Player Matchup

Jormungandr
Jormungandr
AEMELIA
Jormungandr
Level 122
God Stats
19W - 6L
1,820 SR
Queue Stats
733W - 378L
1,746 Elo+
Party 2
Zeus
Zeus
Atomic-justice2
Zeus
Level 144
God Stats
56W - 54L
1,413 SR
Queue Stats
1,393W - 1,437L
1,520 Elo+
Solo
Ra
Ra
MvG ShadowBlade
Ra
Level 144
God Stats
5W - 1L
1,644 SR
Queue Stats
81W - 35L
1,767 Elo+
Party 2
Thor
Thor
Rixhh
Thor
Level 134
God Stats
12W - 11L
1,792 SR
Queue Stats
332W - 322L
1,596 Elo+
Solo
Martichoras
Martichoras
XI FallenAsh IX
Martichoras
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 138
1,634 SR
1,626 Elo+

VS

Team Averages
Level 78
1,507 SR
1,508 Elo+
Xbalanque
Xbalanque
AllDivine
Xbalanque
Level 78
God Stats
0W - 2L
1,235 SR
Queue Stats
17W - 17L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
Bloodahadow
Baba Yaga
Level 109
God Stats
3W - 3L
1,579 SR
Queue Stats
11W - 13L
1,458 Elo+
Solo
Ymir
Ymir
InFerNuz FB
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,713 Elo+
Solo
Bellona
Bellona
MadLadBomber
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,408 Elo+
Party 1
Ravana
Ravana
psychohobo55627
Ravana
Level 41
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AEMELIA
Jormungandr
15
4 / 0 / 14
9,143
1,143
10,558
10,009
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 0 / 10
9,550
1,194
12,054
5,928
2,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 10
8,948
1,119
5,059
4,538
2,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Rixhh
Thor
14
2 / 0 / 9
8,722
1,090
5,346
3,398
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
XI FallenAsh IX
Martichoras
14
1 / 2 / 13
8,151
1,019
7,197
5,575
2,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

333

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AllDivine
Xbalanque
12
0 / 3 / 0
7,201
900
2,088
4,900
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Bloodahadow
Baba Yaga
13
1 / 5 / 1
7,984
998
14,199
8,507
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 1
8,528
1,066
2,730
10,191
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
MadLadBomber
Bellona
12
0 / 6 / 0
7,307
913
3,628
12,041
7,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 2
7,582
948
5,442
8,228
5,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
18
Kills
2
2
Deaths
18
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AEMELIA
Jormungandr
4
0
14
11
L
Xbalanque
AllDivine
Xbalanque
0
3
0
0
W
8
0
10
13
L
Baba Yaga
Bloodahadow
Baba Yaga
1
5
1
0.3
L
1
0
1
1.5
L
Bellona
MadLadBomber
Bellona
0
6
0
0
W
3
0
10
8
W
Thor
Rixhh
Thor
2
0
9
6.5
W
Martichoras
XI FallenAsh IX
Martichoras
1
2
13
3.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,214
Damage
28,087
29,448
Taken
43,867
21,034
Mitigated
28,976
4,331
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AEMELIA
Jormungandr
10,558
2,227
0
587
10,009
12,379
0
3,927
6,082
19,765
731
L
Xbalanque
AllDivine
Xbalanque
2,088
1,374
0
82
4,900
1,884
0
1,927
2,973
0
12,550
W
12,054
846
0
983
5,928
2,613
0
4,665
1,263
22,088
0
L
Baba Yaga
Bloodahadow
Baba Yaga
14,199
705
0
1,112
8,507
4,366
0
5,408
3,003
37,631
0
L
2,730
476
0
1,538
10,191
9,859
0
6,560
3,048
15,502
0
L
Bellona
MadLadBomber
Bellona
3,628
1,371
0
908
12,041
7,139
0
8,157
3,510
0
14,376
W
5,059
160
1,004
1,341
4,538
2,171
0
1,791
2,747
25,504
0
W
Thor
Rixhh
Thor
5,346
1,412
0
160
3,398
1,350
0
2,044
1,354
0
16,206
W
Martichoras
XI FallenAsh IX
Martichoras
7,197
3,293
0
256
5,575
2,521
0
4,502
1,073
0
18,126
L
5,442
1,389
360
993
8,228
5,728
0
3,643
4,393
0
11,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
38,602
152
Minions Killed
151
9
Camps Cleared
3
732,020
Distance Traveled
641,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,143
1,143
19
2
1
161,830
0
L
Xbalanque
7,201
900
24
3
2
80,698
0
W
Zeus
9,550
1,194
22
3
1
145,795
0
L
Baba Yaga
7,984
998
46
6
0
142,485
0
L
Ymir
8,528
1,066
40
5
0
150,283
0
L
Bellona
7,307
913
27
3
0
109,541
0
W
Ra
8,948
1,119
65
8
1
179,684
0
W
Thor
8,722
1,090
19
2
6
130,559
0
W
Martichoras
8,151
1,019
27
3
0
114,152
0
L
Ravana
7,582
948
14
2
1
158,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role