Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Creepsson
Merlin
Level 146
God Stats
12W - 4L
1,732 SR
Queue Stats
213W - 210L
1,612 Elo+
Solo
Anubis
Anubis
DarkyFr
Anubis
Level 28
God Stats
3W - 12L
1,500 SR
Queue Stats
121W - 114L
1,571 Elo+
Party 1
Tyr
Tyr
eycpi
Tyr
Level 102
God Stats
40W - 50L
1,456 SR
Queue Stats
415W - 395L
1,487 Elo+
Solo
Bellona
Bellona
saaarky
Bellona
Level 122
God Stats
4W - 4L
1,568 SR
Queue Stats
305W - 298L
1,613 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,557 Elo+

VS

Team Averages
Level 115
1,455 SR
1,511 Elo+
Zeus
Zeus
FreDy7
Zeus
Level 148
God Stats
0W - 3L
1,565 SR
Queue Stats
13W - 22L
1,424 Elo+
Solo
Surtr
Surtr
LoadedLeaf
Surtr
Level 60
God Stats
0W - 2L
1,253 SR
Queue Stats
99W - 82L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
Slimslam
Aphrodite
Level 145
God Stats
44W - 34L
1,757 SR
Queue Stats
161W - 151L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Superpants91
Hun Batz
Level 126
God Stats
4W - 4L
1,433 SR
Queue Stats
178W - 163L
1,524 Elo+
Party 2
Ishtar
Ishtar
TheFlamingDargon
Ishtar
Level 98
God Stats
2W - 5L
1,266 SR
Queue Stats
201W - 174L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 0 / 4
8,458
651
8,197
8,087
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Creepsson
Merlin
14
3 / 0 / 3
8,655
666
5,451
6,153
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
DarkyFr
Anubis
12
5 / 0 / 5
7,334
564
5,539
6,765
3,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
eycpi
Tyr
12
0 / 2 / 3
7,308
562
9,217
16,526
15,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
saaarky
Bellona
13
2 / 0 / 3
7,605
585
5,011
9,804
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FreDy7
Zeus
12
0 / 5 / 0
6,981
537
4,675
10,012
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
2 / 2 / 0
7,133
549
13,832
16,026
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Slimslam
Aphrodite
10
0 / 2 / 1
6,153
473
2,304
8,072
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Superpants91
Hun Batz
14
0 / 1 / 0
7,371
567
3,994
9,878
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 0
6,525
502
1,723
7,209
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
4
5
W
Merlin
Creepsson
Merlin
3
0
3
4.5
W
Anubis
DarkyFr
Anubis
5
0
5
7.5
L
Zeus
FreDy7
Zeus
0
5
0
0
L
Surtr
2
2
0
1
L
Aphrodite
Slimslam
Aphrodite
0
2
1
0.25
L
Hun Batz
Superpants91
Hun Batz
0
1
0
0
L
0
3
0
0
W
Tyr
eycpi
Tyr
0
2
3
0.75
W
Bellona
saaarky
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,415
Damage
26,528
47,335
Taken
51,197
29,886
Mitigated
28,963
16,730
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,197
4,606
0
5,482
8,087
3,073
608
910
7,177
0
77,141
W
Merlin
Creepsson
Merlin
5,451
203
0
1,000
6,153
2,376
376
3,615
2,538
72,164
0
W
Anubis
DarkyFr
Anubis
5,539
249
0
1,384
6,765
3,755
268
961
5,802
29,450
0
L
Zeus
FreDy7
Zeus
4,675
229
0
750
10,012
3,220
0
5,355
4,657
57,297
0
L
Surtr
13,832
6,893
0
6,383
16,026
13,244
0
863
15,163
429
59,890
L
Aphrodite
Slimslam
Aphrodite
2,304
427
3,438
3,310
8,072
6,095
0
2,213
5,859
19,102
0
L
Hun Batz
Superpants91
Hun Batz
3,994
775
0
4,532
9,878
4,143
0
1,305
8,573
0
71,407
L
1,723
775
0
1,856
7,209
2,261
0
1,254
5,955
0
48,710
W
Tyr
eycpi
Tyr
9,217
1,284
0
6,979
16,526
15,147
0
936
14,486
0
56,637
W
Bellona
saaarky
Bellona
5,011
1,108
0
1,885
9,804
5,535
0
892
8,780
0
62,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
34,163
510
Minions Killed
453
0
Camps Cleared
0
1,402,029
Distance Traveled
1,368,969
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,458
651
129
10
0
278,238
2
W
Merlin
8,655
666
123
9
0
255,924
3
W
Anubis
7,334
564
54
4
0
260,752
1
L
Zeus
6,981
537
106
8
0
243,807
0
L
Surtr
7,133
549
108
8
0
264,422
2
L
Aphrodite
6,153
473
18
1
0
292,111
0
L
Hun Batz
7,371
567
126
10
0
316,298
1
L
Ishtar
6,525
502
95
7
0
252,331
0
W
Tyr
7,308
562
104
8
0
262,331
0
W
Bellona
7,605
585
100
8
0
344,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role