Player Matchup

Surtr
Surtr
Feenky
Surtr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 1
Tiamat
Tiamat
TheLoneWiener1
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 1
Izanami
Izanami
Zoreaku
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,106 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,333 Elo+

VS

Team Averages
Level 73
1,359 SR
1,326 Elo+
Anubis
Anubis
ElKano98
Anubis
Level 57
God Stats
5W - 5L
1,152 SR
Queue Stats
24W - 23L
1,366 Elo+
Solo
Ullr
Ullr
SgtNipleBee
Ullr
Level 82
God Stats
51W - 63L
1,219 SR
Queue Stats
68W - 88L
1,210 Elo+
Solo
Yu Huang
Yu Huang
StefanSmit
Yu Huang
Level 81
God Stats
23W - 12L
1,706 SR
Queue Stats
118W - 106L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Feenky
Surtr
16
3 / 4 / 4
11,187
658
11,191
17,917
22,009
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 5
10,330
608
7,141
13,629
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Zoreaku
Izanami
18
5 / 5 / 2
12,996
764
18,298
13,695
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElKano98
Anubis
18
6 / 2 / 6
12,712
748
12,891
12,305
7,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 6
12,391
729
8,363
14,513
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
StefanSmit
Yu Huang
16
5 / 4 / 6
11,512
677
13,829
18,499
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
16
17
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
ElKano98
Anubis
6
2
6
4.5
W
Surtr
Feenky
Surtr
3
4
4
1.25
L
5
2
6
4
L
Yu Huang
StefanSmit
Yu Huang
5
4
6
2
W
0
8
5
0.31
W
Izanami
Zoreaku
Izanami
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,630
Damage
35,083
45,241
Taken
45,317
33,326
Mitigated
23,291
5,494
Healing
18,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ElKano98
Anubis
12,891
479
261
7,856
12,305
7,030
421
3,334
8,958
63,022
0
W
Surtr
Feenky
Surtr
11,191
2,814
0
1,305
17,917
22,009
565
8,288
9,629
493
23,341
L
8,363
2,826
0
3,501
14,513
7,419
614
1,642
12,871
0
45,591
L
Yu Huang
StefanSmit
Yu Huang
13,829
1,069
150
6,461
18,499
8,842
240
2,586
15,912
53,420
0
W
7,141
362
0
1,137
13,629
5,879
136
9,532
4,097
26,901
0
W
Izanami
Zoreaku
Izanami
18,298
11,387
0
3,052
13,695
5,438
1,883
8,967
4,728
0
73,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
36,615
182
Minions Killed
243
0
Camps Cleared
0
826,713
Distance Traveled
852,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,712
748
101
6
0
258,894
2
W
Surtr
11,187
658
25
1
0
290,602
3
L
Ullr
12,391
729
80
5
0
301,468
1
L
Yu Huang
11,512
677
62
4
0
291,741
0
W
Tiamat
10,330
608
48
3
0
270,125
0
W
Izanami
12,996
764
109
6
0
265,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role