Player Matchup

Chiron
Chiron
Ernicles
Chiron
Level 167
God Stats
2W - 2L
1,831 SR
Queue Stats
48W - 52L
1,499 Elo+
Solo
King Arthur
King Arthur
G1rlXcr0w
King Arthur
Level 101
God Stats
0W - 7L
1,500 SR
Queue Stats
636W - 679L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Lil_Squiiirt
Sylvanus
Level 88
God Stats
4W - 3L
1,520 SR
Queue Stats
193W - 204L
1,459 Elo+
Solo
Arachne
Arachne
Mhoram
Arachne
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 253L
1,425 Elo+
Solo
Apollo
Apollo
XxNICKxSAVAGExX
Apollo
Level 150
God Stats
1W - 2L
1,604 SR
Queue Stats
83W - 67L
1,559 Elo+
Solo
Team Averages
Level 119
1,591 SR
1,468 Elo+

VS

Team Averages
Level 113
1,541 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
K1NG_NOVAA
Chang'e
Level 59
God Stats
2W - 0L
1,707 SR
Queue Stats
77W - 94L
1,385 Elo+
Solo
Bellona
Bellona
Mexican Anubis
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ernicles
Chiron
11
1 / 2 / 3
5,676
946
5,111
5,932
2,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
G1rlXcr0w
King Arthur
8
0 / 3 / 3
5,186
864
1,417
5,483
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Lil_Squiiirt
Sylvanus
13
3 / 1 / 2
6,524
1,087
4,899
8,400
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
Mhoram
Arachne
9
0 / 2 / 4
5,363
894
1,602
4,760
4,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 4 / 3
5,898
983
4,004
7,593
3,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 4 / 4
6,861
1,144
8,522
6,716
2,463
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kuzenbo
 
Kuzenbo
11
0 / 1 / 8
6,639
1,107
4,406
4,847
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
 
Ah Puch
11
2 / 1 / 5
6,290
1,048
5,689
2,290
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
K1NG_NOVAA
Chang'e
10
0 / 1 / 7
6,053
1,009
3,117
3,987
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 4
7,217
1,203
6,819
8,846
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
7
Kills
12
12
Deaths
7
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
4
4
1.5
W
Kuzenbo
 
Kuzenbo
0
1
8
4
W
Ah Puch
 
Ah Puch
2
1
5
4.5
L
Chiron
Ernicles
Chiron
1
2
3
1.25
L
King Arthur
G1rlXcr0w
King Arthur
0
3
3
0.5
W
Chang'e
K1NG_NOVAA
Chang'e
0
1
7
3.5
L
Sylvanus
Lil_Squiiirt
Sylvanus
3
1
2
4
W
6
0
4
8
L
Arachne
Mhoram
Arachne
0
2
4
1
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
28,553
32,168
Taken
26,686
25,119
Mitigated
16,886
10,513
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,522
5,137
189
222
6,716
2,463
333
839
5,757
0
12,212
W
Kuzenbo
 
Kuzenbo
4,406
1,307
153
858
4,847
6,237
159
1,031
3,713
8,437
0
W
Ah Puch
 
Ah Puch
5,689
132
508
59
2,290
848
216
249
2,041
15,939
0
L
Chiron
Ernicles
Chiron
5,111
1,125
771
1,679
5,932
2,853
0
1,392
4,216
0
14,006
L
King Arthur
G1rlXcr0w
King Arthur
1,417
195
368
543
5,483
5,205
0
2,429
2,899
0
3,047
W
Chang'e
K1NG_NOVAA
Chang'e
3,117
562
1,566
1,379
3,987
1,219
378
927
3,060
8,858
0
L
Sylvanus
Lil_Squiiirt
Sylvanus
4,899
1,334
2,548
2,843
8,400
8,829
0
4,069
4,197
12,594
0
W
6,819
915
919
5,332
8,846
6,119
60
1,853
6,993
0
12,545
L
Arachne
Mhoram
Arachne
1,602
1,176
0
162
4,760
4,362
0
2,842
1,786
0
2,237
L
4,004
1,920
400
1,199
7,593
3,870
0
2,480
4,899
0
6,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
33,060
54
Minions Killed
79
0
Camps Cleared
0
480,498
Distance Traveled
561,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,861
1,144
13
2
0
87,212
0
W
Kuzenbo
6,639
1,107
16
3
0
121,169
0
W
Ah Puch
6,290
1,048
16
3
0
96,932
0
L
Chiron
5,676
946
28
5
0
106,857
0
L
King Arthur
5,186
864
3
1
0
87,659
0
W
Chang'e
6,053
1,009
18
3
0
118,824
0
L
Sylvanus
6,524
1,087
10
2
0
111,758
0
W
Bellona
7,217
1,203
16
3
0
137,858
0
L
Arachne
5,363
894
4
1
0
72,757
0
L
Apollo
5,898
983
9
2
0
101,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role