Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
PaPaGuzzler69
Chiron
Level 107
God Stats
1W - 2L
1,703 SR
Queue Stats
68W - 65L
1,447 Elo+
Party 1
Poseidon
Poseidon
Perpendiqular
Poseidon
Level 125
God Stats
6W - 7L
1,401 SR
Queue Stats
55W - 51L
1,309 Elo+
Solo
Danzaburou
Danzaburou
Reece2k
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
SmallAquarium
Fenrir
Level 13
God Stats
1W - 2L
1,335 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 1
Team Averages
Level 64
1,488 SR
1,438 Elo+

VS

Team Averages
Level 130
1,407 SR
1,474 Elo+
Bellona
Bellona
FIL7884
Bellona
Level 178
God Stats
1W - 1L
1,331 SR
Queue Stats
87W - 97L
1,524 Elo+
Solo
Aphrodite
Aphrodite
SHUFFL1NK33N
Aphrodite
Level 105
God Stats
16W - 9L
1,615 SR
Queue Stats
180W - 196L
1,490 Elo+
Party 2
Hel
Hel
TwistedLimeade
Hel
Level 148
God Stats
8W - 7L
1,475 SR
Queue Stats
285W - 283L
1,550 Elo+
Party 2
Zeus
Zeus
julicrak
Zeus
Level 141
God Stats
4W - 4L
1,116 SR
Queue Stats
286W - 321L
1,407 Elo+
Solo
Bakasura
Bakasura
olrA
Bakasura
Level 77
God Stats
6W - 0L
1,500 SR
Queue Stats
257W - 261L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 9 / 7
6,758
451
3,446
12,281
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 9 / 7
7,294
486
7,327
15,465
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Perpendiqular
Poseidon
15
2 / 3 / 0
8,595
573
9,872
11,278
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Reece2k
Danzaburou
13
4 / 4 / 4
8,177
545
10,489
13,693
5,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 8 / 5
7,976
532
10,506
16,281
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FIL7884
Bellona
16
3 / 2 / 4
9,519
635
8,645
17,074
14,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
SHUFFL1NK33N
Aphrodite
12
2 / 4 / 11
7,976
532
6,021
13,307
7,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 9
7,808
521
6,520
15,385
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
10 / 4 / 5
9,823
655
14,814
8,725
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
olrA
Bakasura
16
15 / 1 / 8
10,851
723
15,670
14,659
8,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
14
Kills
33
33
Deaths
14
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
9
7
0.5
W
Bellona
FIL7884
Bellona
3
2
4
2.5
L
1
9
7
0.5
L
Poseidon
Perpendiqular
Poseidon
2
3
0
0.67
L
Danzaburou
Reece2k
Danzaburou
4
4
4
1.5
W
Aphrodite
SHUFFL1NK33N
Aphrodite
2
4
11
1.88
L
6
8
5
1.06
W
3
3
9
2.5
W
Zeus
10
4
5
3.13
W
Bakasura
olrA
Bakasura
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
51,670
68,998
Taken
69,150
26,405
Mitigated
42,058
12,615
Healing
31,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,446
783
830
2,314
12,281
4,898
0
5,977
5,831
21,577
0
W
Bellona
FIL7884
Bellona
8,645
2,375
0
8,578
17,074
14,330
870
9,872
7,202
0
70,109
L
7,327
2,535
255
1,801
15,465
5,310
0
6,412
7,968
0
42,086
L
Poseidon
Perpendiqular
Poseidon
9,872
1,473
0
3,874
11,278
4,406
73
0
11,278
77,979
0
L
Danzaburou
Reece2k
Danzaburou
10,489
4,538
0
2,378
13,693
5,206
0
7,040
6,050
0
37,248
W
Aphrodite
SHUFFL1NK33N
Aphrodite
6,021
961
3,386
5,001
13,307
7,806
354
1,469
11,838
32,453
0
L
10,506
3,641
0
1,163
16,281
6,585
0
7,303
8,641
0
38,795
W
6,520
1,108
3,745
4,968
15,385
8,937
289
1,153
14,232
43,560
0
W
Zeus
14,814
1,564
0
914
8,725
2,968
350
193
8,532
70,165
0
W
Bakasura
olrA
Bakasura
15,670
11,273
0
4,846
14,659
8,017
94
1,538
13,121
0
87,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
45,977
353
Minions Killed
465
0
Camps Cleared
0
1,360,083
Distance Traveled
1,420,519
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,758
451
27
2
0
238,399
0
W
Bellona
9,519
635
111
7
0
235,855
0
L
Chiron
7,294
486
59
4
0
264,587
2
L
Poseidon
8,595
573
135
9
0
261,400
0
L
Danzaburou
8,177
545
67
4
0
280,169
1
W
Aphrodite
7,976
532
58
4
0
244,572
0
L
Fenrir
7,976
532
65
4
0
315,528
0
W
Hel
7,808
521
69
5
0
293,532
0
W
Zeus
9,823
655
108
7
0
276,664
0
W
Bakasura
10,851
723
119
8
0
369,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role