Player Matchup

Athena
Athena
Gold V
Cosmobiker73
Athena
Gold V
Level 127
God Stats
16W - 17L
1,592 SR
Queue Stats
512W - 506L
1,262 MMR
Solo
Loki
Loki
Gold IV
KizaTheShaddow
Loki
Gold IV
Level 126
God Stats
17W - 13L
1,574 SR
Queue Stats
138W - 143L
1,309 MMR
Solo
Cupid
Cupid
Gold V
MAMOI_04
Cupid
Gold V
Level 169
God Stats
3W - 2L
1,719 SR
Queue Stats
80W - 92L
1,275 MMR
Solo
Amaterasu
Amaterasu
Silver II
WhoIsAzami
Amaterasu
Silver II
Level 112
God Stats
2W - 3L
1,720 SR
Queue Stats
39W - 49L
1,271 MMR
Solo
Scylla
Scylla
Silver IV
Zuviaq
Scylla
Silver IV
Level 133
God Stats
7W - 4L
1,700 SR
Queue Stats
56W - 41L
1,311 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,661 SR
1,285 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,503 SR
1,286 MMR
Jing Wei
Jing Wei
Bronze V
D4A_GnZH
Jing Wei
Bronze V
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 137L
1,286 MMR
Solo
Maui
Maui
Silver IV
LORD_CHUNGUS451
Maui
Silver IV
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
256W - 276L
1,295 MMR
Party 1
Thoth
Thoth
Gold V
Vas-Te
Thoth
Gold V
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
281W - 295L
1,319 MMR
Solo
Bellona
Bellona
Silver I
h0xc
Bellona
Silver I
Level 102
God Stats
1W - 2L
1,330 SR
Queue Stats
134W - 136L
1,196 MMR
Solo
Bakasura
Bakasura
Silver IV
haydentman
Bakasura
Silver IV
Level 120
God Stats
9W - 7L
1,685 SR
Queue Stats
304W - 315L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 5 / 14
9,041
502
4,819
19,264
19,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
11 / 0 / 4
11,464
637
9,895
11,042
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
MAMOI_04
Cupid
16
2 / 2 / 8
9,770
543
10,122
9,350
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
WhoIsAzami
Amaterasu
15
1 / 5 / 5
9,524
529
7,808
20,701
17,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Zuviaq
Scylla
17
7 / 1 / 5
10,728
596
21,773
8,056
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeSurtrDanzaburouAo Kuang

VS

Bans
He BoThanatosAnubisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D4A_GnZH
Jing Wei
13
1 / 5 / 2
8,382
466
8,540
13,904
6,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 7
7,729
429
4,033
15,501
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Vas-Te
Thoth
15
2 / 5 / 3
9,253
514
5,163
10,464
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
h0xc
Bellona
16
5 / 1 / 0
10,380
577
17,040
19,757
22,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
haydentman
Bakasura
14
5 / 6 / 2
8,822
490
9,800
18,547
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
22
Kills
13
13
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
1
5
14
1.6
L
Jing Wei
D4A_GnZH
Jing Wei
1
5
2
0.4
W
11
0
4
13
L
0
5
7
0.7
W
Cupid
MAMOI_04
Cupid
2
2
8
3
L
Thoth
Vas-Te
Thoth
2
5
3
0.7
W
Amaterasu
WhoIsAzami
Amaterasu
1
5
5
0.7
W
Scylla
Zuviaq
Scylla
7
1
5
9.5
L
Bellona
h0xc
Bellona
5
1
0
5
L
Bakasura
haydentman
Bakasura
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
44,576
68,413
Taken
78,173
50,037
Mitigated
56,231
17,656
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,819
859
0
3,359
19,264
19,603
371
3,840
14,449
25,961
0
L
Jing Wei
D4A_GnZH
Jing Wei
8,540
7,035
0
4,894
13,904
6,041
71
3,161
10,743
0
65,242
W
9,895
2,302
0
1,250
11,042
5,013
1,928
836
9,949
0
93,111
L
4,033
992
111
1,760
15,501
15,650
0
8,090
7,411
22,553
0
W
Cupid
MAMOI_04
Cupid
10,122
5,880
760
5,319
9,350
4,700
911
1,067
8,111
0
85,194
L
Thoth
Vas-Te
Thoth
5,163
191
0
1,500
10,464
3,634
0
4,420
6,044
75,477
0
W
Amaterasu
WhoIsAzami
Amaterasu
7,808
3,935
0
6,468
20,701
17,107
1,195
1,790
18,851
0
67,513
W
Scylla
Zuviaq
Scylla
21,773
1,761
0
500
8,056
3,614
306
2,303
5,518
107,634
0
L
Bellona
h0xc
Bellona
17,040
7,368
0
5,062
19,757
22,294
475
3,533
16,224
0
95,505
L
Bakasura
haydentman
Bakasura
9,800
6,970
0
3,935
18,547
8,612
0
7,388
11,159
0
62,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
44,566
560
Minions Killed
541
0
Camps Cleared
0
1,773,309
Distance Traveled
1,777,912
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,041
502
23
1
0
398,480
3
L
Jing Wei
8,382
466
117
7
0
344,341
2
W
Loki
11,464
637
129
7
0
398,106
7
L
Maui
7,729
429
29
2
0
344,123
5
W
Cupid
9,770
543
131
7
0
326,619
4
L
Thoth
9,253
514
133
7
0
331,312
6
W
Amaterasu
9,524
529
125
7
0
321,030
2
W
Scylla
10,728
596
152
8
0
329,074
6
L
Bellona
10,380
577
147
8
0
361,183
0
L
Bakasura
8,822
490
115
6
0
396,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role