Player Matchup

Loki
Loki
BadSpaghetti
Loki
Level 122
God Stats
2W - 4L
1,509 SR
Queue Stats
193W - 203L
1,465 Elo+
Solo
Ah Puch
Ah Puch
IvanDaSlayer
Ah Puch
Level 88
God Stats
16W - 15L
1,514 SR
Queue Stats
347W - 327L
1,534 Elo+
Solo
Mulan
Mulan
Oxazii
Mulan
Level 48
God Stats
50W - 26L
1,641 SR
Queue Stats
84W - 77L
1,451 Elo+
Solo
Neith
Neith
RUDEBOI HEFF
Neith
Level 124
God Stats
11W - 7L
1,946 SR
Queue Stats
56W - 62L
1,404 Elo+
Solo
Cthulhu
Cthulhu
nuketubekilling
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Solo
Team Averages
Level 90
1,622 SR
1,452 Elo+

VS

Team Averages
Level 94
1,491 SR
1,331 Elo+
Chang'e
Chang'e
AlanDllaTorre
Chang'e
Level 119
God Stats
25W - 28L
1,311 SR
Queue Stats
493W - 471L
1,406 Elo+
Solo
Charybdis
Charybdis
Mouhyahn
Charybdis
Level 106
God Stats
1W - 0L
1,746 SR
Queue Stats
16W - 22L
1,194 Elo+
Solo
Lancelot
Lancelot
ObscureKurosaki
Lancelot
Level 76
God Stats
8W - 7L
1,417 SR
Queue Stats
268W - 263L
1,428 Elo+
Solo
Hades
Hades
eaterC
Hades
Level 48
God Stats
1W - 0L
1,252 SR
Queue Stats
108W - 107L
1,362 Elo+
Solo
Yemoja
Yemoja
forjandotr3cho
Yemoja
Level 120
God Stats
1W - 0L
1,729 SR
Queue Stats
21W - 33L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,369
433
3,787
13,518
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
IvanDaSlayer
Ah Puch
15
1 / 4 / 1
8,795
517
6,747
11,127
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Oxazii
Mulan
15
2 / 1 / 0
8,828
519
12,977
18,662
15,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
7,355
433
10,850
13,644
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 2
7,935
467
9,117
15,808
18,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
8 / 1 / 3
11,277
663
9,777
9,378
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mouhyahn
Charybdis
14
2 / 1 / 5
7,805
459
11,871
13,424
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
14
5 / 0 / 7
9,488
558
10,607
13,501
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
eaterC
Hades
15
1 / 3 / 0
8,675
510
10,297
16,531
10,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 6
8,273
487
3,715
10,372
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
1
3
9.5
L
2
6
2
0.5
L
Ah Puch
IvanDaSlayer
Ah Puch
1
4
1
0.38
W
Charybdis
Mouhyahn
Charybdis
2
1
5
4.5
W
Lancelot
5
0
7
8.5
L
Mulan
Oxazii
Mulan
2
1
0
2
L
1
4
1
0.38
W
Hades
eaterC
Hades
1
3
0
0.33
W
2
1
6
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
46,267
72,759
Taken
63,206
49,432
Mitigated
35,417
26,018
Healing
30,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,777
830
468
7,133
9,378
3,626
0
3,200
5,668
83,250
0
L
3,787
771
0
4,353
13,518
4,641
0
3,877
9,641
0
46,314
L
Ah Puch
IvanDaSlayer
Ah Puch
6,747
465
0
2,737
11,127
4,364
0
4,983
6,144
67,158
0
W
Charybdis
Mouhyahn
Charybdis
11,871
8,712
0
6,326
13,424
5,673
638
5,730
7,678
0
63,411
W
Lancelot
10,607
2,937
0
2,188
13,501
6,057
0
3,396
9,767
0
66,682
L
Mulan
Oxazii
Mulan
12,977
2,217
0
10,011
18,662
15,616
0
10,613
8,049
0
75,841
L
10,850
3,182
0
1,605
13,644
6,398
0
1,977
11,667
0
63,766
W
Hades
eaterC
Hades
10,297
1,896
60
6,734
16,531
10,540
626
128
15,348
63,300
0
W
3,715
1,302
3,847
3,614
10,372
9,521
297
2,727
7,645
20,869
0
L
9,117
515
2,184
5,128
15,808
18,413
0
2,339
13,469
36,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
45,518
462
Minions Killed
487
0
Camps Cleared
0
1,526,934
Distance Traveled
1,537,360
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,277
663
174
10
0
358,206
2
L
Loki
7,369
433
60
4
0
300,939
3
L
Ah Puch
8,795
517
121
7
0
303,699
0
W
Charybdis
7,805
459
97
6
0
251,726
0
W
Lancelot
9,488
558
90
5
0
396,679
0
L
Mulan
8,828
519
123
7
0
307,765
6
L
Neith
7,355
433
101
6
0
287,190
0
W
Hades
8,675
510
96
6
0
292,062
0
W
Yemoja
8,273
487
30
2
0
238,687
0
L
Cthulhu
7,935
467
57
3
0
327,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role