Player Matchup

Ao Kuang
Ao Kuang
Silver IV
PCASHY_
Ao Kuang
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,423 MMR
Party 1
Cerberus
Cerberus
Silver IV
Quit Acid
Cerberus
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,296 MMR
Party 2
Guan Yu
Guan Yu
Gold III
SENTINEL V3
Guan Yu
Gold III
Level 137
God Stats
32W - 22L
1,645 SR
Queue Stats
172W - 172L
1,551 MMR
Party 2
Poseidon
Poseidon
Silver IV
benjamin_mueller
Poseidon
Silver IV
Level 140
God Stats
2W - 3L
1,386 SR
Queue Stats
30W - 32L
1,423 MMR
Party 1
Ishtar
Ishtar
Silver II
lmagineUs
Ishtar
Silver II
Level 148
God Stats
22W - 11L
1,605 SR
Queue Stats
29W - 30L
1,419 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,527 SR
1,422 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,678 SR
1,421 MMR
Geb
Geb
Bronze III
AcrusedhyenA
Geb
Bronze III
Level 82
God Stats
1W - 0L
1,751 SR
Queue Stats
12W - 5L
1,399 MMR
Party 3
Cliodhna
Cliodhna
Bronze III
SPF JEFF
Cliodhna
Bronze III
Level 174
God Stats
3W - 2L
1,532 SR
Queue Stats
9W - 5L
1,466 MMR
Party 3
Merlin
Merlin
Bronze III
ZipittyDuda2535
Merlin
Bronze III
Level 154
God Stats
7W - 3L
1,500 SR
Queue Stats
208W - 210L
1,410 MMR
Solo
Bellona
Bellona
Bronze III
baneofalll
Bellona
Bronze III
Level 62
God Stats
2W - 0L
1,883 SR
Queue Stats
11W - 12L
1,408 MMR
Solo
Izanami
Izanami
Bronze V
yaboisuganipz
Izanami
Bronze V
Level 106
God Stats
30W - 36L
1,723 SR
Queue Stats
72W - 79L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PCASHY_
Ao Kuang
15
3 / 3 / 1
8,416
561
5,562
13,833
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Quit Acid
Cerberus
8
0 / 1 / 0
5,983
399
3,095
8,104
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
SENTINEL V3
Guan Yu
15
0 / 1 / 2
8,260
551
8,987
8,913
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 3
9,296
620
4,942
11,766
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
lmagineUs
Ishtar
16
2 / 0 / 0
9,285
619
4,490
5,424
2,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
LokiMartichorasHelMercury

VS

Bans
BakasuraAtlasAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
7,227
482
5,163
9,841
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
SPF JEFF
Cliodhna
16
8 / 4 / 0
9,434
629
12,584
13,517
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 2 / 3
8,668
578
4,517
8,132
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
baneofalll
Bellona
13
0 / 1 / 1
7,981
532
4,885
13,283
12,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
15
0 / 1 / 1
8,745
583
2,370
6,364
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
10
10
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ao Kuang
PCASHY_
Ao Kuang
3
3
1
1.17
L
Cerberus
Quit Acid
Cerberus
0
1
0
0
L
Guan Yu
SENTINEL V3
Guan Yu
0
1
2
1
W
Cliodhna
SPF JEFF
Cliodhna
8
4
0
2
W
1
2
3
1.25
W
Bellona
baneofalll
Bellona
0
1
1
0.5
L
3
5
3
0.9
L
Ishtar
lmagineUs
Ishtar
2
0
0
2
W
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
29,519
48,040
Taken
51,137
26,493
Mitigated
31,957
13,040
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,163
820
1,570
2,102
9,841
7,182
0
3,653
6,188
32,477
121
L
Ao Kuang
PCASHY_
Ao Kuang
5,562
1,319
0
4,142
13,833
5,419
0
758
13,075
76,689
0
L
Cerberus
Quit Acid
Cerberus
3,095
314
85
2,707
8,104
4,480
0
3,495
4,609
18,117
0
L
Guan Yu
SENTINEL V3
Guan Yu
8,987
1,876
30
2,318
8,913
10,431
0
838
8,075
0
65,323
W
Cliodhna
SPF JEFF
Cliodhna
12,584
1,533
0
4,879
13,517
6,598
0
4,531
8,986
0
77,196
W
4,517
280
0
758
8,132
3,282
684
3,995
4,137
75,762
0
W
Bellona
baneofalll
Bellona
4,885
2,183
0
6,256
13,283
12,400
543
1,109
12,174
0
58,735
L
4,942
289
0
1,801
11,766
3,830
0
3,942
7,824
63,189
0
L
Ishtar
lmagineUs
Ishtar
4,490
2,428
0
1,957
5,424
2,333
888
526
4,898
0
84,614
W
Izanami
2,370
1,826
0
2,124
6,364
2,495
0
311
6,053
0
85,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
42,055
546
Minions Killed
556
0
Camps Cleared
0
1,473,536
Distance Traveled
1,590,641
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,227
482
37
2
0
342,208
2
L
Ao Kuang
8,416
561
109
7
0
344,583
0
L
Cerberus
5,983
399
47
3
0
199,834
0
L
Guan Yu
8,260
551
103
7
0
332,260
3
W
Cliodhna
9,434
629
109
7
0
342,472
0
W
Merlin
8,668
578
140
9
0
287,474
1
W
Bellona
7,981
532
108
7
0
303,043
3
L
Poseidon
9,296
620
121
8
0
304,681
4
L
Ishtar
9,285
619
166
11
0
292,178
3
W
Izanami
8,745
583
162
11
0
315,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role