Player Matchup

Izanami
Izanami
FireStar1298
Izanami
Level 70
God Stats
5W - 7L
1,622 SR
Queue Stats
89W - 69L
1,567 Elo+
Party 3
Chaac
Chaac
GrizzlyRob
Chaac
Level 143
God Stats
6W - 3L
1,565 SR
Queue Stats
138W - 158L
1,486 Elo+
Party 3
Cupid
Cupid
Nik2143136
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
RoffelosLlanowar
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 99L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZakPP1618
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 42L
1,612 Elo+
Party 3
Team Averages
Level 87
1,537 SR
1,561 Elo+

VS

Team Averages
Level 83
1,464 SR
1,478 Elo+
Bastet
Bastet
TheRiverStryx
Bastet
Level 106
God Stats
8W - 6L
1,592 SR
Queue Stats
613W - 614L
1,464 Elo+
Party 2
Ares
Ares
TonaDiisney
Ares
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 130L
1,476 Elo+
Solo
Chiron
Chiron
canmarco1
Chiron
Level 126
God Stats
4W - 2L
1,380 SR
Queue Stats
272W - 264L
1,533 Elo+
Solo
Shiva
Shiva
iSiickxTal3nt
Shiva
Level 20
God Stats
1W - 1L
1,350 SR
Queue Stats
5W - 7L
1,393 Elo+
Solo
Vamana
Vamana
notsomadmax
Vamana
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 312L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FireStar1298
Izanami
12
0 / 4 / 3
6,747
675
5,910
8,077
3,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
1 / 2 / 4
8,121
812
9,510
12,419
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
10
0 / 8 / 3
6,245
625
2,929
10,468
3,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
13
2 / 5 / 2
7,323
732
8,960
11,624
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ZakPP1618
Tsukuyomi
14
3 / 4 / 2
7,486
749
8,434
9,312
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 10
9,357
936
12,278
11,483
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 3 / 13
7,737
774
5,978
11,883
16,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
canmarco1
Chiron
15
3 / 0 / 13
8,710
871
11,928
9,196
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 1 / 15
8,054
805
6,328
10,134
14,065
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
14
7 / 2 / 8
8,485
849
11,802
13,003
22,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
6
Kills
23
23
Deaths
6
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
FireStar1298
Izanami
0
4
3
0.38
L
Chaac
1
2
4
1.5
L
Cupid
0
8
3
0.19
L
Cernunnos
2
5
2
0.6
W
9
0
10
14
W
2
3
13
2.83
L
Tsukuyomi
ZakPP1618
Tsukuyomi
3
4
2
1
W
Chiron
canmarco1
Chiron
3
0
13
9.5
W
2
1
15
9.5
W
Vamana
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
48,314
51,900
Taken
55,699
30,139
Mitigated
63,885
10,864
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FireStar1298
Izanami
5,910
4,429
64
619
8,077
3,287
0
1,343
6,734
0
14,673
L
Chaac
9,510
842
718
3,073
12,419
12,606
0
2,342
9,842
0
27,519
L
Cupid
2,929
1,292
431
326
10,468
3,480
0
1,120
9,300
0
4,270
L
Cernunnos
8,960
4,194
318
2,794
11,624
4,865
0
1,580
9,950
0
16,606
W
12,278
1,614
2,476
4,208
11,483
6,005
0
0
11,483
0
23,301
W
5,978
81
985
1,076
11,883
16,446
0
0
11,883
7,936
0
L
Tsukuyomi
ZakPP1618
Tsukuyomi
8,434
1,047
586
1,935
9,312
5,901
0
927
8,203
0
15,163
W
Chiron
canmarco1
Chiron
11,928
1,836
1,574
1,697
9,196
5,102
964
0
9,196
0
31,959
W
6,328
589
2,888
2,350
10,134
14,065
42
0
10,134
2,045
8,682
W
Vamana
11,802
6,942
2,334
1,912
13,003
22,267
836
0
13,003
0
19,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
42,343
115
Minions Killed
106
0
Camps Cleared
0
883,116
Distance Traveled
990,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,747
675
40
4
0
143,386
0
L
Chaac
8,121
812
32
3
0
217,594
0
L
Cupid
6,245
625
6
1
0
163,816
0
L
Cernunnos
7,323
732
22
2
0
162,413
0
W
Bastet
9,357
936
29
3
0
239,028
0
W
Ares
7,737
774
4
0
0
163,469
0
L
Tsukuyomi
7,486
749
15
2
0
195,907
2
W
Chiron
8,710
871
46
5
0
198,765
0
W
Shiva
8,054
805
13
1
0
207,364
0
W
Vamana
8,485
849
14
1
0
182,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role