Player Matchup

Ao Kuang
Ao Kuang
Gold III
Dladarll
Ao Kuang
Gold III
Level 149
God Stats
3W - 1L
1,806 SR
Queue Stats
84W - 69L
1,544 MMR
Party 2
Jormungandr
Jormungandr
Gold II
GoldMouth_X
Jormungandr
Gold II
Level 154
God Stats
12W - 4L
1,432 SR
Queue Stats
96W - 79L
1,575 MMR
Party 2
Achilles
Achilles
Gold I
jahsonlikedat
Achilles
Gold I
Level 127
God Stats
12W - 11L
1,569 SR
Queue Stats
94W - 88L
1,654 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,602 SR
1,591 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,464 SR
1,387 MMR
Kuzenbo
Kuzenbo
Bronze III
Fnuuu
Kuzenbo
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,221 MMR
Party 1
Mercury
Mercury
Silver III
Lifty lotus
Mercury
Silver III
Level 126
God Stats
0W - 1L
1,335 SR
Queue Stats
39W - 35L
1,399 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
walmartsushi
Baron Samedi
Silver I
Level 59
God Stats
4W - 6L
1,558 SR
Queue Stats
24W - 22L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dladarll
Ao Kuang
15
5 / 2 / 7
10,742
826
12,936
14,688
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
GoldMouth_X
Jormungandr
16
2 / 3 / 8
10,585
814
13,703
13,644
9,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
jahsonlikedat
Achilles
15
6 / 1 / 6
10,206
785
7,301
15,982
21,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Bans
Baba YagaAthenaKing ArthurSkadiHercules

VS

Bans
MartichorasAresArtemisBacchusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fnuuu
Kuzenbo
16
3 / 2 / 2
10,353
796
10,640
13,676
18,828
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Lifty lotus
Mercury
11
1 / 6 / 3
8,681
668
10,439
14,638
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
walmartsushi
Baron Samedi
14
2 / 5 / 0
8,767
674
11,878
11,393
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dladarll
Ao Kuang
5
2
7
4.25
L
Kuzenbo
Fnuuu
Kuzenbo
3
2
2
2
W
Jormungandr
GoldMouth_X
Jormungandr
2
3
8
2
L
Mercury
Lifty lotus
Mercury
1
6
3
0.42
W
Achilles
jahsonlikedat
Achilles
6
1
6
9
L
Baron Samedi
walmartsushi
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
32,957
44,314
Taken
39,707
36,927
Mitigated
31,600
11,687
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dladarll
Ao Kuang
12,936
2,222
0
4,216
14,688
6,384
1,521
6,624
8,064
62,983
0
L
Kuzenbo
Fnuuu
Kuzenbo
10,640
5,327
1,519
2,514
13,676
18,828
90
8,738
4,938
22,906
0
W
Jormungandr
GoldMouth_X
Jormungandr
13,703
4,276
0
4,776
13,644
9,292
790
5,677
7,967
59,368
0
L
Mercury
Lifty lotus
Mercury
10,439
7,507
0
1,255
14,638
6,589
0
10,476
4,162
0
38,188
W
Achilles
jahsonlikedat
Achilles
7,301
1,066
0
2,695
15,982
21,251
444
10,263
5,719
0
18,171
L
Baron Samedi
walmartsushi
Baron Samedi
11,878
701
1,222
1,872
11,393
6,183
114
7,507
3,886
37,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
27,801
181
Minions Killed
135
0
Camps Cleared
0
800,426
Distance Traveled
761,910
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,742
826
69
5
0
272,402
4
L
Kuzenbo
10,353
796
28
2
0
262,125
0
W
Jormungandr
10,585
814
91
7
0
234,259
0
L
Mercury
8,681
668
41
3
0
267,401
0
W
Achilles
10,206
785
21
2
0
293,765
3
L
Baron Samedi
8,767
674
66
5
0
232,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role