Player Matchup

Nemesis
Nemesis
LazarPeet
Nemesis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 100L
1,521 Elo+
Party 1
Anubis
Anubis
Taz_Supreme
Anubis
Level 155
God Stats
9W - 4L
1,641 SR
Queue Stats
130W - 137L
1,490 Elo+
Solo
Zeus
Zeus
cemluca-
Zeus
Level 83
God Stats
2W - 0L
1,785 SR
Queue Stats
50W - 48L
1,419 Elo+
Solo
Nike
Nike
jegjojo1_TCS
Nike
Level 104
God Stats
33W - 19L
1,664 SR
Queue Stats
79W - 77L
1,510 Elo+
Party 1
Izanami
Izanami
xxjustjayxx
Izanami
Level 126
God Stats
2W - 1L
1,610 SR
Queue Stats
52W - 51L
1,530 Elo+
Solo
Team Averages
Level 122
1,640 SR
1,494 Elo+

VS

Team Averages
Level 141
1,419 SR
1,498 Elo+
Ares
Ares
FederDonut17317
Ares
Level 123
God Stats
0W - 1L
1,260 SR
Queue Stats
39W - 49L
1,448 Elo+
Solo
Zeus
Zeus
I DOMINUS1 I
Zeus
Level 159
God Stats
9W - 4L
1,365 SR
Queue Stats
106W - 67L
1,488 Elo+
Solo
Scylla
Scylla
RojarFederico
Scylla
Level 157
God Stats
2W - 4L
1,496 SR
Queue Stats
120W - 119L
1,551 Elo+
Solo
Chiron
Chiron
SuperYordii
Chiron
Level 127
God Stats
1W - 6L
1,541 SR
Queue Stats
160W - 172L
1,474 Elo+
Solo
Arachne
Arachne
wonkyeye101
Arachne
Level 140
God Stats
5W - 3L
1,431 SR
Queue Stats
156W - 177L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LazarPeet
Nemesis
11
3 / 0 / 3
6,455
1,291
4,754
4,307
1,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
0 / 0 / 4
5,853
1,171
2,648
2,043
1,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
11
1 / 0 / 2
6,080
1,216
1,818
3,274
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
5,776
1,155
1,946
1,823
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xxjustjayxx
Izanami
11
0 / 0 / 5
5,813
1,163
1,214
4,343
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

397

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,965
993
0
0
0
10
0 / 2 / 0
5,473
1,095
3,213
3,684
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,475
1,095
3,589
3,320
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
10
0 / 0 / 0
5,484
1,097
3,402
2,091
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
wonkyeye101
Arachne
10
0 / 2 / 0
5,544
1,109
3,904
4,786
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
6
Kills
0
0
Deaths
6
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
0
0
W
Nemesis
LazarPeet
Nemesis
3
0
3
4.5
L
0
2
0
0
L
Chiron
0
0
0
0
W
Anubis
0
0
4
2
W
Zeus
1
0
2
2
W
2
0
3
3.5
L
Arachne
wonkyeye101
Arachne
0
2
0
0
W
Izanami
xxjustjayxx
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,380
Damage
14,108
15,790
Taken
13,881
6,928
Mitigated
5,447
1,751
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
3,213
529
0
0
3,684
1,058
0
1,543
2,139
17,604
0
W
Nemesis
LazarPeet
Nemesis
4,754
2,906
0
1,194
4,307
1,771
0
1,398
2,909
0
10,702
L
3,589
113
0
0
3,320
1,095
0
773
2,511
10,949
0
L
Chiron
3,402
738
238
443
2,091
744
0
708
1,273
0
14,750
W
Anubis
2,648
0
0
153
2,043
1,055
0
999
1,044
17,911
0
W
Zeus
1,818
0
0
0
3,274
1,031
0
1,826
1,448
14,726
0
W
1,946
204
0
0
1,823
1,392
0
970
853
0
3,170
L
Arachne
wonkyeye101
Arachne
3,904
2,886
0
886
4,786
2,550
0
1,252
3,492
0
9,860
W
Izanami
xxjustjayxx
Izanami
1,214
491
0
404
4,343
1,679
0
1,609
2,734
0
13,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
26,941
129
Minions Killed
96
6
Camps Cleared
5
491,055
Distance Traveled
391,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,965
993
0
0
0
112
0
L
Zeus
5,473
1,095
40
8
0
87,261
0
W
Nemesis
6,455
1,291
13
3
3
112,439
0
L
Scylla
5,475
1,095
16
3
2
97,923
0
L
Chiron
5,484
1,097
29
6
0
98,450
0
W
Anubis
5,853
1,171
38
8
2
97,531
0
W
Zeus
6,080
1,216
40
8
1
101,290
0
W
Nike
5,776
1,155
5
1
0
84,311
0
L
Arachne
5,544
1,109
11
2
3
107,429
0
W
Izanami
5,813
1,163
33
7
0
95,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role