Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DrinsBane
Fenrir
Level 62
God Stats
20W - 14L
1,526 SR
Queue Stats
213W - 281L
1,395 Elo+
Party 1
Artemis
Artemis
Ivanboljki
Artemis
Level 27
God Stats
0W - 3L
1,155 SR
Queue Stats
85W - 120L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
KUQUEGIRA
Ao Kuang
Level 41
God Stats
2W - 2L
1,554 SR
Queue Stats
26W - 28L
1,503 Elo+
Solo
Poseidon
Poseidon
svršavalac
Poseidon
Level 22
God Stats
4W - 8L
1,369 SR
Queue Stats
170W - 236L
1,290 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,411 Elo+

VS

Team Averages
Level 60
1,409 SR
1,433 Elo+
Bacchus
Bacchus
CallMeJon
Bacchus
Level 60
God Stats
1W - 3L
1,261 SR
Queue Stats
44W - 52L
1,436 Elo+
Party 3
Arachne
Arachne
Golgor666
Arachne
Level 66
God Stats
11W - 7L
1,283 SR
Queue Stats
221W - 179L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
LennyTavarez
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,519 Elo+
Solo
Anubis
Anubis
M4De
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 3
Amaterasu
Amaterasu
Vuldron
Amaterasu
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
666W - 600L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 2 / 2
5,839
531
4,925
7,585
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
DrinsBane
Fenrir
12
2 / 4 / 2
6,729
612
5,795
11,018
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Ivanboljki
Artemis
9
1 / 3 / 1
5,501
500
3,184
6,341
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
KUQUEGIRA
Ao Kuang
10
0 / 5 / 1
6,030
548
5,946
8,863
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
svršavalac
Poseidon
9
0 / 8 / 1
5,365
488
2,108
7,775
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeJon
Bacchus
10
3 / 2 / 2
6,133
558
3,768
8,941
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Golgor666
Arachne
13
8 / 1 / 2
7,459
678
5,835
7,772
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
10
1 / 0 / 4
5,851
532
4,774
5,167
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
M4De
Anubis
12
9 / 1 / 1
7,893
718
8,619
8,660
3,881
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Vuldron
Amaterasu
12
1 / 1 / 4
6,792
617
5,059
10,095
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
22
22
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
2
1
W
Bacchus
CallMeJon
Bacchus
3
2
2
2
L
Fenrir
DrinsBane
Fenrir
2
4
2
0.75
W
Arachne
Golgor666
Arachne
8
1
2
9
L
Artemis
Ivanboljki
Artemis
1
3
1
0.5
L
Ao Kuang
KUQUEGIRA
Ao Kuang
0
5
1
0.1
W
Hou Yi
1
0
4
3
W
Anubis
M4De
Anubis
9
1
1
9.5
W
Amaterasu
Vuldron
Amaterasu
1
1
4
3
L
Poseidon
svršavalac
Poseidon
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
28,055
41,582
Taken
40,635
17,499
Mitigated
22,201
5,406
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,925
1,461
91
1,599
7,585
5,812
0
1,640
5,945
33,361
0
W
Bacchus
CallMeJon
Bacchus
3,768
230
220
1,916
8,941
8,283
0
2,340
6,126
22,541
0
L
Fenrir
DrinsBane
Fenrir
5,795
1,174
0
958
11,018
4,493
0
3,758
7,260
0
53,953
W
Arachne
Golgor666
Arachne
5,835
3,716
0
3,187
7,772
3,128
0
1,081
6,608
0
51,391
L
Artemis
Ivanboljki
Artemis
3,184
1,248
0
1,601
6,341
2,254
0
1,324
5,017
0
24,156
L
Ao Kuang
KUQUEGIRA
Ao Kuang
5,946
973
0
947
8,863
3,116
0
0
8,863
34,819
0
W
Hou Yi
4,774
2,105
0
2,269
5,167
1,837
0
1,446
3,579
0
38,110
W
Anubis
M4De
Anubis
8,619
908
0
4,270
8,660
3,881
463
1,886
6,774
52,136
0
W
Amaterasu
Vuldron
Amaterasu
5,059
1,356
0
4,234
10,095
5,072
0
5,526
4,569
0
46,140
L
Poseidon
svršavalac
Poseidon
2,108
475
0
210
7,775
1,824
0
5,665
2,110
26,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
34,128
293
Minions Killed
342
0
Camps Cleared
0
1,095,535
Distance Traveled
1,133,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,839
531
61
6
0
224,154
4
W
Bacchus
6,133
558
22
2
0
225,486
1
L
Fenrir
6,729
612
89
8
0
230,087
0
W
Arachne
7,459
678
79
7
0
275,299
0
L
Artemis
5,501
500
39
4
0
212,660
0
L
Ao Kuang
6,030
548
59
5
0
213,580
0
W
Hou Yi
5,851
532
67
6
0
202,807
0
W
Anubis
7,893
718
94
9
0
206,579
0
W
Amaterasu
6,792
617
80
7
0
222,987
4
L
Poseidon
5,365
488
45
4
0
215,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role