Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
SP4RTINJr
Martichoras
Level 120
God Stats
0W - 1L
1,715 SR
Queue Stats
81W - 77L
1,573 Elo+
Solo
Thoth
Thoth
Shadowomnicide51
Thoth
Level 123
God Stats
0W - 3L
1,175 SR
Queue Stats
54W - 54L
1,601 Elo+
Solo
Horus
Horus
lackoflemons202
Horus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 42L
1,652 Elo+
Solo
Thanatos
Thanatos
murrphh
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,708 Elo+
Party 2
Team Averages
Level 103
1,478 SR
1,607 Elo+

VS

Team Averages
Level 96
1,454 SR
1,540 Elo+
Nox
Nox
Bl4s_4F
Nox
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 144L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
Largest
Guan Yu
Level 67
God Stats
2W - 2L
1,475 SR
Queue Stats
131W - 110L
1,675 Elo+
Solo
Chiron
Chiron
S4N7Y09_PM
Chiron
Level 124
God Stats
6W - 4L
1,587 SR
Queue Stats
170W - 179L
1,515 Elo+
Party 1
Atlas
Atlas
longstickgoboom
Atlas
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 273L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
threezee
Cu Chulainn
Level 105
God Stats
2W - 2L
1,207 SR
Queue Stats
152W - 161L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 5 / 3
8,048
805
9,288
9,613
4,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
SP4RTINJr
Martichoras
14
3 / 3 / 5
7,970
797
7,969
8,844
5,191
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 7
7,909
791
11,093
9,270
4,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 4
7,963
796
4,246
13,969
20,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
murrphh
Thanatos
13
1 / 5 / 5
7,781
778
8,298
11,078
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 1 / 15
8,593
859
6,573
8,509
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Largest
Guan Yu
15
8 / 5 / 10
9,623
962
7,161
18,601
23,633
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
S4N7Y09_PM
Chiron
16
5 / 1 / 11
9,118
912
10,809
8,587
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 14
9,762
976
13,550
11,391
16,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
threezee
Cu Chulainn
14
1 / 3 / 13
8,089
809
7,083
16,215
15,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
11
Kills
20
20
Deaths
11
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
3
0.7
W
Nox
2
1
15
9.5
W
Guan Yu
Largest
Guan Yu
8
5
10
2.6
W
Chiron
S4N7Y09_PM
Chiron
5
1
11
10.5
L
Martichoras
SP4RTINJr
Martichoras
3
3
5
1.83
L
1
5
7
0.9
L
4
2
4
3
W
4
1
14
11
L
Thanatos
murrphh
Thanatos
1
5
5
0.7
W
Cu Chulainn
threezee
Cu Chulainn
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
45,176
52,774
Taken
63,303
39,201
Mitigated
64,469
16,720
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,288
3,783
459
2,046
9,613
4,364
1,472
2,541
6,848
0
18,551
W
Nox
6,573
317
788
1,414
8,509
4,411
2,543
2,120
6,389
18,227
0
W
Guan Yu
Largest
Guan Yu
7,161
387
4,547
5,463
18,601
23,633
197
2,040
16,561
2,327
8,633
W
Chiron
S4N7Y09_PM
Chiron
10,809
3,390
2,286
2,295
8,587
4,104
2,510
1,273
7,301
0
26,589
L
Martichoras
SP4RTINJr
Martichoras
7,969
3,301
13
553
8,844
5,191
503
4,198
4,566
0
18,556
L
11,093
640
134
505
9,270
4,218
1,253
5,532
3,528
26,556
0
L
4,246
1,967
3,341
5,569
13,969
20,079
249
5,897
7,696
0
6,054
W
13,550
4,378
808
1,810
11,391
16,415
365
2,404
8,987
26,859
0
L
Thanatos
murrphh
Thanatos
8,298
1,827
0
4,100
11,078
5,349
364
3,465
7,298
0
14,570
W
Cu Chulainn
threezee
Cu Chulainn
7,083
1,087
488
4,143
16,215
15,906
852
3,256
12,959
0
12,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
45,185
99
Minions Killed
106
0
Camps Cleared
0
921,803
Distance Traveled
1,018,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,048
805
32
3
0
144,743
0
W
Nox
8,593
859
27
3
0
200,415
0
W
Guan Yu
9,623
962
9
1
0
215,679
0
W
Chiron
9,118
912
36
4
0
202,129
0
L
Martichoras
7,970
797
28
3
0
189,128
0
L
Thoth
7,909
791
23
2
0
158,989
0
L
Horus
7,963
796
1
0
0
222,615
0
W
Atlas
9,762
976
21
2
0
203,572
0
L
Thanatos
7,781
778
15
2
0
206,328
0
W
Cu Chulainn
8,089
809
13
1
0
196,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role