Player Matchup

Jing Wei
Jing Wei
LordPebble13
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 320L
1,421 Elo+
Party 1
Thanatos
Thanatos
Matheinho33
Thanatos
Level 29
God Stats
2W - 2L
1,682 SR
Queue Stats
16W - 16L
1,395 Elo+
Party 2
Tiamat
Tiamat
MlLKYM00
Tiamat
Level 100
God Stats
6W - 4L
1,753 SR
Queue Stats
210W - 192L
1,462 Elo+
Party 1
Surtr
Surtr
MrBoyK_ussen
Surtr
Level 46
God Stats
1W - 5L
1,438 SR
Queue Stats
108W - 103L
1,341 Elo+
Party 2
Fafnir
Fafnir
SleepyScott
Fafnir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 70L
1,430 Elo+
Party 1
Team Averages
Level 58
1,575 SR
1,410 Elo+

VS

Team Averages
Level 114
1,389 SR
1,425 Elo+
Anubis
Anubis
IncomingWizard4
Anubis
Level 129
God Stats
31W - 26L
1,650 SR
Queue Stats
508W - 481L
1,410 Elo+
Solo
Persephone
Persephone
L1VERP00L18
Persephone
Level 120
God Stats
2W - 5L
1,152 SR
Queue Stats
164W - 158L
1,434 Elo+
Solo
Cerberus
Cerberus
ManceauAlex9m1
Cerberus
Level 68
God Stats
4W - 2L
1,183 SR
Queue Stats
59W - 58L
1,409 Elo+
Solo
Mulan
Mulan
tahsah_69
Mulan
Level 119
God Stats
16W - 15L
1,500 SR
Queue Stats
147W - 149L
1,400 Elo+
Solo
Izanami
Izanami
x-demon0-
Izanami
Level 133
God Stats
8W - 10L
1,459 SR
Queue Stats
192W - 195L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordPebble13
Jing Wei
11
1 / 5 / 0
6,488
433
10,243
13,633
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Matheinho33
Thanatos
11
2 / 5 / 2
7,315
488
5,538
12,127
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MlLKYM00
Tiamat
12
1 / 5 / 0
7,530
502
4,805
10,765
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
8,168
545
8,306
15,678
11,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
7
0 / 4 / 0
5,681
379
2,967
12,832
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
9,403
627
9,555
5,406
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
L1VERP00L18
Persephone
14
4 / 1 / 7
8,843
590
10,890
8,288
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
3 / 1 / 9
7,368
491
4,529
12,692
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
tahsah_69
Mulan
14
1 / 3 / 1
7,521
501
9,499
12,803
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
x-demon0-
Izanami
11
3 / 1 / 8
7,186
479
9,660
11,453
4,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
20
21
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Persephone
L1VERP00L18
Persephone
4
1
7
7.5
L
Jing Wei
LordPebble13
Jing Wei
1
5
0
0.2
W
Cerberus
3
1
9
7.5
L
Thanatos
Matheinho33
Thanatos
2
5
2
0.6
L
Tiamat
MlLKYM00
Tiamat
1
5
0
0.2
L
2
2
1
1.25
L
Fafnir
0
4
0
0
W
Mulan
tahsah_69
Mulan
1
3
1
0.5
W
Izanami
x-demon0-
Izanami
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
44,133
65,035
Taken
50,642
36,379
Mitigated
30,936
17,161
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,555
295
0
4,478
5,406
2,635
15
425
4,981
82,424
0
W
Persephone
L1VERP00L18
Persephone
10,890
1,127
0
1,040
8,288
2,757
85
3,094
5,182
76,124
0
L
Jing Wei
LordPebble13
Jing Wei
10,243
7,616
0
3,225
13,633
3,988
0
4,205
9,428
0
45,758
W
Cerberus
4,529
119
146
3,347
12,692
10,628
75
2,874
9,818
21,707
0
L
Thanatos
Matheinho33
Thanatos
5,538
767
0
6,776
12,127
3,615
0
5,357
6,610
0
54,128
L
Tiamat
MlLKYM00
Tiamat
4,805
489
0
1,531
10,765
5,402
0
7,549
3,216
48,405
0
L
8,306
3,757
0
4,167
15,678
11,608
38
2,425
12,444
278
59,228
L
Fafnir
2,967
782
0
1,462
12,832
11,766
42
5,684
7,148
9,752
0
W
Mulan
tahsah_69
Mulan
9,499
1,538
0
5,266
12,803
10,497
0
112
12,691
452
53,511
W
Izanami
x-demon0-
Izanami
9,660
6,928
91
4,612
11,453
4,419
1,214
1,389
10,064
0
55,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
40,321
362
Minions Killed
479
0
Camps Cleared
0
1,446,828
Distance Traveled
1,449,759
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,403
627
123
8
0
322,221
0
W
Persephone
8,843
590
139
9
0
322,307
2
L
Jing Wei
6,488
433
60
4
0
306,494
0
W
Cerberus
7,368
491
26
2
0
272,339
8
L
Thanatos
7,315
488
83
6
0
330,565
0
L
Tiamat
7,530
502
101
7
0
293,145
0
L
Surtr
8,168
545
111
7
0
266,997
0
L
Fafnir
5,681
379
7
0
0
249,627
1
W
Mulan
7,521
501
112
7
0
259,066
2
W
Izanami
7,186
479
79
5
0
273,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role