Player Matchup

Surtr
Surtr
Lekoloow
Surtr
Level 20
God Stats
2W - 0L
1,781 SR
Queue Stats
9W - 21L
1,255 Elo+
Solo
Nox
Nox
RYA_18PIKO18
Nox
Level 135
God Stats
1W - 2L
1,396 SR
Queue Stats
64W - 67L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RythmicPotato
Ah Muzen Cab
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 190L
1,558 Elo+
Solo
Merlin
Merlin
SniffedGlue
Merlin
Level 158
God Stats
1W - 2L
1,291 SR
Queue Stats
121W - 137L
1,490 Elo+
Solo
Charybdis
Charybdis
SniperOfElite4
Charybdis
Level 54
God Stats
1W - 1L
1,380 SR
Queue Stats
34W - 44L
1,454 Elo+
Party 1
Team Averages
Level 95
1,470 SR
1,441 Elo+

VS

Team Averages
Level 86
1,462 SR
1,444 Elo+
Thor
Thor
Addacus
Thor
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
221W - 251L
1,392 Elo+
Solo
Hercules
Hercules
AupairBR
Hercules
Level 102
God Stats
1W - 4L
1,467 SR
Queue Stats
167W - 190L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigCalf28401546
Kumbhakarna
Level 105
God Stats
9W - 14L
1,345 SR
Queue Stats
539W - 536L
1,455 Elo+
Solo
Chaac
Chaac
RagingMP
Chaac
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 112L
1,474 Elo+
Solo
Nu Wa
Nu Wa
azKato
Nu Wa
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
316W - 337L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Lekoloow
Surtr
18
4 / 5 / 19
11,029
788
12,354
18,289
28,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
11 / 3 / 15
12,293
878
21,579
8,945
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RythmicPotato
Ah Muzen Cab
19
6 / 1 / 15
11,010
786
19,250
13,850
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
17
4 / 4 / 17
10,535
753
21,952
9,815
5,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SniperOfElite4
Charybdis
18
4 / 4 / 17
10,538
753
15,981
10,415
4,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Addacus
Thor
17
6 / 10 / 5
10,431
745
8,987
19,607
9,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
AupairBR
Hercules
17
3 / 3 / 7
9,735
695
10,018
25,951
29,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
BigCalf28401546
Kumbhakarna
15
0 / 5 / 9
9,074
648
3,754
19,401
26,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
RagingMP
Chaac
17
4 / 5 / 5
9,617
687
13,064
25,008
27,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
azKato
Nu Wa
14
2 / 6 / 7
8,947
639
12,288
10,722
4,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
29
Kills
15
17
Deaths
29
83
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
Addacus
Thor
6
10
5
0.85
L
Hercules
AupairBR
Hercules
3
3
7
2.17
L
Kumbhakarna
BigCalf28401546
Kumbhakarna
0
5
9
0.9
W
Surtr
Lekoloow
Surtr
4
5
19
2.7
W
11
3
15
6.17
L
Chaac
RagingMP
Chaac
4
5
5
1.3
W
Ah Muzen Cab
RythmicPotato
Ah Muzen Cab
6
1
15
13.5
W
Merlin
4
4
17
3.13
W
Charybdis
SniperOfElite4
Charybdis
4
4
17
3.13
L
Nu Wa
azKato
Nu Wa
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,116
Damage
48,111
61,314
Taken
100,689
52,219
Mitigated
98,328
16,823
Healing
30,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Addacus
Thor
8,987
1,549
1,654
1,258
19,607
9,671
0
9,453
10,154
0
21,477
L
Hercules
AupairBR
Hercules
10,018
2,367
1,130
13,380
25,951
29,546
43
12,836
13,115
0
22,113
L
Kumbhakarna
BigCalf28401546
Kumbhakarna
3,754
66
1,091
2,286
19,401
26,880
26
7,498
11,903
8,081
0
W
Surtr
Lekoloow
Surtr
12,354
3,682
1,368
5,812
18,289
28,341
39
4,612
13,677
5,167
26,051
W
21,579
931
897
1,467
8,945
5,049
787
2,699
6,246
33,440
0
L
Chaac
RagingMP
Chaac
13,064
1,521
578
6,557
25,008
27,899
0
10,223
14,785
0
33,016
W
Ah Muzen Cab
RythmicPotato
Ah Muzen Cab
19,250
7,411
873
2,305
13,850
8,435
3,241
3,327
10,523
0
41,132
W
Merlin
21,952
1,680
910
1,823
9,815
5,645
598
2,240
7,575
43,498
0
W
Charybdis
SniperOfElite4
Charybdis
15,981
6,892
515
853
10,415
4,749
3,039
3,164
7,251
0
25,590
L
Nu Wa
azKato
Nu Wa
12,288
2,548
849
1,353
10,722
4,332
50
6,583
4,139
30,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,405
Gold Earned
47,804
162
Minions Killed
173
0
Camps Cleared
0
1,275,145
Distance Traveled
1,119,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,431
745
30
2
0
212,052
0
L
Hercules
9,735
695
33
2
0
249,468
0
L
Kumbhakarna
9,074
648
15
1
0
256,675
0
W
Surtr
11,029
788
28
2
0
270,265
0
W
Nox
12,293
878
30
2
0
232,733
0
L
Chaac
9,617
687
43
3
0
242,735
0
W
Ah Muzen Cab
11,010
786
34
2
0
276,530
0
W
Merlin
10,535
753
50
4
0
242,977
0
W
Charybdis
10,538
753
20
1
0
252,640
0
L
Nu Wa
8,947
639
52
4
0
158,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role