Player Matchup

He Bo
He Bo
KasunY
He Bo
Level 82
God Stats
2W - 3L
1,384 SR
Queue Stats
54W - 43L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Lukkac
Nu Wa
Level 57
God Stats
2W - 3L
1,560 SR
Queue Stats
51W - 41L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Veljo
Heimdallr
Level 140
God Stats
8W - 7L
1,077 SR
Queue Stats
371W - 348L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
mrk0s
Kuzenbo
Level 121
God Stats
17W - 10L
1,507 SR
Queue Stats
181W - 161L
1,554 Elo+
Party 2
Bakasura
Bakasura
xPouff
Bakasura
Level 82
God Stats
2W - 0L
1,586 SR
Queue Stats
37W - 27L
1,559 Elo+
Party 1
Team Averages
Level 96
1,423 SR
1,553 Elo+

VS

Team Averages
Level 130
1,631 SR
1,561 Elo+
Pele
Pele
Deadlyblight
Pele
Level 143
God Stats
0W - 1L
1,737 SR
Queue Stats
160W - 167L
1,476 Elo+
Party 3
Vamana
Vamana
JGCarter
Vamana
Level 129
God Stats
31W - 16L
1,760 SR
Queue Stats
174W - 136L
1,607 Elo+
Party 4
Yu Huang
Yu Huang
Sunburntpenguin
Yu Huang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 115L
1,542 Elo+
Party 3
Aphrodite
Aphrodite
sammieaurelia
Aphrodite
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 59L
1,577 Elo+
Party 4
Ne Zha
Ne Zha
wryat
Ne Zha
Level 149
God Stats
4W - 2L
1,659 SR
Queue Stats
202W - 177L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KasunY
He Bo
15
7 / 3 / 5
9,573
638
12,933
13,670
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Lukkac
Nu Wa
14
2 / 1 / 9
8,919
595
7,607
6,335
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Veljo
Heimdallr
16
6 / 2 / 2
9,948
663
12,738
7,319
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
mrk0s
Kuzenbo
13
5 / 4 / 8
7,963
531
9,123
15,236
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
xPouff
Bakasura
15
7 / 3 / 2
10,271
685
10,048
11,600
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,120
541
8,242
18,635
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
JGCarter
Vamana
12
5 / 4 / 2
7,698
513
11,390
14,634
8,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
15
2 / 5 / 4
8,892
593
6,587
7,997
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
sammieaurelia
Aphrodite
11
0 / 5 / 5
7,184
479
3,496
13,028
9,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
wryat
Ne Zha
15
1 / 6 / 3
8,824
588
5,110
15,270
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
27
Kills
12
13
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Vamana
JGCarter
Vamana
5
4
2
1.5
W
He Bo
KasunY
He Bo
7
3
5
3.17
W
Nu Wa
Lukkac
Nu Wa
2
1
9
6.5
L
Yu Huang
2
5
4
0.8
W
Heimdallr
Veljo
Heimdallr
6
2
2
3.5
W
Kuzenbo
mrk0s
Kuzenbo
5
4
8
2.25
L
Aphrodite
sammieaurelia
Aphrodite
0
5
5
0.5
L
Ne Zha
wryat
Ne Zha
1
6
3
0.42
W
Bakasura
xPouff
Bakasura
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
34,825
54,160
Taken
69,564
30,052
Mitigated
34,006
14,656
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,242
1,262
0
5,074
18,635
6,822
0
8,869
8,892
0
57,949
L
Vamana
JGCarter
Vamana
11,390
6,950
0
3,155
14,634
8,059
0
4,360
9,933
0
52,908
W
He Bo
KasunY
He Bo
12,933
879
0
3,721
13,670
4,998
0
3,302
10,368
92,804
0
W
Nu Wa
Lukkac
Nu Wa
7,607
2,575
0
1,605
6,335
2,265
734
1,408
4,927
65,106
0
L
Yu Huang
6,587
338
0
330
7,997
2,982
156
5,751
1,951
68,911
0
W
Heimdallr
Veljo
Heimdallr
12,738
6,228
0
3,784
7,319
3,046
0
802
6,517
0
90,970
W
Kuzenbo
mrk0s
Kuzenbo
9,123
2,509
0
1,017
15,236
14,508
0
3,976
11,260
19,572
0
L
Aphrodite
sammieaurelia
Aphrodite
3,496
383
3,075
4,030
13,028
9,708
0
6,264
6,500
32,450
0
L
Ne Zha
wryat
Ne Zha
5,110
1,129
0
4,360
15,270
6,435
0
3,391
11,441
0
79,728
W
Bakasura
xPouff
Bakasura
10,048
6,914
0
4,529
11,600
5,235
3,076
1,055
10,545
0
63,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
40,718
532
Minions Killed
488
0
Camps Cleared
0
1,609,647
Distance Traveled
1,618,621
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,120
541
95
6
0
289,363
2
L
Vamana
7,698
513
75
5
0
454,191
2
W
He Bo
9,573
638
132
9
0
366,229
0
W
Nu Wa
8,919
595
117
8
0
291,429
2
L
Yu Huang
8,892
593
131
9
0
310,910
0
W
Heimdallr
9,948
663
138
9
0
321,755
4
W
Kuzenbo
7,963
531
14
1
0
326,956
2
L
Aphrodite
7,184
479
56
4
0
292,356
0
L
Ne Zha
8,824
588
131
9
0
271,801
0
W
Bakasura
10,271
685
131
9
0
303,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role