Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AdiXperiaZ7
Thor
Level 124
God Stats
3W - 2L
1,619 SR
Queue Stats
78W - 68L
1,525 Elo+
Party 2
King Arthur
King Arthur
LEOSH
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,384 Elo+
Party 1
Rama
Rama
TOPERO
Rama
Level 119
God Stats
1W - 0L
1,290 SR
Queue Stats
12W - 19L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
capitanleonidas
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,345 Elo+
Party 1
Team Averages
Level 110
1,482 SR
1,416 Elo+

VS

Team Averages
Level 76
1,504 SR
1,401 Elo+
Chang'e
Chang'e
Feruannon
Chang'e
Level 49
God Stats
0W - 1L
1,710 SR
Queue Stats
54W - 43L
1,515 Elo+
Solo
Guan Yu
Guan Yu
PotratoPerfido
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,417 Elo+
Party 3
Mercury
Mercury
padrisimo
Mercury
Level 83
God Stats
13W - 11L
1,615 SR
Queue Stats
131W - 127L
1,415 Elo+
Party 3
Cernunnos
Cernunnos
ptotanke
Cernunnos
Level 48
God Stats
12W - 18L
1,194 SR
Queue Stats
17W - 25L
1,222 Elo+
Party 3
Ah Puch
Ah Puch
tezenvi
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 3 / 3
8,560
611
12,069
9,365
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 2 / 7
8,645
618
13,044
11,154
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LEOSH
King Arthur
13
4 / 5 / 5
7,766
555
8,792
14,814
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
TOPERO
Rama
12
1 / 0 / 3
7,027
502
5,125
8,181
3,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 8
6,718
480
4,420
14,649
11,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Feruannon
Chang'e
13
4 / 5 / 0
7,858
561
6,300
12,932
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 5 / 2
7,390
528
10,508
14,341
17,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
padrisimo
Mercury
12
2 / 4 / 3
7,075
505
2,948
12,777
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ptotanke
Cernunnos
10
0 / 5 / 4
6,254
447
9,548
13,275
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
tezenvi
Ah Puch
11
3 / 4 / 2
6,971
498
11,044
9,144
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
23
Kills
12
13
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
3
3.17
W
10
2
7
6.75
L
Chang'e
Feruannon
Chang'e
4
5
0
0.8
W
King Arthur
LEOSH
King Arthur
4
5
5
1.3
L
3
5
2
0.8
W
Rama
TOPERO
Rama
1
0
3
2.5
W
0
3
8
1.33
L
Mercury
padrisimo
Mercury
2
4
3
0.88
L
Cernunnos
ptotanke
Cernunnos
0
5
4
0.4
L
Ah Puch
tezenvi
Ah Puch
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,450
Damage
40,348
58,163
Taken
62,469
32,957
Mitigated
32,161
10,496
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,069
203
0
2,646
9,365
4,995
372
3,099
6,266
60,766
0
W
13,044
3,068
0
605
11,154
4,500
0
3,007
8,147
0
49,615
L
Chang'e
Feruannon
Chang'e
6,300
806
260
3,262
12,932
3,562
0
4,136
8,796
59,525
0
W
King Arthur
LEOSH
King Arthur
8,792
1,515
0
601
14,814
8,870
0
2,110
12,704
925
53,703
L
10,508
1,358
191
2,626
14,341
17,199
152
1,576
12,765
0
48,598
W
Rama
TOPERO
Rama
5,125
4,228
0
1,338
8,181
3,358
644
4,458
3,723
0
57,226
W
4,420
379
1,736
3,570
14,649
11,234
0
4,668
9,979
17,597
50
L
Mercury
padrisimo
Mercury
2,948
1,425
0
3,595
12,777
3,545
0
2,662
10,115
0
45,112
L
Cernunnos
ptotanke
Cernunnos
9,548
4,350
0
3,011
13,275
4,021
734
5,835
7,440
0
37,093
L
Ah Puch
tezenvi
Ah Puch
11,044
1,079
0
2,900
9,144
3,834
36
2,651
6,493
41,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
35,548
369
Minions Killed
362
0
Camps Cleared
0
1,359,095
Distance Traveled
1,338,895
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,560
611
91
7
0
268,304
6
W
Thor
8,645
618
64
5
0
304,231
0
L
Chang'e
7,858
561
89
6
0
243,196
5
W
King Arthur
7,766
555
72
5
0
271,635
1
L
Guan Yu
7,390
528
83
6
0
274,457
0
W
Rama
7,027
502
107
8
0
260,562
1
W
Cthulhu
6,718
480
35
3
0
254,363
0
L
Mercury
7,075
505
79
6
0
337,680
0
L
Cernunnos
6,254
447
53
4
0
250,072
0
L
Ah Puch
6,971
498
58
4
0
233,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role