Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Famabi
Ymir
Level 65
God Stats
3W - 6L
1,094 SR
Queue Stats
597W - 600L
1,436 Elo+
Party 1
Cupid
Cupid
Mafarco
Cupid
Level 123
God Stats
2W - 2L
1,267 SR
Queue Stats
287W - 261L
1,476 Elo+
Party 1
Fenrir
Fenrir
Theilea
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,360 Elo+
Solo
Team Averages
Level 92
1,372 SR
1,454 Elo+

VS

Team Averages
Level 96
1,606 SR
1,491 Elo+
Baba Yaga
Baba Yaga
AgostinoSanto
Baba Yaga
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
476W - 502L
1,561 Elo+
Solo
Sobek
Sobek
Delahen
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,485 Elo+
Party 2
Pele
Pele
Nicetos
Pele
Level 139
God Stats
2W - 2L
1,714 SR
Queue Stats
107W - 114L
1,439 Elo+
Solo
Artio
Artio
PenniVenni
Artio
Level 87
God Stats
4W - 1L
1,728 SR
Queue Stats
99W - 97L
1,488 Elo+
Party 2
Chaac
Chaac
svetlio8909
Chaac
Level 106
God Stats
6W - 4L
1,588 SR
Queue Stats
379W - 394L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 1 / 9
9,019
820
29,952
7,525
3,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
 
Amaterasu
13
1 / 2 / 10
7,638
694
6,314
19,134
11,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Famabi
Ymir
14
1 / 2 / 10
7,869
715
7,053
11,574
14,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Mafarco
Cupid
14
3 / 1 / 8
8,476
771
14,793
8,403
3,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Theilea
Fenrir
14
5 / 2 / 5
8,192
745
9,357
11,716
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AgostinoSanto
Baba Yaga
16
2 / 1 / 5
8,288
753
10,777
7,412
4,139
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Delahen
Sobek
13
1 / 3 / 5
7,658
696
6,248
16,425
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Nicetos
Pele
12
2 / 4 / 4
7,401
673
11,316
13,129
9,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
13
0 / 3 / 5
7,634
694
6,093
15,283
17,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 4
7,731
703
13,806
20,154
22,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
14
Kills
7
8
Deaths
14
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
9
8.5
W
Amaterasu
 
Amaterasu
1
2
10
3
L
Baba Yaga
AgostinoSanto
Baba Yaga
2
1
5
4.5
L
Sobek
Delahen
Sobek
1
3
5
1.17
W
Ymir
Famabi
Ymir
1
2
10
3
W
Cupid
Mafarco
Cupid
3
1
8
7
L
Pele
Nicetos
Pele
2
4
4
1
L
Artio
0
3
5
0.83
W
Fenrir
Theilea
Fenrir
5
2
5
3.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,469
Damage
48,240
58,352
Taken
72,403
39,262
Mitigated
71,602
28,403
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
29,952
16,685
1,597
1,933
7,525
3,522
460
2,643
4,882
49,281
0
W
Amaterasu
 
Amaterasu
6,314
2,050
2,087
6,691
19,134
11,494
512
7,873
11,261
0
14,301
L
Baba Yaga
AgostinoSanto
Baba Yaga
10,777
409
0
1,819
7,412
4,139
0
3,234
4,178
28,097
0
L
Sobek
Delahen
Sobek
6,248
833
2,499
2,965
16,425
18,160
0
9,807
6,618
10,254
0
W
Ymir
Famabi
Ymir
7,053
900
2,202
1,239
11,574
14,030
60
4,406
7,168
13,261
0
W
Cupid
Mafarco
Cupid
14,793
5,032
5,113
3,115
8,403
3,859
1,451
3,642
4,761
0
23,350
L
Pele
Nicetos
Pele
11,316
995
917
3,449
13,129
9,037
0
5,538
7,591
0
23,336
L
Artio
6,093
1,201
3,891
3,246
15,283
17,814
0
7,660
7,623
9,578
0
W
Fenrir
Theilea
Fenrir
9,357
4,316
1,275
3,151
11,716
6,357
707
4,554
7,162
0
13,424
L
13,806
1,420
983
4,544
20,154
22,452
0
10,766
9,388
0
30,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
38,712
109
Minions Killed
116
0
Camps Cleared
0
1,112,923
Distance Traveled
1,091,525
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,019
820
39
4
0
254,007
0
W
Amaterasu
7,638
694
19
2
0
223,900
0
L
Baba Yaga
8,288
753
42
4
0
227,441
0
L
Sobek
7,658
696
6
1
0
201,068
0
W
Ymir
7,869
715
17
2
0
197,643
0
W
Cupid
8,476
771
27
2
0
220,361
0
L
Pele
7,401
673
29
3
0
204,762
3
L
Artio
7,634
694
10
1
0
224,290
0
W
Fenrir
8,192
745
7
1
0
217,012
0
L
Chaac
7,731
703
29
3
0
233,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role