Player Matchup

Bellona
Bellona
Bronze III
AndreBoss
Bellona
Bronze III
Level 71
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,715 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,209 SR
1,229 MMR
Poseidon
Poseidon
Bronze III
user3000
Poseidon
Bronze III
Level 37
God Stats
3W - 1L
1,209 SR
Queue Stats
78W - 183L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndreBoss
Bellona
20
4 / 3 / 0
32,737
839
27,634
57,552
96,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
HadesSkadiUllrMartichorasKali

VS

Bans
Ah Muzen CabAnubisIshtarFreyaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
user3000
Poseidon
20
3 / 4 / 0
32,891
843
42,590
32,252
52,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndreBoss
Bellona
4
3
0
1.33
W
Poseidon
user3000
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
42,590
57,552
Taken
32,252
96,498
Mitigated
52,800
5,193
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndreBoss
Bellona
27,634
7,623
0
5,193
57,552
96,498
2,204
43,418
14,134
0
246,708
W
Poseidon
user3000
Poseidon
42,590
7,889
0
11,009
32,252
52,800
2,599
561
31,691
267,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
32,891
348
Minions Killed
362
14
Camps Cleared
14
769,221
Distance Traveled
727,276
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
32,737
839
348
9
14
769,221
0
W
Poseidon
32,891
843
362
9
14
727,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role