Player Matchup

Anhur
Anhur
BeastxTitanx
Anhur
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
184W - 170L
1,435 Elo+
Party 1
Charybdis
Charybdis
BiggTymTugg
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,440 Elo+
Party 1
Maui
Maui
SloppyMcTasty69
Maui
Level 87
God Stats
4W - 1L
1,341 SR
Queue Stats
286W - 257L
1,501 Elo+
Party 1
Hachiman
Hachiman
rembt
Hachiman
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,425 Elo+
Solo
Artemis
Artemis
xXUrgentFuryXx
Artemis
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
294W - 278L
1,442 Elo+
Solo
Team Averages
Level 86
1,468 SR
1,449 Elo+

VS

Team Averages
Level 82
1,410 SR
1,452 Elo+
Cliodhna
Cliodhna
CrimsonBlaze894
Cliodhna
Level 66
God Stats
6W - 7L
1,299 SR
Queue Stats
350W - 369L
1,483 Elo+
Solo
Jing Wei
Jing Wei
DILLPICKLE1123
Jing Wei
Level 68
God Stats
2W - 3L
1,718 SR
Queue Stats
264W - 262L
1,460 Elo+
Party 2
Pele
Pele
Teri_sa22
Pele
Level 129
God Stats
1W - 4L
1,303 SR
Queue Stats
279W - 276L
1,425 Elo+
Solo
Ravana
Ravana
basilonejr0811
Ravana
Level 82
God Stats
0W - 2L
1,231 SR
Queue Stats
70W - 60L
1,466 Elo+
Solo
Anhur
Anhur
poopinacan20
Anhur
Level 63
God Stats
0W - 6L
1,500 SR
Queue Stats
136W - 146L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 17
9,272
843
9,999
13,369
4,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
BiggTymTugg
Charybdis
18
13 / 3 / 17
11,206
1,019
15,193
9,893
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 19
9,091
826
10,295
13,958
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
rembt
Hachiman
19
10 / 2 / 15
11,345
1,031
15,680
8,576
3,524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 20
9,883
898
14,123
9,211
3,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
6 / 4 / 6
9,517
865
10,443
13,144
6,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
14
3 / 9 / 5
8,434
767
10,955
17,080
7,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
15
3 / 7 / 6
8,929
812
6,983
14,730
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 8 / 7
7,727
702
5,360
15,252
10,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 9
8,398
763
7,671
12,117
4,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
33
Kills
15
17
Deaths
33
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
5
17
2.7
W
Charybdis
BiggTymTugg
Charybdis
13
3
17
7.17
L
Cliodhna
6
4
6
2.25
L
Jing Wei
3
9
5
0.61
W
1
4
19
2.63
L
Pele
3
7
6
0.86
L
1
8
7
0.56
L
2
5
9
1.3
W
Hachiman
rembt
Hachiman
10
2
15
8.75
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,290
Damage
41,412
55,007
Taken
72,323
38,333
Mitigated
35,406
18,097
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,999
3,526
1,477
3,586
13,369
4,930
2,384
0
13,369
0
19,948
W
Charybdis
BiggTymTugg
Charybdis
15,193
7,205
2,080
2,434
9,893
4,185
1,832
0
9,893
0
29,290
L
Cliodhna
10,443
784
648
2,068
13,144
6,128
0
2,270
10,874
0
21,105
L
Jing Wei
10,955
6,169
761
1,803
17,080
7,376
109
2,394
14,686
0
19,483
W
10,295
2,125
160
2,514
13,958
21,885
13
0
13,958
16,038
0
L
Pele
6,983
1,150
1,170
1,332
14,730
6,163
0
2,256
12,474
0
19,604
L
5,360
752
509
1,354
15,252
10,805
0
2,013
13,239
0
8,737
L
7,671
4,609
1,090
1,748
12,117
4,934
0
1,362
10,755
0
17,087
W
Hachiman
rembt
Hachiman
15,680
9,670
644
1,871
8,576
3,524
1,339
0
8,576
0
35,954
W
14,123
7,895
1,153
2,178
9,211
3,809
2,770
0
9,211
0
27,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
43,005
111
Minions Killed
94
0
Camps Cleared
0
1,029,695
Distance Traveled
1,012,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,272
843
4
0
0
207,919
0
W
Charybdis
11,206
1,019
30
3
0
209,768
0
L
Cliodhna
9,517
865
22
2
0
234,600
0
L
Jing Wei
8,434
767
21
2
0
190,455
0
W
Maui
9,091
826
7
1
0
205,882
0
L
Pele
8,929
812
19
2
0
195,185
0
L
Ravana
7,727
702
6
1
0
203,434
0
L
Anhur
8,398
763
26
2
0
189,017
0
W
Hachiman
11,345
1,031
46
4
0
217,561
0
W
Artemis
9,883
898
24
2
0
188,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role