Player Matchup

Xing Tian
Xing Tian
Aggrosaurus
Xing Tian
Level 159
God Stats
7W - 6L
1,692 SR
Queue Stats
66W - 63L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Kovaaks
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,673 Elo+
Party 2
Chronos
Chronos
LightBeige
Chronos
Level 143
God Stats
1W - 2L
1,602 SR
Queue Stats
67W - 62L
1,613 Elo+
Solo
Hou Yi
Hou Yi
Tererar3
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,758 Elo+
Party 2
Neith
Neith
xzR4GN4Rzx
Neith
Level 63
God Stats
7W - 9L
1,479 SR
Queue Stats
53W - 55L
1,527 Elo+
Solo
Team Averages
Level 91
1,554 SR
1,613 Elo+

VS

Team Averages
Level 115
1,601 SR
1,565 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CookieSwirl
Neith
Level 149
God Stats
6W - 8L
1,645 SR
Queue Stats
199W - 135L
1,710 Elo+
Party 1
Merlin
Merlin
Draco10th
Merlin
Level 48
God Stats
46W - 49L
1,500 SR
Queue Stats
125W - 112L
1,549 Elo+
Solo
Chaac
Chaac
MDestroyerz
Chaac
Level 64
God Stats
2W - 3L
1,781 SR
Queue Stats
131W - 132L
1,523 Elo+
Solo
Chang'e
Chang'e
그냥심심해서만든캐릭
Chang'e
Level 156
God Stats
271W - 243L
1,577 SR
Queue Stats
403W - 402L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aggrosaurus
Xing Tian
11
2 / 0 / 6
6,677
1,335
3,310
6,512
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Kovaaks
Aphrodite
11
4 / 0 / 6
6,902
1,380
7,056
5,132
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
LightBeige
Chronos
11
0 / 1 / 3
5,453
1,091
4,573
4,485
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Tererar3
Hou Yi
11
5 / 0 / 5
6,940
1,388
9,924
5,649
2,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
11
0 / 0 / 8
5,970
1,194
3,647
3,339
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

390

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 2 / 1
5,551
1,110
3,970
4,119
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,019
1,004
1,400
2,119
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Draco10th
Merlin
10
0 / 1 / 0
5,553
1,111
5,054
4,623
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
5,548
1,110
8,955
10,437
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 0
5,700
1,140
3,371
9,343
4,410
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
11
Kills
1
1
Deaths
11
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
1
0.25
W
Xing Tian
Aggrosaurus
Xing Tian
2
0
6
5
L
0
1
0
0
L
Merlin
Draco10th
Merlin
0
1
0
0
W
Aphrodite
Kovaaks
Aphrodite
4
0
6
7
W
Chronos
LightBeige
Chronos
0
1
3
1.5
L
1
4
0
0.25
W
Hou Yi
Tererar3
Hou Yi
5
0
5
7.5
W
Neith
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
22,750
25,117
Taken
30,641
13,304
Mitigated
19,443
10,943
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,970
515
0
165
4,119
1,855
0
2,440
1,679
0
8,524
W
Xing Tian
Aggrosaurus
Xing Tian
3,310
357
974
1,548
6,512
4,657
0
3,300
3,101
6,895
0
L
1,400
450
0
21
2,119
710
0
793
1,326
0
3,383
L
Merlin
Draco10th
Merlin
5,054
414
0
125
4,623
1,953
0
2,219
2,404
20,190
0
W
Aphrodite
Kovaaks
Aphrodite
7,056
820
2,633
3,432
5,132
2,884
0
1,977
3,076
17,879
0
W
Chronos
LightBeige
Chronos
4,573
1,090
0
387
4,485
1,645
0
881
3,521
9,712
0
L
8,955
1,290
0
1,153
10,437
10,515
0
4,384
6,053
519
10,588
W
Hou Yi
Tererar3
Hou Yi
9,924
6,842
0
1,624
5,649
2,791
0
2,158
3,203
0
15,268
W
Neith
3,647
835
0
345
3,339
1,327
0
628
2,629
0
17,856
L
3,371
126
342
986
9,343
4,410
0
5,103
4,240
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
27,371
91
Minions Killed
101
4
Camps Cleared
4
520,842
Distance Traveled
429,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,551
1,110
9
2
1
109,081
0
W
Xing Tian
6,677
1,335
5
1
2
113,201
0
L
Neith
5,019
1,004
2
0
0
32,274
0
L
Merlin
5,553
1,111
37
7
1
95,714
0
W
Aphrodite
6,902
1,380
22
4
1
104,118
0
W
Chronos
5,453
1,091
13
3
1
99,984
0
L
Chaac
5,548
1,110
10
2
0
98,169
0
W
Hou Yi
6,940
1,388
12
2
0
101,980
0
W
Neith
5,970
1,194
39
8
0
101,559
0
L
Chang'e
5,700
1,140
43
9
2
94,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role