Player Matchup

Rama
Rama
Diamond III
Iron4lloy
Rama
Diamond III
Level 143
God Stats
17W - 12L
1,665 SR
Queue Stats
161W - 124L
2,013 MMR
Solo
Mercury
Mercury
Diamond IV
MrReesesXP
Mercury
Diamond IV
Level 156
God Stats
11W - 4L
1,876 SR
Queue Stats
357W - 333L
2,092 MMR
Solo
Hercules
Hercules
Platinum III
OmarChS
Hercules
Platinum III
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
350W - 346L
2,013 MMR
Solo
Hera
Hera
Diamond IV
WeirdPicksOnly
Hera
Diamond IV
Level 48
God Stats
1W - 2L
1,651 SR
Queue Stats
51W - 34L
2,084 MMR
Solo
Scylla
Scylla
Platinum II
droowwhh
Scylla
Platinum II
Level 119
God Stats
1W - 2L
1,742 SR
Queue Stats
230W - 232L
2,021 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,687 SR
2,045 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 184
1,578 SR
2,045 MMR
Ymir
Ymir
Diamond V
AzulaΩ
Ymir
Diamond V
Level 180
God Stats
4W - 3L
1,592 SR
Queue Stats
139W - 135L
2,043 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Funkbot3000
Zhong Kui
Diamond V
Level 220
God Stats
240W - 212L
1,684 SR
Queue Stats
337W - 299L
2,067 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Gojku
Hou Yi
Platinum I
Level 202
God Stats
17W - 14L
1,786 SR
Queue Stats
219W - 204L
2,050 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Gongall
Cernunnos
Diamond IV
Level 158
God Stats
5W - 2L
1,703 SR
Queue Stats
236W - 204L
2,070 MMR
Solo
Thor
Thor
Diamond V
KooKoa
Thor
Diamond V
Level 158
God Stats
5W - 4L
1,124 SR
Queue Stats
93W - 86L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 1 / 2
5,611
561
6,523
8,197
2,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
MrReesesXP
Mercury
10
1 / 1 / 1
5,690
569
2,780
8,013
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
OmarChS
Hercules
11
0 / 3 / 0
5,703
570
2,475
10,746
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 3 / 1
5,406
541
4,060
7,284
4,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
droowwhh
Scylla
10
0 / 3 / 0
5,313
531
4,344
5,049
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangDa JiHe Bo

VS

Bans
FenrirAphroditeNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 3
5,562
556
2,195
8,135
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Funkbot3000
Zhong Kui
12
3 / 0 / 0
7,220
722
8,751
8,223
5,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Gojku
Hou Yi
11
3 / 0 / 2
6,246
625
4,504
7,505
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Gongall
Cernunnos
11
1 / 1 / 2
6,444
644
6,783
7,353
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
KooKoa
Thor
10
4 / 1 / 3
6,037
604
5,139
5,992
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
3
1.5
W
Zhong Kui
Funkbot3000
Zhong Kui
3
0
0
3
W
Hou Yi
Gojku
Hou Yi
3
0
2
4
W
Cernunnos
Gongall
Cernunnos
1
1
2
2
L
Rama
1
1
2
2
W
Thor
KooKoa
Thor
4
1
3
5.5
L
Mercury
MrReesesXP
Mercury
1
1
1
1.5
L
Hercules
OmarChS
Hercules
0
3
0
0
L
1
3
1
0.5
L
Scylla
droowwhh
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
27,372
39,289
Taken
37,208
18,528
Mitigated
18,575
10,937
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,195
907
0
1,989
8,135
5,253
0
2,326
5,809
14,009
0
W
Zhong Kui
Funkbot3000
Zhong Kui
8,751
2,025
0
6,696
8,223
5,628
0
0
7,795
62,117
0
W
Hou Yi
Gojku
Hou Yi
4,504
2,508
0
3,820
7,505
2,608
0
4,327
3,178
0
43,670
W
Cernunnos
Gongall
Cernunnos
6,783
3,844
0
3,848
7,353
2,913
0
721
6,632
0
57,491
L
Rama
6,523
5,620
0
3,573
8,197
2,829
0
893
7,304
0
37,532
W
Thor
KooKoa
Thor
5,139
2,439
0
620
5,992
2,173
0
1,030
4,962
0
35,052
L
Mercury
MrReesesXP
Mercury
2,780
1,712
0
830
8,013
2,933
0
1,093
6,920
0
45,276
L
Hercules
OmarChS
Hercules
2,475
991
0
3,407
10,746
6,638
0
7,936
2,810
0
43,568
L
4,060
1,085
0
2,772
7,284
4,649
0
890
6,394
20,620
0
L
Scylla
droowwhh
Scylla
4,344
357
0
355
5,049
1,479
0
134
4,915
39,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
31,509
321
Minions Killed
356
0
Camps Cleared
0
1,089,661
Distance Traveled
1,071,313
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,562
556
15
2
0
217,130
3
W
Zhong Kui
7,220
722
107
11
0
197,113
1
W
Hou Yi
6,246
625
86
9
0
217,772
0
W
Cernunnos
6,444
644
95
10
0
198,454
2
L
Rama
5,611
561
74
7
0
213,552
2
W
Thor
6,037
604
53
5
0
240,844
3
L
Mercury
5,690
569
72
7
0
257,431
0
L
Hercules
5,703
570
81
8
0
202,984
1
L
Hera
5,406
541
20
2
0
213,316
2
L
Scylla
5,313
531
74
7
0
202,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role