Player Matchup

Xing Tian
Xing Tian
Splattイ
Xing Tian
Level 102
God Stats
1W - 1L
1,317 SR
Queue Stats
59W - 53L
1,492 Elo+
Solo
Guan Yu
Guan Yu
mîké
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,506 Elo+
Party 1
Scylla
Scylla
salkîn
Scylla
Level 129
God Stats
2W - 0L
1,869 SR
Queue Stats
80W - 75L
1,533 Elo+
Party 1
Ishtar
Ishtar
stëllÂ
Ishtar
Level 128
God Stats
2W - 3L
1,702 SR
Queue Stats
110W - 106L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
troldermus
Erlang Shen
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,512 Elo+
Party 1
Team Averages
Level 114
1,577 SR
1,520 Elo+

VS

Team Averages
Level 73
1,587 SR
1,457 Elo+
Tiamat
Tiamat
Drakgurka
Tiamat
Level 108
God Stats
4W - 2L
1,881 SR
Queue Stats
192W - 172L
1,574 Elo+
Solo
Horus
Horus
Ewabik
Horus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 182L
1,457 Elo+
Solo
The Morrigan
The Morrigan
Kleyden
The Morrigan
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
25W - 38L
1,447 Elo+
Party 2
Ymir
Ymir
Mélioday
Ymir
Level 127
God Stats
2W - 3L
1,753 SR
Queue Stats
222W - 228L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
RakanUpKills
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Splattイ
Xing Tian
18
3 / 5 / 27
10,815
721
10,197
23,067
27,711
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
mîké
Guan Yu
18
5 / 4 / 25
10,868
725
12,201
21,429
21,680
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
salkîn
Scylla
19
7 / 4 / 20
12,003
800
28,092
10,871
5,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ishtar
stëllÂ
Ishtar
20
17 / 1 / 15
13,483
899
27,586
18,293
10,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
troldermus
Erlang Shen
17
3 / 5 / 22
10,527
702
8,571
20,386
19,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drakgurka
Tiamat
19
6 / 5 / 7
11,030
735
24,614
15,180
12,073
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Ewabik
Horus
16
1 / 7 / 7
9,811
654
10,916
27,605
37,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
Kleyden
The Morrigan
16
3 / 9 / 10
10,245
683
12,936
12,348
5,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
2 / 5 / 11
11,503
767
9,520
22,249
31,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
RakanUpKills
Cliodhna
18
7 / 9 / 5
11,491
766
19,831
23,328
13,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
59
35
Kills
19
19
Deaths
35
109
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drakgurka
Tiamat
6
5
7
1.9
L
Horus
Ewabik
Horus
1
7
7
0.64
L
The Morrigan
Kleyden
The Morrigan
3
9
10
0.89
L
Ymir
2
5
11
1.5
L
Cliodhna
RakanUpKills
Cliodhna
7
9
5
1.06
W
Xing Tian
Splattイ
Xing Tian
3
5
27
3.3
W
Guan Yu
mîké
Guan Yu
5
4
25
4.38
W
Scylla
salkîn
Scylla
7
4
20
4.25
W
Ishtar
stëllÂ
Ishtar
17
1
15
24.5
W
Erlang Shen
troldermus
Erlang Shen
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,647
Damage
77,817
94,046
Taken
100,710
84,955
Mitigated
100,746
41,090
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drakgurka
Tiamat
24,614
1,226
580
2,609
15,180
12,073
740
6,374
8,783
37,603
0
L
Horus
Ewabik
Horus
10,916
3,149
2,542
6,266
27,605
37,438
46
8,028
19,512
0
15,972
L
The Morrigan
Kleyden
The Morrigan
12,936
1,425
302
891
12,348
5,844
0
4,881
7,034
27,241
0
L
Ymir
9,520
429
934
2,699
22,249
31,628
46
9,941
12,246
20,486
0
L
Cliodhna
RakanUpKills
Cliodhna
19,831
1,130
1,630
4,163
23,328
13,763
200
8,911
14,413
0
38,894
W
Xing Tian
Splattイ
Xing Tian
10,197
524
858
1,024
23,067
27,711
267
8,679
13,262
18,087
0
W
Guan Yu
mîké
Guan Yu
12,201
1,437
11,151
6,448
21,429
21,680
808
8,814
11,709
0
23,036
W
Scylla
salkîn
Scylla
28,092
3,914
1,989
659
10,871
5,521
2,509
5,043
5,227
52,760
0
W
Ishtar
stëllÂ
Ishtar
27,586
15,158
6,260
7,058
18,293
10,838
3,964
9,423
8,574
0
53,569
W
Erlang Shen
troldermus
Erlang Shen
8,571
3,784
2,202
3,441
20,386
19,205
876
11,024
8,204
0
15,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,696
Gold Earned
54,080
164
Minions Killed
157
0
Camps Cleared
0
1,410,524
Distance Traveled
1,184,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,030
735
41
3
0
255,516
0
L
Horus
9,811
654
12
1
0
244,104
0
L
The Morrigan
10,245
683
42
3
0
217,596
0
L
Ymir
11,503
767
21
1
0
214,760
0
L
Cliodhna
11,491
766
41
3
0
252,026
0
W
Xing Tian
10,815
721
6
0
0
274,689
0
W
Guan Yu
10,868
725
13
1
0
296,547
0
W
Scylla
12,003
800
58
4
0
247,367
0
W
Ishtar
13,483
899
73
5
0
304,707
0
W
Erlang Shen
10,527
702
14
1
0
287,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role