Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DripDrip_23x
Cernunnos
Level 73
God Stats
12W - 9L
1,396 SR
Queue Stats
200W - 202L
1,467 Elo+
Party 1
Discordia
Discordia
Paddy04
Discordia
Level 88
God Stats
1W - 1L
1,524 SR
Queue Stats
12W - 17L
1,432 Elo+
Solo
Anubis
Anubis
T_A_N_N_E_R-0311
Anubis
Level 146
God Stats
48W - 46L
1,675 SR
Queue Stats
327W - 305L
1,453 Elo+
Solo
Aphrodite
Aphrodite
ziekai
Aphrodite
Level 66
God Stats
10W - 5L
1,586 SR
Queue Stats
195W - 194L
1,428 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,456 Elo+

VS

Team Averages
Level 96
1,436 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KIDROBOT69
Ao Kuang
Level 60
God Stats
4W - 5L
1,263 SR
Queue Stats
30W - 40L
1,358 Elo+
Solo
Hou Yi
Hou Yi
LilyCanTwerk
Hou Yi
Level 79
God Stats
1W - 2L
1,251 SR
Queue Stats
30W - 27L
1,450 Elo+
Solo
Amaterasu
Amaterasu
OlympusDaddy
Amaterasu
Level 82
God Stats
6W - 4L
1,665 SR
Queue Stats
43W - 37L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 3 / 4
9,497
500
7,006
16,276
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
DripDrip_23x
Cernunnos
17
11 / 1 / 6
10,974
578
29,721
22,606
12,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Paddy04
Discordia
15
2 / 3 / 6
9,481
499
11,799
12,422
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

18
11 / 0 / 1
12,202
642
15,465
12,969
6,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
ziekai
Aphrodite
15
2 / 1 / 14
10,281
541
9,542
19,216
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 3
8,694
458
19,479
12,075
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
13
3 / 5 / 2
7,830
412
15,260
21,315
18,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
KIDROBOT69
Ao Kuang
13
3 / 8 / 0
8,202
432
6,265
21,201
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
12
0 / 4 / 4
7,576
399
7,847
14,392
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
OlympusDaddy
Amaterasu
14
0 / 8 / 1
7,803
411
7,295
24,023
12,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
8
8
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
4
1.33
L
Nu Wa
 
Nu Wa
2
3
3
1.17
L
Cthulhu
 
Cthulhu
3
5
2
0.8
W
Cernunnos
DripDrip_23x
Cernunnos
11
1
6
14
L
Ao Kuang
KIDROBOT69
Ao Kuang
3
8
0
0.38
L
Hou Yi
0
4
4
0.5
L
Amaterasu
OlympusDaddy
Amaterasu
0
8
1
0.06
W
Discordia
Paddy04
Discordia
2
3
6
1.67
W
11
0
1
11.5
W
Aphrodite
ziekai
Aphrodite
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,533
Damage
56,146
83,489
Taken
93,006
47,492
Mitigated
52,545
47,057
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,006
1,276
0
2,951
16,276
7,455
0
7,087
8,977
0
81,376
L
Nu Wa
 
Nu Wa
19,479
4,147
141
3,007
12,075
5,317
72
5,274
6,700
76,713
0
L
Cthulhu
 
Cthulhu
15,260
829
628
2,149
21,315
18,099
0
9,226
11,771
43,871
0
W
Cernunnos
DripDrip_23x
Cernunnos
29,721
18,034
0
10,689
22,606
12,004
5,029
12,090
9,940
0
105,409
L
Ao Kuang
KIDROBOT69
Ao Kuang
6,265
2,468
0
4,723
21,201
9,920
0
4,795
16,362
52,617
0
L
Hou Yi
7,847
3,513
0
4,101
14,392
6,292
0
2,000
12,228
0
40,776
L
Amaterasu
OlympusDaddy
Amaterasu
7,295
1,928
0
3,557
24,023
12,917
0
14,823
9,139
0
59,821
W
Discordia
Paddy04
Discordia
11,799
525
0
1,209
12,422
5,087
427
6,946
5,330
78,085
0
W
15,465
655
197
6,948
12,969
6,624
1,621
3,482
9,457
94,440
0
W
Aphrodite
ziekai
Aphrodite
9,542
1,859
11,073
13,990
19,216
16,322
391
9,773
8,781
37,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
40,105
568
Minions Killed
435
0
Camps Cleared
0
1,712,264
Distance Traveled
1,627,986
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,497
500
97
5
0
387,532
0
L
Nu Wa
8,694
458
112
6
0
337,374
7
L
Cthulhu
7,830
412
81
4
0
353,793
0
W
Cernunnos
10,974
578
127
7
0
325,751
0
L
Ao Kuang
8,202
432
84
4
0
327,189
0
L
Hou Yi
7,576
399
64
3
0
244,395
1
L
Amaterasu
7,803
411
94
5
0
365,235
0
W
Discordia
9,481
499
136
7
0
342,854
4
W
Anubis
12,202
642
157
8
0
350,188
0
W
Aphrodite
10,281
541
51
3
0
305,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role