Player Matchup

Sol
Sol
Miguelzzzzz
Sol
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 180L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
Progamer42
Xing Tian
Level 28
God Stats
1W - 1L
1,909 SR
Queue Stats
30W - 31L
1,419 Elo+
Party 2
Horus
Horus
StrawBelly
Horus
Level 127
God Stats
12W - 5L
1,500 SR
Queue Stats
198W - 187L
1,480 Elo+
Party 2
Team Averages
Level 66
1,636 SR
1,447 Elo+

VS

Team Averages
Level 69
1,500 SR
1,381 Elo+
Anubis
Anubis
Deadteddy99
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,318 Elo+
Party 1
Arachne
Arachne
guepardo16
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Bellona
Bellona
shutupfed
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,143
831
15,947
8,187
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Progamer42
Xing Tian
13
7 / 1 / 6
9,459
860
5,541
12,977
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
2 / 1 / 10
7,849
714
5,415
9,549
8,645
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 1
8,067
733
12,343
9,772
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
guepardo16
Arachne
11
1 / 5 / 3
7,163
651
7,145
12,538
5,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
shutupfed
Bellona
10
0 / 5 / 3
6,547
595
5,682
10,254
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
1
0.88
W
5
2
8
4.5
W
Xing Tian
Progamer42
Xing Tian
7
1
6
10
W
Horus
2
1
10
7
L
Arachne
guepardo16
Arachne
1
5
3
0.5
L
Bellona
shutupfed
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
25,170
30,713
Taken
32,564
23,387
Mitigated
18,401
8,691
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,343
539
0
2,282
9,772
5,654
412
6,726
3,046
37,876
0
W
15,947
6,224
0
3,231
8,187
2,763
1,044
5,065
3,087
50,210
0
W
Xing Tian
Progamer42
Xing Tian
5,541
676
0
976
12,977
11,979
202
3,074
9,592
14,739
0
W
Horus
5,415
1,926
697
3,787
9,549
8,645
120
4,248
5,007
0
15,260
L
Arachne
guepardo16
Arachne
7,145
3,353
0
3,762
12,538
5,806
0
6,983
5,555
0
19,520
L
Bellona
shutupfed
Bellona
5,682
1,909
201
1,285
10,254
6,941
88
7,829
2,425
0
8,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,451
Gold Earned
21,777
129
Minions Killed
103
0
Camps Cleared
0
614,662
Distance Traveled
537,376
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,067
733
63
6
0
158,740
1
W
Sol
9,143
831
85
8
0
196,419
0
W
Xing Tian
9,459
860
25
2
0
203,294
3
W
Horus
7,849
714
19
2
0
214,949
2
L
Arachne
7,163
651
27
2
0
200,993
0
L
Bellona
6,547
595
13
1
0
177,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role