Player Matchup

Surtr
Surtr
Doomlord853
Surtr
Level 140
God Stats
9W - 5L
1,453 SR
Queue Stats
119W - 114L
1,528 Elo+
Party 2
Ganesha
Ganesha
Graham208
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,543 Elo+
Party 2
Martichoras
Martichoras
MythTeller
Martichoras
Level 64
God Stats
7W - 6L
1,499 SR
Queue Stats
80W - 85L
1,566 Elo+
Solo
Thor
Thor
Xercion
Thor
Level 156
God Stats
3W - 1L
1,572 SR
Queue Stats
55W - 57L
1,494 Elo+
Party 1
Nox
Nox
cookiesandcreamm
Nox
Level 44
God Stats
41W - 43L
1,467 SR
Queue Stats
80W - 84L
1,500 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,526 Elo+

VS

Team Averages
Level 108
1,558 SR
1,539 Elo+
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HBKHF
Cabrakan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Rama
Rama
b0ygenius
Rama
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 301L
1,547 Elo+
Solo
Agni
Agni
ferbpn
Agni
Level 127
God Stats
2W - 1L
1,691 SR
Queue Stats
84W - 74L
1,566 Elo+
Solo
Sol
Sol
iinoisy
Sol
Level 79
God Stats
2W - 4L
1,599 SR
Queue Stats
39W - 32L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,729
703
4,284
10,174
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
Graham208
Ganesha
10
0 / 2 / 7
6,242
567
3,781
7,224
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
MythTeller
Martichoras
11
2 / 0 / 0
6,275
570
4,066
4,809
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Xercion
Thor
12
10 / 3 / 6
7,954
723
11,027
7,257
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 7
6,804
619
3,197
6,280
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 1
6,634
603
3,641
9,884
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
HBKHF
Cabrakan
10
1 / 4 / 0
5,513
501
2,756
8,085
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
6
0 / 1 / 2
4,431
403
114
2,632
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
ferbpn
Agni
11
3 / 6 / 1
6,383
580
7,219
8,389
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
9
2 / 6 / 2
5,884
535
5,041
8,892
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
8
8
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
1
0.83
W
5
2
1
2.75
W
Ganesha
Graham208
Ganesha
0
2
7
1.75
L
Cabrakan
HBKHF
Cabrakan
1
4
0
0.25
W
Martichoras
MythTeller
Martichoras
2
0
0
2
W
Thor
Xercion
Thor
10
3
6
4.33
L
Rama
0
1
2
1
W
2
1
7
5.5
L
Agni
ferbpn
Agni
3
6
1
0.58
L
Sol
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
18,771
35,744
Taken
37,882
19,017
Mitigated
13,357
9,283
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,641
2,082
0
526
9,884
2,923
0
720
9,116
0
49,304
W
4,284
895
0
3,452
10,174
5,148
42
5,247
4,927
736
52,767
W
Ganesha
Graham208
Ganesha
3,781
246
86
2,005
7,224
6,183
225
2,130
5,094
19,586
0
L
Cabrakan
HBKHF
Cabrakan
2,756
626
0
446
8,085
4,900
0
913
7,128
28,028
0
W
Martichoras
MythTeller
Martichoras
4,066
2,065
0
2,665
4,809
2,087
1,121
2,298
2,511
0
45,364
W
Thor
Xercion
Thor
11,027
3,424
0
565
7,257
2,828
0
1,282
5,975
0
43,999
L
Rama
114
101
0
755
2,632
582
0
348
2,284
0
4,198
W
3,197
86
0
510
6,280
2,771
0
4,059
2,221
36,248
0
L
Agni
ferbpn
Agni
7,219
553
0
750
8,389
2,520
0
787
7,596
37,784
0
L
Sol
5,041
2,433
0
1,986
8,892
2,432
0
4,016
4,692
33,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
28,845
325
Minions Killed
275
0
Camps Cleared
0
1,083,547
Distance Traveled
897,444
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,634
603
89
8
0
276,557
0
W
Surtr
7,729
703
81
7
0
236,885
0
W
Ganesha
6,242
567
1
0
0
209,909
0
L
Cabrakan
5,513
501
55
5
0
169,072
0
W
Martichoras
6,275
570
90
8
0
179,378
0
W
Thor
7,954
723
73
7
0
242,219
2
L
Rama
4,431
403
9
1
0
55,070
0
W
Nox
6,804
619
80
7
0
215,156
4
L
Agni
6,383
580
66
6
0
199,321
0
L
Sol
5,884
535
56
5
0
197,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role