Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FlashOfTheLeaf
Susano
Level 134
God Stats
25W - 38L
1,553 SR
Queue Stats
354W - 452L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
MK-_-1122
Danzaburou
Level 107
God Stats
4W - 1L
1,918 SR
Queue Stats
301W - 319L
1,466 Elo+
Party 1
Ares
Ares
XRATED999
Ares
Level 16
God Stats
2W - 4L
1,516 SR
Queue Stats
4W - 27L
1,217 Elo+
Party 1
Thoth
Thoth
everstale
Thoth
Level 37
God Stats
5W - 11L
1,355 SR
Queue Stats
74W - 117L
1,386 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,388 Elo+

VS

Team Averages
Level 126
1,609 SR
1,434 Elo+
Amaterasu
Amaterasu
Gavin 210
Amaterasu
Level 131
God Stats
17W - 14L
1,343 SR
Queue Stats
186W - 206L
1,495 Elo+
Party 2
Anubis
Anubis
Mr_Moisty-__-
Anubis
Level 83
God Stats
60W - 29L
1,712 SR
Queue Stats
243W - 252L
1,419 Elo+
Solo
Fenrir
Fenrir
TetchyGalaxy945
Fenrir
Level 80
God Stats
4W - 3L
1,770 SR
Queue Stats
114W - 122L
1,442 Elo+
Party 2
Atlas
Atlas
ZenMartian
Atlas
Level 188
God Stats
27W - 26L
1,527 SR
Queue Stats
1,360W - 1,267L
1,442 Elo+
Solo
Apollo
Apollo
myfunnyman1234
Apollo
Level 149
God Stats
3W - 3L
1,690 SR
Queue Stats
250W - 262L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,416
492
4,035
6,733
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,577
507
3,168
10,414
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MK-_-1122
Danzaburou
10
1 / 2 / 1
6,103
555
5,794
8,820
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
0 / 2 / 1
5,239
476
1,436
8,073
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
everstale
Thoth
10
0 / 4 / 0
5,493
499
1,070
5,107
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gavin 210
Amaterasu
12
1 / 0 / 2
7,172
652
5,205
7,726
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 0 / 3
6,260
569
4,703
2,658
1,090
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
5 / 0 / 1
6,743
613
3,988
7,442
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
10
2 / 1 / 1
6,117
556
3,673
7,576
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
6,421
584
6,057
7,772
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
1
2
0
0.5
W
Amaterasu
Gavin 210
Amaterasu
1
0
2
2
L
Danzaburou
MK-_-1122
Danzaburou
1
2
1
0.75
W
2
0
3
3.5
W
5
0
1
5.5
L
Ares
0
2
1
0.25
W
Atlas
2
1
1
2.5
L
Thoth
everstale
Thoth
0
4
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
23,626
39,147
Taken
33,174
15,662
Mitigated
16,664
10,673
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,035
434
0
1,790
6,733
2,030
194
0
6,733
31,205
0
L
3,168
1,412
0
2,179
10,414
3,227
0
1,625
8,789
0
35,500
W
Amaterasu
Gavin 210
Amaterasu
5,205
2,121
0
4,880
7,726
3,925
0
4,028
3,698
0
54,576
L
Danzaburou
MK-_-1122
Danzaburou
5,794
2,799
0
3,789
8,820
3,370
0
1,391
7,429
0
46,564
W
4,703
0
0
1,894
2,658
1,090
0
597
2,061
44,281
0
W
3,988
971
0
1,118
7,442
2,993
0
267
7,175
0
44,230
L
Ares
1,436
242
0
2,245
8,073
5,654
0
2,769
5,304
12,564
0
W
Atlas
3,673
1,471
0
2,097
7,576
5,748
0
1,339
6,237
21,117
0
L
Thoth
everstale
Thoth
1,070
37
0
670
5,107
1,381
0
2,591
2,516
32,113
0
W
6,057
3,991
0
3,566
7,772
2,908
0
310
7,462
0
49,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
32,713
286
Minions Killed
355
0
Camps Cleared
0
1,104,440
Distance Traveled
1,105,145
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,416
492
54
5
0
217,894
0
L
Susano
5,577
507
63
6
0
243,876
1
W
Amaterasu
7,172
652
94
9
0
234,772
0
L
Danzaburou
6,103
555
90
8
0
214,498
3
W
Anubis
6,260
569
67
6
0
205,094
6
W
Fenrir
6,743
613
73
7
0
260,807
0
L
Ares
5,239
476
15
1
0
211,908
1
W
Atlas
6,117
556
31
3
0
185,638
0
L
Thoth
5,493
499
64
6
0
216,264
4
W
Apollo
6,421
584
90
8
0
218,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role