Player Matchup

Apollo
Apollo
Dovasebron
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Sylvanus
Sylvanus
Oviduc
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 85L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
YEEΖUS
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Awilix
Awilix
darkmaskk
Awilix
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
107W - 82L
1,451 Elo+
Party 1
Hercules
Hercules
odido1998
Hercules
Level 60
God Stats
0W - 3L
1,328 SR
Queue Stats
30W - 34L
1,660 Elo+
Solo
Team Averages
Level 52
1,466 SR
1,581 Elo+

VS

Team Averages
Level 62
1,591 SR
1,421 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Joponil
Yemoja
Level 48
God Stats
12W - 6L
1,965 SR
Queue Stats
354W - 336L
1,366 Elo+
Solo
Mercury
Mercury
ansagar-10
Mercury
Level 66
God Stats
34W - 28L
1,546 SR
Queue Stats
102W - 83L
1,452 Elo+
Solo
Tiamat
Tiamat
beltway21
Tiamat
Level 68
God Stats
16W - 18L
1,507 SR
Queue Stats
61W - 65L
1,427 Elo+
Solo
Achilles
Achilles
pororoshka
Achilles
Level 65
God Stats
7W - 5L
1,440 SR
Queue Stats
64W - 69L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dovasebron
Apollo
9
2 / 1 / 0
5,580
465
6,021
8,344
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Oviduc
Sylvanus
9
0 / 2 / 2
5,738
478
2,834
9,631
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
YEEΖUS
Zhong Kui
9
0 / 4 / 0
5,484
457
3,433
8,319
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
darkmaskk
Awilix
10
2 / 3 / 0
5,699
475
2,887
9,139
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
odido1998
Hercules
10
0 / 1 / 0
5,276
440
3,588
6,731
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 3
5,760
480
9,266
10,026
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Joponil
Yemoja
9
2 / 0 / 1
5,638
470
2,606
4,123
2,387
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
ansagar-10
Mercury
11
6 / 2 / 3
7,166
597
3,849
8,467
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
beltway21
Tiamat
12
2 / 2 / 5
7,563
630
6,658
6,803
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
pororoshka
Achilles
12
1 / 0 / 1
7,172
598
5,615
8,941
8,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
3
0.75
L
Apollo
Dovasebron
Apollo
2
1
0
2
W
Yemoja
Joponil
Yemoja
2
0
1
2.5
L
Sylvanus
Oviduc
Sylvanus
0
2
2
0.5
L
Zhong Kui
YEEΖUS
Zhong Kui
0
4
0
0
W
Mercury
ansagar-10
Mercury
6
2
3
3.75
W
Tiamat
beltway21
Tiamat
2
2
5
2.25
L
Awilix
darkmaskk
Awilix
2
3
0
0.67
L
Hercules
odido1998
Hercules
0
1
0
0
W
Achilles
pororoshka
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
27,994
42,164
Taken
38,360
19,998
Mitigated
20,934
10,792
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,266
4,007
0
3,029
10,026
3,313
377
1,946
8,080
0
43,719
L
Apollo
Dovasebron
Apollo
6,021
3,722
0
2,367
8,344
2,576
954
1,154
7,190
0
39,805
W
Yemoja
Joponil
Yemoja
2,606
872
1,745
1,499
4,123
2,387
184
798
3,325
15,961
0
L
Sylvanus
Oviduc
Sylvanus
2,834
889
1,690
2,404
9,631
5,780
216
2,004
7,627
9,478
0
L
Zhong Kui
YEEΖUS
Zhong Kui
3,433
866
0
689
8,319
5,056
0
3,953
4,366
36,521
0
W
Mercury
ansagar-10
Mercury
3,849
2,373
0
740
8,467
2,743
466
920
7,547
0
43,432
W
Tiamat
beltway21
Tiamat
6,658
1,087
0
1,356
6,803
4,244
987
2,603
4,200
58,348
0
L
Awilix
darkmaskk
Awilix
2,887
1,265
0
1,273
9,139
2,794
0
2,153
6,986
0
24,204
L
Hercules
odido1998
Hercules
3,588
1,522
0
2,369
6,731
3,792
0
0
6,731
0
27,724
W
Achilles
pororoshka
Achilles
5,615
847
0
2,346
8,941
8,247
0
0
8,524
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
33,299
232
Minions Killed
342
0
Camps Cleared
0
1,117,256
Distance Traveled
1,099,738
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,760
480
76
6
0
207,400
0
L
Apollo
5,580
465
66
6
0
211,481
0
W
Yemoja
5,638
470
17
1
0
199,441
4
L
Sylvanus
5,738
478
10
1
0
207,708
2
L
Zhong Kui
5,484
457
69
6
0
193,227
0
W
Mercury
7,166
597
68
6
0
280,371
0
W
Tiamat
7,563
630
102
9
0
201,188
0
L
Awilix
5,699
475
45
4
0
262,050
0
L
Hercules
5,276
440
42
4
0
242,790
0
W
Achilles
7,172
598
79
7
0
211,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role