Player Matchup

Baron Samedi
Baron Samedi
Fear Gogeta
Baron Samedi
Level 47
God Stats
12W - 27L
1,198 SR
Queue Stats
305W - 374L
1,382 Elo+
Solo
Heimdallr
Heimdallr
Fonsoneitor98
Heimdallr
Level 46
God Stats
5W - 6L
1,432 SR
Queue Stats
246W - 243L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
chavillegas
Ne Zha
Level 105
God Stats
3W - 4L
1,540 SR
Queue Stats
314W - 324L
1,551 Elo+
Party 1
Ares
Ares
emiliorojas32
Ares
Level 76
God Stats
11W - 17L
1,425 SR
Queue Stats
314W - 299L
1,478 Elo+
Party 1
Hel
Hel
pedrosierrab
Hel
Level 99
God Stats
6W - 5L
1,380 SR
Queue Stats
312W - 305L
1,502 Elo+
Party 1
Team Averages
Level 75
1,395 SR
1,489 Elo+

VS

Team Averages
Level 95
1,659 SR
1,503 Elo+
Anhur
Anhur
HDMI4_
Anhur
Level 47
God Stats
6W - 3L
1,673 SR
Queue Stats
60W - 62L
1,471 Elo+
Solo
Horus
Horus
ScarletAngel273
Horus
Level 77
God Stats
3W - 4L
1,535 SR
Queue Stats
143W - 135L
1,486 Elo+
Solo
Aphrodite
Aphrodite
SweatPatato
Aphrodite
Level 153
God Stats
4W - 3L
1,634 SR
Queue Stats
153W - 152L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
Woah Kemosabe
Ratatoskr
Level 69
God Stats
9W - 8L
1,514 SR
Queue Stats
234W - 224L
1,481 Elo+
Solo
Jormungandr
Jormungandr
Zanza2134
Jormungandr
Level 128
God Stats
1W - 0L
1,940 SR
Queue Stats
80W - 54L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fear Gogeta
Baron Samedi
10
0 / 4 / 0
6,779
424
4,380
8,748
3,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Fonsoneitor98
Heimdallr
13
2 / 4 / 0
7,813
488
8,208
11,898
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
14
2 / 4 / 0
8,102
506
7,186
17,209
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 2
6,964
435
4,419
11,156
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 4 / 1
8,497
531
6,591
11,861
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HDMI4_
Anhur
15
4 / 1 / 5
9,395
587
8,010
10,963
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 8
9,425
589
7,370
12,959
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
SweatPatato
Aphrodite
15
4 / 1 / 2
9,659
604
6,142
13,975
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Woah Kemosabe
Ratatoskr
17
4 / 2 / 7
10,163
635
10,448
14,016
6,488
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Zanza2134
Jormungandr
15
3 / 0 / 2
9,931
621
6,495
10,844
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
19
20
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fear Gogeta
Baron Samedi
0
4
0
0
L
Heimdallr
Fonsoneitor98
Heimdallr
2
4
0
0.5
W
Anhur
HDMI4_
Anhur
4
1
5
6.5
W
4
0
8
8
W
Aphrodite
SweatPatato
Aphrodite
4
1
2
5
W
Ratatoskr
Woah Kemosabe
Ratatoskr
4
2
7
3.75
W
Jormungandr
Zanza2134
Jormungandr
3
0
2
4
L
Ne Zha
2
4
0
0.5
L
0
4
2
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
38,465
60,872
Taken
62,757
26,987
Mitigated
40,255
15,233
Healing
34,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fear Gogeta
Baron Samedi
4,380
1,222
0
2,761
8,748
3,611
0
4,381
4,367
35,407
0
L
Heimdallr
Fonsoneitor98
Heimdallr
8,208
3,642
0
3,431
11,898
4,146
727
1,476
10,422
0
52,188
W
Anhur
HDMI4_
Anhur
8,010
5,109
0
4,723
10,963
4,707
470
1,551
9,412
0
82,708
W
7,370
2,297
2,874
7,470
12,959
14,852
117
2,724
10,235
868
23,661
W
Aphrodite
SweatPatato
Aphrodite
6,142
741
2,234
8,142
13,975
6,128
609
5,785
8,190
84,220
0
W
Ratatoskr
Woah Kemosabe
Ratatoskr
10,448
887
0
5,855
14,016
6,488
0
2,218
11,798
0
91,857
W
Jormungandr
Zanza2134
Jormungandr
6,495
2,036
0
2,966
10,844
8,080
913
4,360
6,484
69,308
0
L
Ne Zha
7,186
3,290
0
3,532
17,209
6,343
0
1,868
15,341
0
71,592
L
4,419
93
0
999
11,156
8,433
0
2,510
8,646
17,926
0
L
6,591
220
532
3,978
11,861
4,454
350
3,011
8,850
77,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
48,573
396
Minions Killed
536
0
Camps Cleared
0
1,480,378
Distance Traveled
1,713,909
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,779
424
59
4
0
198,536
0
L
Heimdallr
7,813
488
77
5
0
286,911
0
W
Anhur
9,395
587
119
7
0
321,660
0
W
Horus
9,425
589
23
1
0
392,546
0
W
Aphrodite
9,659
604
136
9
0
331,052
2
W
Ratatoskr
10,163
635
135
8
0
392,904
0
W
Jormungandr
9,931
621
123
8
0
275,747
0
L
Ne Zha
8,102
506
103
6
0
384,224
4
L
Ares
6,964
435
28
2
0
315,069
5
L
Hel
8,497
531
129
8
0
295,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role