Player Matchup

Rama
Rama
 
Rama
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mâlsheem
Baron Samedi
Level 142
God Stats
3W - 2L
1,520 SR
Queue Stats
101W - 76L
1,595 Elo+
Party 1
Da Ji
Da Ji
Nvar
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,512 Elo+
Party 1
Anubis
Anubis
ShadowOfChaos69
Anubis
Level 114
God Stats
11W - 14L
1,524 SR
Queue Stats
171W - 162L
1,536 Elo+
Solo
Bellona
Bellona
Øsli
Bellona
Level 126
God Stats
12W - 10L
1,648 SR
Queue Stats
130W - 120L
1,555 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,539 Elo+

VS

Team Averages
Level 87
1,544 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Furyan1337
Scylla
Level 108
God Stats
16W - 13L
1,486 SR
Queue Stats
191W - 175L
1,483 Elo+
Solo
Ravana
Ravana
SlugLife
Ravana
Level 115
God Stats
2W - 0L
1,509 SR
Queue Stats
48W - 42L
1,565 Elo+
Party 2
Horus
Horus
skorks
Horus
Level 94
God Stats
1W - 0L
1,736 SR
Queue Stats
39W - 33L
1,561 Elo+
Party 2
Ishtar
Ishtar
Оstwind
Ishtar
Level 44
God Stats
2W - 0L
1,486 SR
Queue Stats
5W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 1
7,373
461
5,422
11,324
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Mâlsheem
Baron Samedi
10
0 / 1 / 2
6,813
426
6,606
11,356
9,347
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Nvar
Da Ji
14
2 / 3 / 0
8,125
508
7,647
14,552
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 0
8,770
548
10,732
10,450
4,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Øsli
Bellona
12
0 / 4 / 1
6,880
430
6,698
14,530
11,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 1 / 0
9,642
603
13,499
15,628
12,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
Furyan1337
Scylla
15
1 / 1 / 2
8,716
545
5,795
8,187
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
SlugLife
Ravana
15
1 / 0 / 3
8,487
530
7,704
8,243
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
skorks
Horus
12
0 / 0 / 5
7,843
490
5,834
13,272
12,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Оstwind
Ishtar
12
1 / 2 / 2
7,629
477
9,543
13,727
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
W
Ao Kuang
 
Ao Kuang
8
1
0
8
W
Scylla
Furyan1337
Scylla
1
1
2
2
L
Baron Samedi
Mâlsheem
Baron Samedi
0
1
2
1
L
Da Ji
Nvar
Da Ji
2
3
0
0.67
L
1
2
0
0.5
W
Ravana
SlugLife
Ravana
1
0
3
2.5
W
Horus
skorks
Horus
0
0
5
2.5
L
Bellona
Øsli
Bellona
0
4
1
0.13
W
Ishtar
Оstwind
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,105
Damage
42,375
62,212
Taken
59,057
36,158
Mitigated
38,031
25,354
Healing
24,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,422
3,906
0
5,029
11,324
3,842
0
0
11,324
0
58,671
W
Ao Kuang
 
Ao Kuang
13,499
3,224
0
6,416
15,628
12,869
552
2,110
13,518
67,021
0
W
Scylla
Furyan1337
Scylla
5,795
168
0
649
8,187
2,572
0
3,198
4,989
81,451
0
L
Baron Samedi
Mâlsheem
Baron Samedi
6,606
1,020
1,462
4,714
11,356
9,347
54
1,179
10,177
22,738
0
L
Da Ji
Nvar
Da Ji
7,647
1,518
0
5,517
14,552
6,529
0
3,687
10,865
0
67,328
L
10,732
126
0
5,789
10,450
4,852
300
5,048
5,402
98,471
0
W
Ravana
SlugLife
Ravana
7,704
1,861
0
1,763
8,243
4,861
0
3,312
4,931
0
79,722
W
Horus
skorks
Horus
5,834
2,986
3,949
7,362
13,272
12,160
0
4,784
8,488
0
20,202
L
Bellona
Øsli
Bellona
6,698
1,324
197
2,646
14,530
11,588
0
9,380
5,150
0
44,772
W
Ishtar
Оstwind
Ishtar
9,543
6,703
0
4,211
13,727
5,569
707
3,934
9,793
0
66,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
42,317
461
Minions Killed
476
0
Camps Cleared
0
1,544,849
Distance Traveled
1,605,432
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,373
461
114
7
0
274,197
2
W
Ao Kuang
9,642
603
104
7
0
283,234
0
W
Scylla
8,716
545
140
9
0
321,811
7
L
Baron Samedi
6,813
426
25
2
0
290,177
5
L
Da Ji
8,125
508
103
6
0
349,794
2
L
Anubis
8,770
548
149
9
0
293,741
6
W
Ravana
8,487
530
119
7
0
353,786
0
W
Horus
7,843
490
21
1
0
357,804
0
L
Bellona
6,880
430
70
4
0
336,940
10
W
Ishtar
7,629
477
92
6
0
288,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role