Player Matchup

Ra
Ra
BrewMyButt
Ra
Level 46
God Stats
13W - 12L
1,503 SR
Queue Stats
234W - 156L
1,715 Elo+
Party 1
Mercury
Mercury
CorporalGAEL
Mercury
Level 54
God Stats
6W - 6L
1,323 SR
Queue Stats
180W - 181L
1,419 Elo+
Solo
Ares
Ares
DoRiToStEeLo
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,527 Elo+
Solo
Tiamat
Tiamat
Jhett
Tiamat
Level 152
God Stats
26W - 17L
1,582 SR
Queue Stats
170W - 109L
1,678 Elo+
Party 1
Ishtar
Ishtar
LikeThat06
Ishtar
Level 29
God Stats
5W - 3L
1,336 SR
Queue Stats
78W - 39L
1,830 Elo+
Party 1
Team Averages
Level 70
1,449 SR
1,634 Elo+

VS

Team Averages
Level 74
1,576 SR
1,485 Elo+
Poseidon
Poseidon
 
Poseidon
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FILTHYR0B
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Bakasura
Bakasura
StrawbLion17
Bakasura
Level 124
God Stats
10W - 12L
1,560 SR
Queue Stats
140W - 140L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
dadgooglehistory
Kuzenbo
Level 55
God Stats
0W - 1L
1,821 SR
Queue Stats
26W - 25L
1,529 Elo+
Solo
Bellona
Bellona
mr-pixlefinger
Bellona
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,246
1,049
5,585
2,466
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
CorporalGAEL
Mercury
8
1 / 0 / 1
4,097
819
1,345
3,401
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 3
4,341
868
1,040
3,349
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Jhett
Tiamat
10
1 / 0 / 2
4,637
927
1,912
1,047
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
LikeThat06
Ishtar
9
1 / 2 / 2
4,342
868
7,252
4,487
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 0 / 0
4,507
901
1,762
1,726
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
FILTHYR0B
Izanami
7
0 / 1 / 0
3,773
755
401
1,140
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
StrawbLion17
Bakasura
10
2 / 1 / 0
4,598
920
3,979
6,349
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
4,489
898
2,650
6,065
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
3,936
787
1,198
6,478
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
2
0
2
3
W
Mercury
CorporalGAEL
Mercury
1
0
1
1.5
W
0
0
3
1.5
L
Izanami
FILTHYR0B
Izanami
0
1
0
0
W
Tiamat
Jhett
Tiamat
1
0
2
2
W
Ishtar
LikeThat06
Ishtar
1
2
2
1
L
Bakasura
StrawbLion17
Bakasura
2
1
0
2
L
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
9,990
14,750
Taken
21,758
5,762
Mitigated
14,148
3,678
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,762
96
0
0
1,726
628
0
700
930
21,315
0
W
5,585
671
281
669
2,466
981
51
919
1,492
24,218
0
W
Mercury
CorporalGAEL
Mercury
1,345
782
0
554
3,401
1,021
0
496
2,795
0
6,653
W
1,040
110
0
1,104
3,349
1,844
0
1,335
1,939
2,725
0
L
Izanami
FILTHYR0B
Izanami
401
393
0
71
1,140
304
0
0
1,140
0
2,143
W
Tiamat
Jhett
Tiamat
1,912
174
0
292
1,047
540
164
422
625
10,946
0
W
Ishtar
LikeThat06
Ishtar
7,252
4,968
0
778
4,487
1,376
498
1,240
2,905
0
16,999
L
Bakasura
StrawbLion17
Bakasura
3,979
3,019
0
2,214
6,349
3,322
0
2,054
4,176
0
7,209
L
2,650
1,146
731
1,353
6,065
5,198
0
2,119
3,797
6,644
0
L
1,198
118
42
266
6,478
4,696
0
3,131
3,178
0
5,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
21,303
118
Minions Killed
89
0
Camps Cleared
0
590,248
Distance Traveled
501,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,507
901
45
9
0
111,196
0
W
Ra
5,246
1,049
50
10
0
132,033
0
W
Mercury
4,097
819
10
2
0
134,431
0
W
Ares
4,341
868
5
1
0
108,647
0
L
Izanami
3,773
755
2
0
0
26,222
0
W
Tiamat
4,637
927
30
6
0
113,104
2
W
Ishtar
4,342
868
23
5
0
102,033
0
L
Bakasura
4,598
920
28
6
0
120,567
0
L
Kuzenbo
4,489
898
3
1
0
126,247
0
L
Bellona
3,936
787
11
2
0
117,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role