Player Matchup

Hel
Hel
Chunℓi
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
FrostyyChaoss
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 109L
1,510 Elo+
Party 2
Bacchus
Bacchus
ManicYeww
Bacchus
Level 86
God Stats
11W - 8L
1,634 SR
Queue Stats
198W - 161L
1,514 Elo+
Party 2
Olorun
Olorun
Terontae
Olorun
Level 95
God Stats
3W - 5L
1,266 SR
Queue Stats
182W - 135L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xMGiCruelty
Tsukuyomi
Level 82
God Stats
2W - 1L
1,838 SR
Queue Stats
60W - 64L
1,488 Elo+
Solo
Team Averages
Level 68
1,548 SR
1,539 Elo+

VS

Team Averages
Level 63
1,512 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
Full Send US
Cu Chulainn
Level 69
God Stats
2W - 0L
1,609 SR
Queue Stats
43W - 46L
1,593 Elo+
Party 4
Bacchus
Bacchus
Marco_Polo1245
Bacchus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
nani_shooter21
Chang'e
Level 68
God Stats
2W - 4L
1,274 SR
Queue Stats
100W - 108L
1,497 Elo+
Solo
He Bo
He Bo
slabmaster
He Bo
Level 37
God Stats
2W - 1L
1,738 SR
Queue Stats
55W - 49L
1,638 Elo+
Party 4
Cupid
Cupid
tro310
Cupid
Level 92
God Stats
2W - 3L
1,437 SR
Queue Stats
166W - 155L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,308
526
7,347
9,869
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
FrostyyChaoss
Amaterasu
9
0 / 2 / 0
5,553
463
2,957
8,275
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ManicYeww
Bacchus
9
2 / 1 / 1
6,380
532
3,071
7,465
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Terontae
Olorun
9
0 / 4 / 2
5,339
445
3,533
6,982
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
xMGiCruelty
Tsukuyomi
12
4 / 4 / 1
7,178
598
5,344
10,837
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Full Send US
Cu Chulainn
12
2 / 1 / 1
7,282
607
5,218
9,728
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 2
6,189
516
1,201
5,344
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 3
6,985
582
5,092
9,528
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
12
3 / 1 / 3
6,930
578
5,501
8,275
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
tro310
Cupid
12
5 / 1 / 2
7,606
634
7,415
7,348
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Amaterasu
FrostyyChaoss
Amaterasu
0
2
0
0
W
Cu Chulainn
Full Send US
Cu Chulainn
2
1
1
2.5
L
Bacchus
ManicYeww
Bacchus
2
1
1
2.5
W
1
1
2
2
L
Olorun
Terontae
Olorun
0
4
2
0.25
W
2
2
3
1.75
W
He Bo
3
1
3
4.5
W
Cupid
tro310
Cupid
5
1
2
6
L
Tsukuyomi
xMGiCruelty
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
24,427
43,428
Taken
40,223
24,489
Mitigated
20,423
13,129
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,347
321
988
4,187
9,869
4,243
50
6,063
3,806
56,278
0
L
Amaterasu
FrostyyChaoss
Amaterasu
2,957
1,313
0
1,660
8,275
4,677
0
372
7,903
0
30,396
W
Cu Chulainn
Full Send US
Cu Chulainn
5,218
1,220
0
1,862
9,728
7,594
0
0
9,249
5,367
47,591
L
Bacchus
ManicYeww
Bacchus
3,071
670
0
1,817
7,465
8,789
0
1,279
6,186
21,476
0
W
1,201
207
0
1,268
5,344
4,258
132
2,322
3,022
16,829
0
L
Olorun
Terontae
Olorun
3,533
1,997
176
787
6,982
2,744
560
2,060
4,922
36,586
0
W
5,092
409
40
2,852
9,528
3,365
0
5,307
4,221
46,939
0
W
He Bo
5,501
636
0
750
8,275
2,484
0
2,118
6,157
51,712
0
W
Cupid
tro310
Cupid
7,415
5,595
237
4,194
7,348
2,722
951
4,204
3,144
0
55,894
L
Tsukuyomi
xMGiCruelty
Tsukuyomi
5,344
1,739
0
3,514
10,837
4,036
12
2,700
8,137
0
42,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
34,992
285
Minions Killed
382
0
Camps Cleared
0
1,290,580
Distance Traveled
1,196,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,308
526
84
7
0
251,533
0
L
Amaterasu
5,553
463
46
4
0
259,299
0
W
Cu Chulainn
7,282
607
85
7
0
222,855
2
L
Bacchus
6,380
532
23
2
0
251,898
3
W
Bacchus
6,189
516
33
3
0
245,821
0
L
Olorun
5,339
445
54
5
0
225,225
1
W
Chang'e
6,985
582
84
7
0
222,987
0
W
He Bo
6,930
578
83
7
0
248,617
2
W
Cupid
7,606
634
97
8
0
255,912
0
L
Tsukuyomi
7,178
598
78
7
0
302,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role