Player Matchup

Bastet
Bastet
ChkRaZor155
Bastet
Level 29
God Stats
7W - 5L
1,727 SR
Queue Stats
242W - 242L
1,559 Elo+
Solo
Martichoras
Martichoras
IrNoOb315
Martichoras
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo
Zeus
Zeus
Nickyyymanij
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,429 Elo+
Solo
Yemoja
Yemoja
sirprodigy
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 315L
1,545 Elo+
Solo
Nemesis
Nemesis
tayalat
Nemesis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 133L
1,476 Elo+
Solo
Team Averages
Level 72
1,545 SR
1,482 Elo+

VS

Team Averages
Level 89
1,460 SR
1,463 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
STORMSZI
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,384 Elo+
Solo
Mulan
Mulan
Spyrell
Mulan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
314W - 259L
1,501 Elo+
Party 1
Geb
Geb
icywiener
Geb
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 144L
1,470 Elo+
Party 1
Nemesis
Nemesis
sydnellia
Nemesis
Level 93
God Stats
6W - 10L
1,299 SR
Queue Stats
257W - 274L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 4 / 6
7,974
725
15,485
16,352
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
IrNoOb315
Martichoras
16
4 / 3 / 5
8,488
772
15,541
13,742
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 6
8,266
751
17,271
11,288
4,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
sirprodigy
Yemoja
14
1 / 2 / 5
7,415
674
3,927
7,766
4,297
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
tayalat
Nemesis
12
1 / 4 / 3
7,320
665
7,187
12,402
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 0 / 14
9,468
861
9,994
13,110
9,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
STORMSZI
Bastet
15
2 / 2 / 14
8,676
789
10,024
14,354
11,994
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Spyrell
Mulan
18
9 / 3 / 8
10,774
979
18,300
17,550
20,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

13
0 / 4 / 11
8,632
785
12,750
20,696
20,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
sydnellia
Nemesis
16
4 / 2 / 9
9,134
830
6,277
15,137
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
10
Kills
18
18
Deaths
11
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
14
10
L
Bastet
2
4
6
1.25
L
Martichoras
IrNoOb315
Martichoras
4
3
5
2.17
L
2
5
6
1
W
Bastet
STORMSZI
Bastet
2
2
14
4.5
W
Mulan
Spyrell
Mulan
9
3
8
4.33
W
0
4
11
1.38
L
Yemoja
sirprodigy
Yemoja
1
2
5
1.75
W
Nemesis
sydnellia
Nemesis
4
2
9
4.25
L
Nemesis
tayalat
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,411
Damage
57,345
61,550
Taken
80,847
31,168
Mitigated
75,716
25,459
Healing
41,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,994
658
16,779
9,573
13,110
9,907
381
4,522
8,588
26,599
0
L
Bastet
15,485
4,205
513
4,377
16,352
7,101
0
5,906
10,112
0
18,309
L
Martichoras
IrNoOb315
Martichoras
15,541
3,214
199
890
13,742
7,203
0
5,059
8,506
0
30,302
L
17,271
3,405
84
720
11,288
4,803
0
3,701
7,539
32,997
0
W
Bastet
STORMSZI
Bastet
10,024
2,395
691
2,033
14,354
11,994
1,110
3,928
10,163
0
13,292
W
Mulan
Spyrell
Mulan
18,300
2,229
809
1,621
17,550
20,378
971
3,735
13,642
180
29,364
W
12,750
1,614
2,754
3,354
20,696
20,420
396
5,182
15,307
21,937
0
L
Yemoja
sirprodigy
Yemoja
3,927
1,518
13,980
2,366
7,766
4,297
0
3,383
4,331
7,787
0
W
Nemesis
sydnellia
Nemesis
6,277
1,586
878
2,774
15,137
13,017
1,198
3,831
11,265
0
17,184
L
Nemesis
tayalat
Nemesis
7,187
2,640
14
2,316
12,402
7,764
0
4,875
7,318
0
10,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
46,684
117
Minions Killed
130
0
Camps Cleared
0
896,439
Distance Traveled
1,121,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,468
861
38
3
0
245,444
0
L
Bastet
7,974
725
9
1
0
209,062
0
L
Martichoras
8,488
772
28
3
0
189,272
0
L
Zeus
8,266
751
48
4
0
165,433
0
W
Bastet
8,676
789
6
1
0
229,677
0
W
Mulan
10,774
979
39
4
0
203,802
0
W
Geb
8,632
785
18
2
0
214,494
0
L
Yemoja
7,415
674
19
2
0
163,329
0
W
Nemesis
9,134
830
29
3
0
228,216
0
L
Nemesis
7,320
665
13
1
0
169,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role