Player Matchup

Kuzenbo
Kuzenbo
MisterMondays
Kuzenbo
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
211W - 220L
1,451 Elo+
Solo
Raijin
Raijin
NIWAtheGuru
Raijin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,413 Elo+
Solo
Ra
Ra
Pack1297
Ra
Level 157
God Stats
1W - 3L
1,490 SR
Queue Stats
339W - 302L
1,529 Elo+
Solo
Scylla
Scylla
StonedandSalty
Scylla
Level 156
God Stats
3W - 11L
1,121 SR
Queue Stats
820W - 866L
1,477 Elo+
Solo
Danzaburou
Danzaburou
WildMrsWeazel
Danzaburou
Level 128
God Stats
1W - 2L
1,263 SR
Queue Stats
292W - 285L
1,509 Elo+
Solo
Team Averages
Level 133
1,375 SR
1,476 Elo+

VS

Team Averages
Level 126
1,353 SR
1,480 Elo+
Ullr
Ullr
WolfSavage30
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,498 Elo+
Solo
Set
Set
XGerde
Set
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
footfungi
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,577 Elo+
Solo
Fenrir
Fenrir
pirulitin
Fenrir
Level 85
God Stats
1W - 1L
1,023 SR
Queue Stats
73W - 166L
1,323 Elo+
Solo
Chang'e
Chang'e
xXSkRibLeXx
Chang'e
Level 156
God Stats
3W - 1L
1,243 SR
Queue Stats
356W - 352L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
4 / 4 / 14
10,246
931
9,185
17,098
30,285
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
15
5 / 4 / 9
9,145
831
9,954
8,133
4,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 5 / 8
10,574
961
17,576
15,477
13,180
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
6,140
558
0
0
0
Danzaburou
WildMrsWeazel
Danzaburou
17
2 / 3 / 15
9,526
866
17,176
11,719
8,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
9,123
829
5,957
12,894
6,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
XGerde
Set
16
3 / 4 / 9
9,339
849
10,839
14,617
8,836
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
footfungi
Sun Wukong
18
6 / 3 / 9
10,607
964
13,459
17,423
23,351
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
pirulitin
Fenrir
13
0 / 6 / 7
8,271
752
5,960
10,685
4,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
xXSkRibLeXx
Chang'e
18
4 / 2 / 6
10,172
925
9,543
11,839
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
19
Kills
16
16
Deaths
20
46
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
4
14
2.75
L
Raijin
5
4
9
2.38
L
8
5
8
2.4
L
0
0
0
0
L
Danzaburou
WildMrsWeazel
Danzaburou
2
3
15
3.17
W
3
5
7
1.3
W
Set
XGerde
Set
3
4
9
1.88
W
Sun Wukong
footfungi
Sun Wukong
6
3
9
3.5
W
Fenrir
pirulitin
Fenrir
0
6
7
0.58
W
Chang'e
xXSkRibLeXx
Chang'e
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,891
Damage
45,758
52,427
Taken
67,458
56,588
Mitigated
48,425
18,963
Healing
27,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
9,185
3,132
1,328
2,203
17,098
30,285
580
3,064
14,034
12,740
0
L
Raijin
9,954
592
687
364
8,133
4,732
394
1,154
6,979
25,269
0
L
17,576
1,526
6,903
4,980
15,477
13,180
486
4,274
11,203
33,114
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
WildMrsWeazel
Danzaburou
17,176
8,899
585
1,913
11,719
8,391
797
1,051
10,668
0
35,394
W
5,957
2,670
0
489
12,894
6,074
1,780
6,882
5,928
0
16,453
W
Set
XGerde
Set
10,839
4,432
1,874
2,881
14,617
8,836
1,502
8,893
5,639
0
21,996
W
Sun Wukong
footfungi
Sun Wukong
13,459
1,204
792
2,878
17,423
23,351
550
7,986
9,251
0
26,201
W
Fenrir
pirulitin
Fenrir
5,960
1,091
1,675
1,015
10,685
4,911
0
5,881
4,735
0
11,672
W
Chang'e
xXSkRibLeXx
Chang'e
9,543
206
10,154
5,528
11,839
5,253
698
6,465
5,190
28,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
47,512
113
Minions Killed
143
0
Camps Cleared
0
759,972
Distance Traveled
1,002,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,246
931
4
0
0
210,197
0
L
Raijin
9,145
831
33
3
0
157,903
0
L
Ra
10,574
961
36
3
0
209,735
0
L
Scylla
6,140
558
0
0
0
0
0
L
Danzaburou
9,526
866
40
4
0
182,137
0
W
Ullr
9,123
829
23
2
0
171,911
0
W
Set
9,339
849
36
3
0
205,068
0
W
Sun Wukong
10,607
964
27
2
0
218,959
0
W
Fenrir
8,271
752
16
1
0
184,685
0
W
Chang'e
10,172
925
41
4
0
222,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role