,732
3,635
1,338
2,819
16,607
9,440
2,861
2,804
13,338
45,029
0
W
14,913
8,882
695
1,238
12,781
6,815
3,893
1,003
11,541
0
32,531
L
Cliodhna
18,730
1,475
1,000
3,313
20,787
9,382
0
13,665
7,122
0
33,874
L
11,352
5,049
935
4,518
14,002
6,128
0
11,661
2,341
0
28,879
L
Mulan
rembt
Mulan
15,238
3,603
1,923
4,521
18,341
9,971
0
13,480
4,861
0
25,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
50,894
146
Minions Killed
127
0
Camps Cleared
0
1,275,634
Distance Traveled
1,128,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,697
764
13
1
0
272,871
0
L
Hercules
10,586
756
13
1
0
283,473
0
W
Cerberus
11,526
823
15
1
0
253,588
0
W
Baba Yaga
10,512
751
32
2
0
292,708
0
L
Morgan Le Fay
8,461
604
13
1
0
188,489
0
W
Morgan Le Fay
12,020
859
32
2
0
225,297
0
W
Ishtar
11,118
794
54
4
0
231,170
0
L
Cliodhna
11,264
805
25
2
0
215,314
0
L
Hou Yi
9,908
708
55
4
0
225,846
0
L
Mulan
10,675
763
21
2
0
214,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role