Player Matchup

Loki
Loki
ASaif44
Loki
Level 128
God Stats
61W - 30L
1,791 SR
Queue Stats
481W - 468L
1,502 Elo+
Party 3
Poseidon
Poseidon
Ac_1899_Milano
Poseidon
Level 127
God Stats
38W - 24L
1,612 SR
Queue Stats
477W - 459L
1,496 Elo+
Party 3
Athena
Athena
Pain850
Athena
Level 62
God Stats
8W - 13L
1,380 SR
Queue Stats
57W - 70L
1,361 Elo+
Party 2
Cernunnos
Cernunnos
PnG R4F3
Cernunnos
Level 159
God Stats
10W - 9L
1,594 SR
Queue Stats
258W - 251L
1,547 Elo+
Party 2
Geb
Geb
PnG_FSG1
Geb
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 96
1,575 SR
1,481 Elo+

VS

Team Averages
Level 99
1,477 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chilled_Karnage
Baron Samedi
Level 85
God Stats
0W - 10L
1,029 SR
Queue Stats
68W - 84L
1,424 Elo+
Party 1
Anhur
Anhur
CodenameKangaroo
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 180L
1,525 Elo+
Party 1
Surtr
Surtr
Demonic_Fenrir
Surtr
Level 63
God Stats
36W - 38L
1,523 SR
Queue Stats
83W - 89L
1,490 Elo+
Party 1
Ravana
Ravana
Papa_Drunk
Ravana
Level 129
God Stats
3W - 1L
1,835 SR
Queue Stats
213W - 200L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ASaif44
Loki
12
1 / 0 / 4
6,749
562
4,843
8,662
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
1 / 3 / 2
7,074
590
7,689
6,078
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Pain850
Athena
10
4 / 1 / 2
6,548
546
2,561
8,207
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
PnG R4F3
Cernunnos
12
3 / 4 / 3
7,242
604
10,113
11,760
3,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,998
500
3,357
6,924
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 3
7,331
611
2,363
9,320
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Chilled_Karnage
Baron Samedi
11
1 / 2 / 4
6,716
560
5,649
6,397
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
6,837
570
7,097
11,276
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 2
6,983
582
4,658
7,495
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Papa_Drunk
Ravana
12
6 / 1 / 1
7,716
643
6,268
7,452
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
11
11
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
3
3.5
W
Loki
ASaif44
Loki
1
0
4
3
W
Poseidon
1
3
2
0.67
L
Baron Samedi
Chilled_Karnage
Baron Samedi
1
2
4
1.5
L
2
4
2
0.75
L
0
1
2
1
W
Athena
Pain850
Athena
4
1
2
5
L
Ravana
Papa_Drunk
Ravana
6
1
1
6.5
W
Cernunnos
PnG R4F3
Cernunnos
3
4
3
1.13
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,563
Damage
26,035
41,631
Taken
41,940
17,469
Mitigated
22,000
10,300
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,363
655
2,732
6,354
9,320
6,548
38
3,751
5,551
34,148
0
W
Loki
ASaif44
Loki
4,843
1,797
0
3,459
8,662
2,740
0
245
8,417
0
55,026
W
Poseidon
7,689
508
0
625
6,078
2,003
0
3,048
3,030
61,509
0
L
Baron Samedi
Chilled_Karnage
Baron Samedi
5,649
536
209
1,124
6,397
3,301
198
4,424
1,925
40,925
0
L
7,097
4,143
0
3,398
11,276
4,630
781
853
10,423
0
48,786
L
4,658
1,145
0
3,091
7,495
4,341
588
2,182
5,035
257
44,526
W
Athena
Pain850
Athena
2,561
1,051
0
1,265
8,207
5,674
0
3,907
4,300
10,021
0
L
Ravana
Papa_Drunk
Ravana
6,268
2,113
0
2,969
7,452
3,180
0
2,019
5,399
0
48,541
W
Cernunnos
PnG R4F3
Cernunnos
10,113
7,212
0
4,201
11,760
3,513
898
449
11,311
0
60,308
W
3,357
520
0
750
6,924
3,539
0
497
6,427
30,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
35,583
368
Minions Killed
343
0
Camps Cleared
0
1,210,300
Distance Traveled
1,155,548
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,331
611
55
5
0
212,350
0
W
Loki
6,749
562
90
8
0
286,154
1
W
Poseidon
7,074
590
113
9
0
240,227
2
L
Baron Samedi
6,716
560
54
5
0
243,837
4
L
Anhur
6,837
570
65
5
0
213,112
0
L
Surtr
6,983
582
84
7
0
201,738
4
W
Athena
6,548
546
13
1
0
234,854
3
L
Ravana
7,716
643
85
7
0
284,511
0
W
Cernunnos
7,242
604
90
8
0
243,914
2
W
Geb
5,998
500
62
5
0
205,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role