Player Matchup

Tyr
Tyr
 
Tyr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Akito Burrito
Freya
Level 155
God Stats
4W - 3L
1,268 SR
Queue Stats
527W - 542L
1,510 Elo+
Solo
Ravana
Ravana
grave-askew
Ravana
Level 204
God Stats
11W - 22L
1,405 SR
Queue Stats
626W - 732L
1,448 Elo+
Solo
Apollo
Apollo
moistSTATZR
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
temp-750199
Kuzenbo
Level 158
God Stats
26W - 24L
1,309 SR
Queue Stats
703W - 718L
1,475 Elo+
Solo
Team Averages
Level 158
1,396 SR
1,493 Elo+

VS

Team Averages
Level 115
1,399 SR
1,476 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ItZabba
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 60L
1,552 Elo+
Solo
Freya
Freya
K1NG_NOVAA
Freya
Level 59
God Stats
1W - 2L
1,234 SR
Queue Stats
77W - 94L
1,360 Elo+
Solo
Bacchus
Bacchus
Whorific
Bacchus
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 205L
1,504 Elo+
Solo
Danzaburou
Danzaburou
chocobpa
Danzaburou
Level 147
God Stats
6W - 12L
1,260 SR
Queue Stats
643W - 647L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 5 / 7
7,541
754
6,911
12,970
16,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 3 / 3
7,850
785
9,749
7,770
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
12
0 / 6 / 4
7,496
750
5,698
11,701
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
12
2 / 6 / 4
7,435
744
8,954
12,072
5,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
temp-750199
Kuzenbo
14
2 / 3 / 2
8,198
820
8,527
18,244
17,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 1 / 19
8,731
873
9,656
8,653
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ItZabba
Poseidon
17
14 / 1 / 9
10,626
1,063
18,404
7,999
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
15
1 / 2 / 15
8,741
874
6,555
8,853
4,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Whorific
Bacchus
15
3 / 1 / 18
9,666
967
8,862
13,665
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
chocobpa
Danzaburou
15
3 / 2 / 17
9,048
905
10,292
13,074
6,545
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
6
Kills
23
23
Deaths
7
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
7
0.7
W
Jing Wei
 
Jing Wei
2
1
19
11.5
L
2
3
3
1.17
W
Poseidon
ItZabba
Poseidon
14
1
9
18.5
W
Freya
1
2
15
4.25
W
Bacchus
Whorific
Bacchus
3
1
18
12
W
Danzaburou
chocobpa
Danzaburou
3
2
17
5.75
L
Ravana
0
6
4
0.33
L
Apollo
2
6
4
0.67
L
Kuzenbo
temp-750199
Kuzenbo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
53,769
62,757
Taken
52,244
48,298
Mitigated
38,657
16,470
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,911
255
276
959
12,970
16,191
222
6,854
6,116
304
12,696
W
Jing Wei
 
Jing Wei
9,656
7,152
1,028
1,482
8,653
4,429
2,582
2,832
5,723
0
22,789
L
9,749
2,552
1,798
1,424
7,770
3,764
765
3,880
3,890
19,292
0
W
Poseidon
ItZabba
Poseidon
18,404
3,751
2,088
666
7,999
3,875
1,699
2,235
5,648
44,286
0
W
Freya
6,555
1,952
126
2,842
8,853
4,172
1,485
2,130
6,646
16,752
0
W
Bacchus
Whorific
Bacchus
8,862
828
1,236
3,880
13,665
19,636
188
5,638
7,811
15,888
0
W
Danzaburou
chocobpa
Danzaburou
10,292
3,314
1,165
2,463
13,074
6,545
1,750
4,901
7,851
0
23,732
L
Ravana
5,698
471
619
1,914
11,701
5,666
67
5,324
6,377
0
16,884
L
Apollo
8,954
5,168
427
1,485
12,072
5,165
69
7,250
4,822
0
14,024
L
Kuzenbo
temp-750199
Kuzenbo
8,527
2,126
1,096
6,472
18,244
17,512
499
10,513
7,731
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
46,812
101
Minions Killed
132
0
Camps Cleared
0
880,739
Distance Traveled
978,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,541
754
8
1
0
192,252
0
W
Jing Wei
8,731
873
14
1
0
204,017
0
L
Freya
7,850
785
32
3
0
178,707
0
W
Poseidon
10,626
1,063
55
6
0
198,700
0
W
Freya
8,741
874
29
3
0
192,280
0
W
Bacchus
9,666
967
12
1
0
212,343
0
W
Danzaburou
9,048
905
22
2
0
171,323
0
L
Ravana
7,496
750
28
3
0
165,446
0
L
Apollo
7,435
744
20
2
0
171,189
0
L
Kuzenbo
8,198
820
13
1
0
173,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role