Player Matchup

Rama
Rama
GOFNOED
Rama
Level 7
God Stats
1W - 1L
1,172 SR
Queue Stats
2W - 9L
912 Elo+
Party 2
Danzaburou
Danzaburou
SOSOK631
Danzaburou
Level 40
God Stats
1W - 0L
1,721 SR
Queue Stats
4W - 9L
1,068 Elo+
Party 2
Kuzenbo
Kuzenbo
Ykropizogoroda
Kuzenbo
Level 36
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 8L
1,068 Elo+
Party 2
Team Averages
Level 28
1,444 SR
1,016 Elo+

VS

Team Averages
Level 38
1,333 SR
1,310 Elo+
Xbalanque
Xbalanque
Phantom_Surge
Xbalanque
Level 43
God Stats
2W - 1L
1,415 SR
Queue Stats
67W - 39L
1,403 Elo+
Party 1
Sol
Sol
WilkorDuch
Sol
Level 59
God Stats
0W - 2L
1,369 SR
Queue Stats
8W - 6L
1,533 Elo+
Solo
Charybdis
Charybdis
lurppakorva
Charybdis
Level 12
God Stats
1W - 2L
1,216 SR
Queue Stats
2W - 5L
994 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GOFNOED
Rama
16
2 / 0 / 3
9,754
650
6,953
11,568
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
SOSOK631
Danzaburou
16
4 / 1 / 2
10,726
715
21,954
15,035
8,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
10,059
671
5,774
18,979
26,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Phantom_Surge
Xbalanque
14
0 / 2 / 1
9,192
613
12,442
13,940
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 1
10,539
703
19,607
14,747
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
lurppakorva
Charybdis
13
1 / 3 / 1
8,708
581
5,163
12,345
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
2
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
GOFNOED
Rama
2
0
3
3.5
L
Xbalanque
Phantom_Surge
Xbalanque
0
2
1
0.25
W
Danzaburou
SOSOK631
Danzaburou
4
1
2
5
L
1
2
1
0.75
W
1
1
2
2
L
Charybdis
lurppakorva
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
37,212
45,582
Taken
41,032
40,861
Mitigated
20,506
15,209
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
GOFNOED
Rama
6,953
5,047
0
3,296
11,568
6,089
1,936
3,824
7,744
0
32,842
L
Xbalanque
Phantom_Surge
Xbalanque
12,442
4,590
0
1,397
13,940
6,549
331
1,837
12,103
0
52,965
W
Danzaburou
SOSOK631
Danzaburou
21,954
7,751
656
4,275
15,035
8,671
1,114
6,265
8,770
0
70,757
L
19,607
5,615
0
5,844
14,747
8,132
314
3,015
11,732
57,926
0
W
5,774
1,823
2,116
4,866
18,979
26,101
204
9,722
9,257
14,554
0
L
Charybdis
lurppakorva
Charybdis
5,163
1,597
0
1,923
12,345
5,825
138
985
11,360
0
15,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
28,439
158
Minions Killed
197
0
Camps Cleared
0
764,266
Distance Traveled
699,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,754
650
40
3
0
249,268
0
L
Xbalanque
9,192
613
95
6
0
258,532
0
W
Danzaburou
10,726
715
101
7
0
247,718
0
L
Sol
10,539
703
83
6
0
220,744
1
W
Kuzenbo
10,059
671
17
1
0
267,280
0
L
Charybdis
8,708
581
19
1
0
220,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role