Player Matchup

Xbalanque
Xbalanque
Gold IV
FirstM8Nate
Xbalanque
Gold IV
Level 103
God Stats
42W - 37L
1,577 SR
Queue Stats
151W - 167L
1,321 MMR
Party 1
Aphrodite
Aphrodite
Gold I
Hanetenshi
Aphrodite
Gold I
Level 159
God Stats
2W - 2L
1,523 SR
Queue Stats
671W - 774L
1,527 MMR
Solo
Ares
Ares
Platinum V
Møøsebane
Ares
Platinum V
Level 76
God Stats
15W - 11L
1,656 SR
Queue Stats
64W - 67L
1,551 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,586 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,544 SR
1,506 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
GO4Tness
Cupid
Gold IV
Level 188
God Stats
43W - 52L
1,530 SR
Queue Stats
794W - 902L
1,523 MMR
Solo
Chang'e
Chang'e
Gold III
ThexShankstaX
Chang'e
Gold III
Level 141
God Stats
11W - 8L
1,603 SR
Queue Stats
93W - 92L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FirstM8Nate
Xbalanque
13
3 / 2 / 3
8,081
735
12,157
7,865
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Hanetenshi
Aphrodite
13
2 / 1 / 4
8,184
744
6,884
10,211
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 5
8,708
792
11,459
14,478
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ne ZhaAtlasAchillesBacchusBaron Samedi

VS

Bans
GebCerberusOdinYmirSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 1
7,634
694
7,730
12,506
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
GO4Tness
Cupid
11
1 / 1 / 3
7,031
639
5,694
10,538
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
1 / 3 / 3
7,664
697
10,345
11,204
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
1
0.83
W
Xbalanque
FirstM8Nate
Xbalanque
3
2
3
2.25
L
Cupid
GO4Tness
Cupid
1
1
3
2.5
W
Aphrodite
Hanetenshi
Aphrodite
2
1
4
4
W
2
1
5
4.5
L
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
23,769
32,554
Taken
34,248
25,975
Mitigated
22,699
15,614
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,730
338
171
1,176
12,506
12,723
0
7,020
5,486
21,707
0
W
Xbalanque
FirstM8Nate
Xbalanque
12,157
3,918
0
240
7,865
3,758
877
3,917
3,823
0
38,374
L
Cupid
GO4Tness
Cupid
5,694
2,596
686
3,422
10,538
4,591
0
5,000
5,538
0
15,406
W
Aphrodite
Hanetenshi
Aphrodite
6,884
1,315
6,729
6,024
10,211
5,584
648
6,163
3,738
32,751
0
W
11,459
424
167
2,454
14,478
16,633
0
7,250
6,849
17,576
0
L
Chang'e
10,345
656
1,878
3,183
11,204
5,385
175
6,331
4,873
40,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
22,329
134
Minions Killed
130
0
Camps Cleared
0
639,525
Distance Traveled
585,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,634
694
25
2
0
205,635
0
W
Xbalanque
8,081
735
61
6
0
203,858
0
L
Cupid
7,031
639
28
3
0
179,397
0
W
Aphrodite
8,184
744
65
6
0
207,224
0
W
Ares
8,708
792
8
1
0
228,443
0
L
Chang'e
7,664
697
77
7
0
200,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role